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SPORTSBOOK RULES

Last update: 28.10.2025

The following specific rules govern the customer’s use of all interactive sports betting products

and services offered on our website.

Sports Betting Rules form part of our General Terms & Conditions, which apply to all the

interactive and wagering products and services our website offers to account holders.

1. Introduction

1.1. By using the service, the Customer confirms they have read, understood, and accepted the

contents of the Sport Terms and Conditions including General Terms and Conditions.

1.2. No one under the age of 18 is permitted to use this service.

1.3. It is the Company’s reserved right to amend these rules at any time for any reason. Any such

change will be considered binding, and effective from the moment it is published on the

website.

1.4. The Company reserves the right to suspend a customer account without prior notice.

2. Betting Information, Data and Account Management

2.1. The rules herein contained apply to all sportsbook transactions. In the event of any

ambiguity, the following priority will apply:

2.1.1. Terms and Conditions attached to a specific offer or promotion

2.1.2. Sports-specific rules

2.1.3. General sportsbook rules

2.2. The customer recognises that all data displayed on the website may be subject to time

delay or be inaccurate. Placing bets based on such data is completely at their own risk. No

guarantee as to the accuracy, completeness or timeliness of any data is provided by the

Company, and the Company accepts no responsibility for any losses, direct or indirect, suffered

by the customer as a result of betting activity based on it.

2.3. The operator reserves the right to adjust any payout to the customer which was made in

error, or is otherwise subject to amendment due any of these sportsbook rules.

3. Bet Types

3.1. Single. One bet on an individual selection. The potential return is calculated by multiplying

the staked amount with the odds offered on that selection.

3.2. Multiple (also known as a Combo, Accumulator or Parlay). A bet with multiple

selections, all of which must win for the bet to be successful. The total odds are calculated by

multiplying the odds of the first selection with the odds of the second selection and so on. The

potential return is calculated by multiplying the total odds by the stake. If one or more

selections are void, any remaining selections will stand.3.3. Multiples are sometimes referred to as the following, depending upon the number of

selections:

Double: 2 selections

Treble: 3 selections

Fourfold, Fivefold etc: 4, 5 selections etc.

3.3.1. The potential winnings shown on a multiple bet is based upon all selections winning.

3.4. System bet. A bet with multiple selections, different to an Accumulator as a customer can

win even if some selections lose. For example, a customer can select Doubles from 4

selections, which involves 6 possible combinations and thus 6 bets. If only 2 of the possible

combinations win, one Double will win, 5 will lose, and the bet will provide a return, with the

amount dependent upon the odds of the winning combination. If 3 selections win, 3 Doubles

will win, with 3 losing. If all 4 selections win, all 6 Doubles win. If none or one of the selections

win, a system bet loses.

4. Market Types

4.1. Match Result (also known as 1X2) gives the customer the opportunity to select the

outcome of an event. The options are:

1: Home team/Player 1, or the first participant, listed on the left;

X: Draw/Tie, or the selection in the middle;

2: Away team/Player 2, or the final participant, listed on the right.

In the event that an event is displayed in the “American format” (i.e. Away Team @ Home Team),

where the home team is listed after the away team. Irrespective of the positioning of the teams,

references to “Home” and “Away” teams will always refer to the actual home and away teams.

4.2. Correct Score gives the customer the opportunity to predict the exact score of an event or

specified portion of it.

4.3. Over/Under (also known as Totals) gives the customer the opportunity to predict whether

the total of a particular occurrence (e.g. Goals, Points, Runs etc.) in a named period and event is

higher or lower than the stated line. Should the final amount of the named occurrence be equal

to the stated line, all bets will be void. For example, where a line is 3.0 Goals, Over/Under bets in

match finishing 2-1 will be void.

4.4. Odd/Even gives the customer the opportunity to predict whether the total of a particular

occurrence (e.g. Goals, Points, Runs etc.) in a named period and event finishes as an Odd (i.e.

1,3,5 etc.) or Even (i.e. 0,2,4 etc.) number. Note that for the purposes of this market, Zero = Even.

4.5. Draw No Bet (also known as Moneyline) gives the customer the opportunity to bet on Home

or Away (also known as 1 or 2) as described in 4.1 above, with the knowledge that bets will be

void, with stakes returned, should the outcome be a Draw.

4.6. Half-time/Full-time gives the customer the opportunity to bet on the result at half-time

and the end of the match. If at half-time the away team is leading 1-0 and the match ends 1-1,

the winning outcome is 2/X.

4.7. Double Chance gives the customer the opportunity to bet on two outcomes in a named

event:1X: A bet on the Home team to win or the Draw

X2: A bet on the Away team to win or the Draw

12: A bet on the Home team to win or the Away team to win

4.8. Handicap betting

4.8.1. A 3-way, or European, handicap involves giving a start to one competitor on the 1X2

outcome of a match. For example:

Manchester City (-2) 2.26

Draw (+2) 4.05

Brentford (+2) 2.43

In this match, customers should consider that Brentford start 2-0 ahead. Bets on Manchester

City, require a Manchester City victory by three or more goals to win. Bets on the Draw, require a

Manchester City victory by exactly two goals to win. Bets on Brentford, require a Manchester

City victory by only one goal, or a Draw, or a Brentford win.

4.8.2. Other Handicaps involve adding half a point or goal (or other unit) to eliminate the

possibility of a tie. For example:

Boston Celtics vs LA Lakers Total Points

Over 231.5 1.90

Under 231.5 1.90

If the match ends with 232 points, bets on Over 231.5 are winners. Bets on Under 231.5 lose.

4.8.3. Asian Handicaps (also known as Goal Handicaps)

4.8.3.1. Asian Handicaps using a half goal or point work like the Total Points handicap above.

For example:

Manchester City (-2.5) 2.30

Brentford (+2.5) 1.60

Bets on Manchester City -2.5 require Manchester City to win by three goals or more. A bet on

Brentford requires Brentford to lose by two goals or fewer, or draw, or win.

4.8.3.2. Asian Handicaps using a whole goal:

Manchester City (-2.0) 1.91

Brentford (+2.0) 1.99

Bets on Manchester City -2.0 require Manchester City to win by three goals or more. A bet on

Brentford requires Brentford to lose by one goal or fewer, or draw, or win. If Manchester City win

by exactly two goals (the handicap line) the result is a “Push”, and all stakes are returned.

4.8.3.3. Asian Handicaps involving two lines in one bet, For example:

Manchester City (-2.0, -2.5) 2.10

Brentford (+2.0, +2.5) 1.70

In this bet, stakes on Manchester City are split with half on the -2.0 line, and half on the -2.5 line.

Bets are settled in accordance with the examples above, so both halves of the bet can win, both

halves can lose, one half can win with the other a Push, or one half lose with the other a Push.4.9. Timeframe bets

4.9.1. Markets where there is reference to timeframes are interpreted thus:

4.9.2. Within the first 15 minutes - between 00:00 and 14:59

4.9.3. Between 15 and 30 minutes - between 15:00 and 29:59

4.10 Bet Builders

4.10.1. A Bet Builder option may be offered in Football, Basketball and certain other sports. The

customer has the opportunity to build a multiple, of two or more selections, from the same

event.

4.10.2. Each component selection of a Bet Builder bet has to win for the overall bet to be a

winner.

4.10.3. Single bets and system bets are not accepted on Bet Builder.

4.10.4. If one component selection of a Bet Builder bet is void, the whole bet is void.

5. Bet acceptance and confirmation

5.1. Only bets placed using our official channels will be honoured.

5.2. With the exception of Live events, bets must be placed by the official event start time or a

predetermined time, whichever is earlier. We reserve the right to void any bet, or part of a bet,

accepted in error after betting has closed or where there is a possibility that the customer could

have knowledge of the outcome.

5.3. We reserve the right to refuse part or all of any bet. A bet is only valid when a unique bet

receipt is issued. If the player is unsure about the validity of a bet, they should check their

account history or contact our helpdesk.

5.4. It is the customer's responsibility to understand the rules and state of the event they are

betting on. Information such as venue, start times and tournament rules, as well as current

scores and statistics, are provided by third parties and displayed in good faith. These are

superseded by official sources in case of a discrepancy, and we accept no liability for incorrect

information.

5.5. Unless accepted in error, a bet cannot be changed or cancelled. On most markets,

customers are offered a Cash Out option which allows them to close a bet early.

6. Cancellation of bets

6.1. Void bets are those cancelled due to abandoned or postponed events, matches played

before scheduled time or date, technical errors, obvious errors, etc. Stakes are returned on all

void bets. Should a customer include a void selection in a multiple bet, that selection will be

settled at odds of 1.00, and the multiple will stand based on the remaining selections.

6.2. We reserve the right to void bets – partly or wholly – or withhold payment, in circumstances

including, but not limited to:

6.2.1. Bets have been accepted in error

6.2.2. Bets have been accepted after a material event, e.g. a goal, but before the odds have

correctly updated6.2.3. Bets have been accepted at old odds whilst the website was experiencing downtime,

outage, cyber-attack or any other technical problem leading to a failure to update correctly

6.2.4. Outcomes – of markets or events – are already known

6.2.5. Odds have been manipulated by criminal or fraudulent actions

6.2.6. The outcome of the match has been manipulated by criminal or fraudulent actions

6.2.7. The parameters and/or rules of an event have significantly changed

6.2.8. There is evidence of collusion by two or more customers, aimed at guaranteeing a profit

or otherwise defrauding the operator

6.2.9. There is evidence of bets being placed to abuse a bonus opportunity, free bet offer or

similar promotion

6.2.10. There is evidence of automatic systems/bots used to place bets

6.2.11. There is evidence that any individual other than the account holder has used the

account to profit

6.2.12. There is evidence of arbitrage betting

6.3. Related Contingencies. A multiple bet cannot include selections whose outcomes could

affect each other, e.g., Brazil to win World Cup semi-final and Brazil to win the World Cup. Bets

containing such selections will not be accepted. We reserve the right to void any such bets

accepted in error.

6.4. Bets may also be voided in the following scenarios:

6.4.1. Postponed or abandoned events

6.4.2. Events which did not take place

6.4.3. Events not played as listed, e.g., Home and Away teams reversed

6.4.4. Winning selections not offered

6.4.5. Bets accepted with obviously wrong odds. In such cases the operator will use a

consensus of major sportsbook operators to determine when odds have been offered which

were materially different, and obviously wrong, whether due to technical or human error

6.4.6. Bets accepted with incorrect odds due to Live delay

6.4.7. Bets accepted during match actions whose outcome could drastically change the odds,

e.g. bets placed on the market “Next Goal” while a penalty is being taken

6.4.8. Bets accepted based on an incorrect basis e.g. an incorrect current score, statistic or

other relevant data

6.4.9. If one component of a Bet Builder is void, the whole bet will be void

6.4.10. A bet may be made void before or after settlement

7. Ante Post/OutrightAnte-Post/Outright bets are accepted “All in, Run or Not” meaning that bets will be settled as

losers where selections fail to take any part. On occasion we may specify that a market is “Non-

Runner, No Bet”. This means that stakes will be returned on selections which do not take any

part.

8. Results, settlement and payouts

8.1. Results and statistics provided by the official governing body of the relevant competition or

fixture are used to settle bets. Podium presentations, medal ceremonies etc. are considered as

official results. Where statistics from an official source are not available, or there is significant

evidence that the official source is incorrect, we will use independent evidence to make

settlement. Should there be a suspected incorrect result, we reserve the right to delay payout

until an investigation has been completed. Results and statistics on our website are provided by

a third party and are indicative only. Official results or those from sources stated elsewhere in

our rules will take precedence. If for any reason it is impossible to validate the outcome of a

particular market, bets will be void.

8.2. If a result is changed or declared void for any reason by an official governing body after an

event, such change will not affect settlement. The original result will dictate settlement of all

bets and payouts.

8.3. Unless otherwise stated for certain Sports/bet types, where an event is officially postponed

or abandoned, all bets related to that event will remain open if the event takes place and is

completed by midnight (local time) of the day following the scheduled match date. Bets not

completed within this period will be void.

8.4. Bets on abandoned events which are already determined, e.g. Bets on Under/Over 1.5

Goals if a match is abandoned at 1-1, will stand.

8.5. If an event is moved from the venue advertised, bets will still stand as long as the venue has

not been changed from the intended team

s home arena to their opponent's (or in the case of

international matches, as long as the venue remains in the same country). We reserve the right

to void any bet where we feel that a venue change has a significant impact on the match odds.

8.6. In all cases, including for matches played at neutral venues, the team or player listed on the

left is classified as “home” for settlement purposes.

8.7. Bets containing selections such as, but not limited to, Ball Possession, Shots on Targets,

Rebounds, etc. will be settled in accordance with the definitions used by the official governing

bodies. Any customer complaints based on personal interpretations of such terms will not be

considered.

8.8. We attempt to keep all markets updated, such that potential winning selections for each

market are always offered. We may offer “Other” as a selection which includes all participants

not specifically listed. If an “Other” selection is not offered, we reserve the right to add new

selections/participants at any time after the publication of the initial list, including requests by

customers. Should the team or participant who ultimately wins be unavailable for any reason,

the non-runner reduction may apply.

8.9. In the event of a tie between two or more competitors, Dead Heat rules will apply. In these

cases, the customer

s bet is divided, with half of the stake applied to the winning selection and

the other half lost. With more than two tied selections, the stake is divided proportionally.8.10. Where a participant is disqualified from taking part in a subsequent phase of an event or

competition, it will be considered that the disqualification took place at the time of the

participant

s removal from the events. No changes will be applied to previous results.

9. Cash Out

9.1. We offer the opportunity to “Cash Out” bets on certain events. Where available, an offered

value will be attached to an open bet, giving the customer the option to settle all or part of their

bet early, locking in a profit or loss, without having to wait for the event to finish.

9.2. If the Cash Out is successful, a success message will be displayed, a record of the Cash

Out will be available in Transaction History, and funds credited to the account.

9.3. For a full Cash Out, the bet is settled, and any subsequent events have no impact on the

amount returned to the account.

9.4. For a partial Cash Out, part of the bet is settled, and any subsequent events only impact

upon the portion of the bet which remains open.

9.5. Acceptance of a Cash Out is considered a bet and is subject to all rules, regulations,

limitations, and restrictions contained within this document.

9.6. We reserve the right to reverse any Cash Out payout in case of errors or potential errors,

including but not limited to incorrect calculations or pricing.

9.7. Whilst we endeavour to maximise the availability of Cash Out, we cannot guarantee access

to it for all bets at all times. We accept no liability for the unavailability of Cash Out for any

reason.

9.8. Cash Out may be available for bets placed using free bets purely at the discretion of the

operator.

9.9. We reserve the right to suspend or disable Cash Out at any time.

10. Rule 4 Deductions

10.1. In certain instances, it is necessary for a Sportsbook to make a “Rule 4” deduction to

winnings where the withdrawal of one (or more) participant has made it easier for other

participants to win. If such deductions are not made, it would be possible for the customer to

back all selections and guarantee a profit. These deductions typically occur in Horse Racing but

can also apply in other events where a competitor might withdraw, creating an imbalance in the

odds, for example in Golf, Athletics or Swimming.

10.2. Rule 4 deductions are dependent upon the odds of the withdrawn selection. The shorter

the odds on the withdrawn selection, the greater the deduction will be.

Odds Deduction

1.11 or shorter 90%

1.12 - 1.19 85%1.20 - 1.27 80%

1.28 - 1.32 75%

1.33 - 1.43 70%

1.44 - 1.56 65%

1.57 - 1.66 60%

1.67 - 1.82 55%

1.83 - 1.99 50%

2.00 - 2.24 45%

2.25 - 2.59 40%

2.60 - 2.79 35%

2.80 - 3.35 30%

3.40 - 4.15 25%

4.20 - 5.45 20%

5.50 - 6.95 15%

7.00 - 10.95 10%

11.00 - 14.90 5%

15.00 or above No deduction

11. Live Betting

11.1. We reserve the right to void bets at an incorrect price due to delayed live coverage of an

event.

11.2. We reserve the right to suspend live betting due to a loss of transmission or any other

technical issues preventing the accurate display of odds.

11.3. We reserve the right to suspend live betting where any fraudulent activity from customers

and/or participants is suspected. Deliberate late betting is considered fraud and will lead to

confiscation of winnings and possible legal action.

11.4. We accept no liability for display or any other technical errors. We reserve the right to

correct obvious errors, settlement and to make bets void in accordance with our rules.

11.5. All live scores, statistics and other such information is provided in good faith from third

parties. We cannot guarantee that this data is correct and accept no liability for any errors.

Customers are encouraged to make every effort to fully understand the game state before

placing any live bet.

11.6. Accept Odds Changes for live betting. Customers have the option to accept odds changes

for live betting. This is done through “Odds Settings”

. By actively choosing this option, you

ensure that your live bet will be accepted, even in the event of an odds change at the time of

placement. By selecting this option, the user accepts that recorded odds may be higher orlower than those at time of clicking “Place Bet”

. This setting will remain active until the

customer adjusts it themselves. The customer is encouraged to fully understand this

functionality before using it.

Specific Sports Rules

12. 3x3 Basketball

12.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

12.2. All matches include overtime.

12.3. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

13. American Football

13.1. Includes NFL, NCAA College Football, WLAF, CFL and Arena Football.

13.2. Bets will be settled on the official result, including overtime, as declared by the NFL or

other governing body.

13.3. If a game is abandoned before the end of a game (including during overtime played) all

bets will be void, except where a game has been traded in-play and a market has been

unconditionally determined.

Example: First Touchdown Scorer bets will stand if a touchdown has been scored.

13.4. Player match bets: When a market is offered on one player over another player (e.g., Wide

Receiver match bet), both players must be active for bets to stand.

13.5. Where odds for both outright and handicap betting are available, all bets are settled on the

outright price, unless the handicap price has been specifically selected. Overtime counts

except for bets specifically on the results at the end of the second quarter and at the end of the

fourth quarter.

13.6. First Touchdown Scorer bets are accepted “All in, Run or Not”.

13.6.1. The exception to this being any bets placed on “inactive” players will be deemed

void.

13.6.2. A player is considered “inactive” if he is listed as such on NFL.com.

13.7. Bets on players coming under the heading “did not play” are losing bets.

13.8. For markets where there is no price offered for a tie, and the outcome is a “tie” or no

winner can be determined, stakes will be refunded.

13.9. For Outright/Tournament markets, bets will be settled on the official positions at the end

of the final match of the season, or relevant playoff game. Any changes after this stage will not

count for settlement purposes.

13.10. For settlement purposes, Fair Catch Kicks will be settled as Field Goal Attempts.

For Player Prop markets: Any bets on a player listed as “inactive” on NFL.com | Official Site of

the National Football League will be voided. All other bets will stand.14. Athletics

14.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

14.2. All bets will stand, with the exception of any on athletes who fail to participate in any stage

of the competition, including qualifying events.

15. Australian Rules Football

15.1. Regulation time must be completed for bets to stand unless otherwise stated. Bets will be

settled on statistics provided by www.afl.com.au.

15.2. All bets are settled on the regulation time result (including injury time) unless otherwise

stated. Any match ending in a tie/draw after regulation time will have the stake refunded unless

the tie/draw is a selection in the market.

15.3. In the event of any quarter/half markets not being completed, bets will be void unless the

specific market outcome has already been determined.

16. Badminton

16.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

16.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

16.3. Official points deductions will be considered for all undetermined markets. Markets which

have already been determined will not take deductions into account.

17. Baseball

17.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

17.2. If a game is abandoned or postponed before its scheduled start time, all bets will be void

unless the match begins on the same calendar day.

17.3. If a game is abandoned after four and a half innings have been completed but five innings

have not been completed, all bets on the winner market are settled if the home team is winning,

otherwise all bets will be void. Total Runs and Handicap markets will be void.

17.4. If a game is abandoned after five innings have been completed but eight and a half innings

have not been completed, all bets on the winner market are settled as determined by the score

at the end of the last completed innings.

17.5. If a game is abandoned after the game has started, bets will stand if it is restarted from the

same point within 24 hours. For MLB, this is 12 hours. Where not resumed in these timeframes,

any bets placed after the last completed half inning will be void. Total Runs and Handicap

markets will be void.

17.6. All match bets will include extra innings if played, unless otherwise stated.17.7. In games with ‘listed pitchers’, if either listed pitcher does not start the game and throw at

least one pitch, then all bets on the game will be void. It is the client’s responsibility to ensure

they are aware of any relevant pitcher changes. A pitcher is considered to have started a game

once they have thrown the first pitch for their team. A non-pitcher is considered to have started

the game once they have made their first plate appearance.

17.8. When betting on Total Runs (Over/Under) or Run Lines, the game must go to nine innings

(eight and a half if the home team is ahead) to stand.

17.9. In games where a “Mercy Rule” is expressly part of the rules, all Periods are considered to

have been played to completion when a Mercy Rule is invoked.

18. Basketball

18.1. Bets will be settled according to the official result declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored. 3-way markets are

settled at the end of regulation time. Overtime counts for all other markets, including 2nd Half

and 4th Quarter markets, unless otherwise specified. If a game is abandoned for any reason

before the scheduled period of play is complete, all bets will be void except for those markets

which have been unconditionally determined.

18.2. When betting on individual players, i.e. over/under points, the listed player must take the

court at some stage for bets to stand, otherwise they will be void.

18.3. Where odds for both outright and handicap betting are available, all bets are settled on the

outright price, unless the handicap or qualifying price has been specifically selected. We may

also offer betting on the result at half-time. If the game is tied at the end of the second quarter,

i.e. at half-time, then bets will be void, unless the bet was a three-way selection that included

the tie price.

18.4. Where a match ends in a tie and no price has been quoted for the tie, then all Match

Winner bets will be void.

18.5. Conference Winner and Tournament Winner bets will be settled at the end of the play-offs.

Conference rankings at the end of the regular season do not count. For Outright/Tournament

markets, all bets stand regardless of team relocation, name change, or season length.

19. Beach Volleyball

19.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

19.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

19.3. For competitions where matches use a Golden Set to decide which team progresses, the

Golden Set is ignored for settlement purposes.

19.4. If a team retires, bets will be void except for those markets which have been

unconditionally determined.

19.5. Official points deductions will be considered for all undetermined markets. Markets which

have already been determined will not take deductions into account.20. Bowls

20.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

20.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

21. Boxing

21.1. A fight is deemed to have officially started upon the first-round bell being sounded. Bets

will be settled according to the official result as declared by the governing body of the event. Any

subsequent amendments to the official result will be ignored.

21.2. If a fight is postponed and rescheduled to take place by midnight (local time) of the day

following the original scheduled fight date, bets will stand. If the fight does not take place within

this period, bets will be void. However, if the fight is part of a larger competition (e.g., the

Olympic Games), bets will stand providing the fight takes place before the end of the parent

event.

21.3. If one of the contestants is replaced by an alternate fighter, bets on the original bout will

be void.

21.4. If there is a change to the scheduled number of rounds, bets based on the number of

rounds, or referring to a specific round, will be void.

21.5. Total rounds: Where half a round is stated, 1 minute and 30 seconds of the respective

round will define the half which will determine the over/under.

21.6. If a boxer fails to come out for the next round, bets will be settled on his/her opponent

having won the bout in the previous round.

21.7. If a fight is stopped before the scheduled number of rounds has been completed, or if a

boxer is disqualified, bets will be settled on the round in which the fight was stopped.

21.8. If a points decision is awarded before the scheduled number of rounds are completed,

bets will be settled on the round in which the fight was stopped.

21.9. If a boxer withdraws or is disqualified between rounds or fails to answer the bell for a

round, then bets will be settled based on the previous round.

21.10. Bets which nominate ‘to win on points’ will be settled as winners only if the scheduled

number of rounds has been completed.

21.11. If a no-contest is declared, all bets will be made void.

22. Cricket

22.1. Bets will be settled according to the official result as declared by the governing body of

the event. Any subsequent amendments to the official result will be ignored.

22.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.22.3. All bets on a match will be void if the match is officially declared as a “no result”.

22.4. In Play

When we state "team must have had the opportunity to face at least x % of overs" this does not

mean they have to bat or bowl at least that percentage of those overs, but that they had the

opportunity to bat or bowl that percentage of the overs if the match or innings hadn't reached a

natural conclusion (i.e., declaration or reached target) already.

22.5. Match Winner (2-way)

Matches affected by adverse weather will pay on the official match result. If a match is decided

by a Super Over then the result of the Super Over will determine the winner for betting purposes.

Where there is a tie (as determined by the official governing body) bets will be settled according

to the official match result determining the winning side/side to progress. In matches

abandoned, decided by a coin toss or a bowl out all bets will be void. In matches abandoned

due to outside interference (not including inclement weather) all bets will be void unless the

official competition rules determine a winner. In cancelled matches not replayed within 48

hours of the originally scheduled start time all bets will be void. If there is a change of teams

from originally advertised, then all bets will be void. If the official result is a win by forfeit, or

something similar, then all bets on Match Winner will be voided.

22.6. Match Winner (3-way)

Matches affected by adverse weather will pay on the official match result. Where there is a tie

(as determined by the official governing body) this will be settled as a Dead Heat between the

two named sides and NOT as a Draw. In matches abandoned, decided by a coin toss or a bowl

out, where there have been no balls bowled, all bets will be void. In matches abandoned due to

outside interference (not including inclement weather) all bets will be void unless the official

competition rules determine a winner. In cancelled matches not replayed within 48 hours of the

originally scheduled start time all bets will be void. If there is a change of teams from originally

advertised, then all bets will be void. If the official result is a win by forfeit, or something similar,

then all bets on Match Winner will be voided.

22.7. Super Over Winner

Pays on the winner of the Super Over (as determined by the official governing body). Where

there is a tie at the end of any Super Over, where there is provision for another Super Over/s (or

other means as determined by the official governing body, such as the team with the highest

number of boundaries scored) the official result of this will then determine the result for

settlement purposes.

22.8. Match Margin

In Limited Overs matches if the scheduled number of overs is reduced from those scheduled at

the time of placing the bet, then all bets will be void, unless settlement is already determined.

The official result shall be used for settlement purposes.

22.9. Match Tied

Pays on the official match result at the end of the match not including Super Overs, bowl out or

any other means of deciding who should be the winner in the event of a tied match. Must be an

official match result for bets to stand.22.10. Match Handicap

The quoted handicap will be added at the end of the match, not including Super Overs or any

other means of deciding the winner in the event of a tied match. In the event of a match being

reduced from the originally scheduled number of overs then bets will be void.

22.11. Most Fours

For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only fours scored from the bat will count towards the

total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do

not count. In First Class games and Test Matches, only the first innings’ fours will count. If there

is no more play after the bet is struck, then bets are void.

22.12. Most Fours, Handicap

The quoted handicap will be added at the end of the match, not including Super Overs or any

other means of deciding the winner in the event of a tied match. For Limited Overs matches,

bets will be void if it has not been possible to complete at least 80% of the overs scheduled to

be bowled in either innings due to external factors, including bad weather, unless settlement of

the bet has already been determined. In First Class matches that result in a draw, bets will be

void if fewer than 200 overs have been bowled, unless settlement of the bet has already been

determined. Only fours scored from the bat will count towards the total fours. Overthrows, all

run fours and extras do not count. Fours scored in a Super Over do not count. In First Class

games and Test Matches, only the first innings’ fours will count. If there is no more play after the

bet is struck, then bets are void.

22.13. Most Sixes

For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only sixes scored from the bat will count towards the

total sixes. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In

First Class games and Test Matches, only the first innings’ Sixes will count. If there is no more

play after the bet is struck, then bets are void.

22.15. Most Sixes, Handicap

The quoted handicap will be added at the end of the match, not including Super Overs or any

other means of deciding the winner in the event of a tied match. For Limited Overs matches,

bets will be void if it has not been possible to complete at least 80% of the overs scheduled to

be bowled in either innings due to external factors, including bad weather, unless settlement of

the bet has already been determined. In First Class matches that result in a draw, bets will be

void if fewer than 200 overs have been bowled, unless settlement of the bet has already been

determined. Only sixes scored from the bat will count towards the Total Sixes. Overthrows and

extras do not count. Sixes scored in a Super Over do not count. In First Class games and Test

Matches, only the first innings’ Sixes will count. If there is no more play after the bet is struck,then bets are void. Most Run Outs in Limited Overs matches, if either innings is reduced to less

than in% of the originally allotted overs then bets will be void unless settlement has already

been determined. Run Outs in a Super Over do not count. In first class or Test matches the

whole match counts but in the case of a drawn match at least 200 overs must be bowled in the

match unless settlement is already determined. If there is no more play after the bet has been

struck, then those bets will be voided.

22.16. Highest Opening Partnership

Bets will be settled on the score at the fall of the first wicket for each side regardless of any

players retiring hurt. For settlement purposes, a batsman retiring hurt does not count as a

wicket. If a side does not lose a wicket by the end of their allotted overs, then their final score

will be taken for settlement purposes. If there is no more play after a bet is struck, then that bet

will be void. In the event of a tie, where the market is offered as a two-way option only, bets will

be void.

22.17. Highest Opening Partnership, Handicap

Bets will be settled on the score at the fall of the first wicket for each side regardless of any

players retiring hurt, after applying the stated handicap. For settlement purposes, a batsman

retiring hurt does not count as a wicket. If a side does not lose a wicket by the end of their

allotted overs, then their final score will be taken for settlement purposes. If there is no more

play after a bet is struck, then that bet will be void. In the event of tied scores after the handicap

is applied, where the market is offered as a two-way option only, bets will be void.

22.18. Highest Score in First Over

Both sides must bowl their first over in its entirety unless settlement has already been

determined. For Limited Overs matches if the second innings is shortened by more than 20% of

the scheduled overs for any reason after the first over of the first innings has been bowled then

bets will be void. In first class or Test matches the first over of the first innings only counts for

settlement purposes. The score at the end of the over will be taken including extras and penalty

runs. In the event of a tie, where the market is offered as a two-way option only, bets will be void.

22.19. Highest Score in First Over, Handicap

Bets will be settled according to the official scores at the end of the First Over, after applying the

stated handicap. Both sides must bowl their first over in its entirety unless settlement has

already been determined. For Limited Overs matches if the second innings is shortened by more

than 20% of the scheduled overs for any reason after the first over of the first innings has been

bowled then bets will be void. In first class or Test matches the first over of the first innings only

counts for settlement purposes. The score at the end of the over will be taken including extras

and penalty runs. In the event of tied scores after the handicap is applied, where the market is

offered as a two-way option only, bets will be void.

22.20. Highest Score in First Session

Both sides must bowl the relevant number of overs in their entirety unless settlement has

already been determined. For Limited Overs matches if the second innings is shortened by more

than 20% of the scheduled overs for any reason after the named session of the first innings has

been bowled then bets will be void. In first class or Test matches the first session of the firstinnings only counts for settlement purposes. The score at the end of the over will be taken

including extras and penalty runs.

22.21. Highest Score in First Session, Handicap

Bets will be settled on the scores at the end of the designated number of overs, after applying

the stated handicap. Both sides must bowl the relevant number of overs in their entirety unless

settlement has already been determined. For Limited Overs matches if the second innings is

shortened by more than 20% of the scheduled overs, for any reason after the named session of

the first innings has been bowled then bets will be void. In first class or Test matches the first

over of the first innings only counts for settlement purposes. The score at the end of the over will

be taken including extras and penalty runs.

22.22. Match Total Runs

Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined, or the match has reached its natural conclusion without either innings being

shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not

count. In first class or Test matches the whole match counts but in the case of a drawn match at

least 200 overs must be bowled in the match.

22.23. Match Total Runs, Odd or Even

Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined, or the match has reached its natural conclusion without either innings being

shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not

count. In first class or Test matches the whole match counts but in the case of a drawn match at

least 200 overs must be bowled in the match.

22.24. Match Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In

Limited Overs matches at least 80% of the originally allotted overs in each innings must be

bowled unless settlement is already determined. Fours scored in a Super Over do not count.

This market is for Limited Overs matches only.

22.25. Match Fours, Odd or Even

Settled on whether the total boundary fours are odd or even. Boundary fours scored from the

bat only to count - overthrows, all run fours and extras do not. In Limited Overs matches at least

80% of the originally allotted overs in each innings must be bowled unless settlement is already

determined. Fours scored in a Super Over do not count. This market is for Limited Overs

matches only.

22.26. Match Sixes

Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited

Overs matches at least 80% of the originally allotted overs in each innings must be bowled

unless settlement is already determined. Sixes scored in a Super Over do not count. This market

is for Limited Overs matches only.

22.27. Match Sixes, Odd or EvenSettled on whether the total boundary sixes are odd or even. Boundary sixes scored from the bat

only to count - overthrows and extras do not. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined. Sixes scored in a Super Over do not count. This market is for Limited Overs

matches only. Match Wickets In Limited Overs matches at least 80% of the originally allotted

overs in each innings must be bowled unless settlement is already determined or the match has

reached its natural conclusion without either innings being shortened to less than 80% of the

originally allotted overs. Wickets that fall in a Super Over do not count. In first class or Test

matches the whole match counts but in the case of a drawn match at least 200 overs must be

bowled in the match unless settlement is already determined.

22.28. Match Extras

Wides, No balls, Byes, and Leg Byes all to count. Penalty Runs do not count as Extras for the

purposes of this market. Where there are runs off the bat and an extra is bowled in the same

delivery the runs off the bat do not count towards the extras tally. In Limited Overs matches at

least 80% of the originally allotted overs in each innings must be bowled unless settlement is

already determined. Extras in a Super Over do not count. In first class or Test matches the whole

match counts but in the case of a drawn match at least 200 overs must be bowled in the match

unless settlement is already determined. If there is no more play after the bet has been struck,

then those bets will be voided.

22.29. Match Extras, Odd or Even

Settled on whether the number of Extras in the match is Odd or Even. Wides, No balls, Byes, Leg

Byes and Penalty Runs all to count. Where there are runs off the bat and an extra is bowled in

the same delivery the runs off the bat do not count towards the extras tally. In Limited Overs

matches at least 80% of the originally allotted overs in each innings must be bowled unless

settlement is already determined. Extras in a Super Over do not count. In first class or Test

matches the whole match counts but in the case of a drawn match at least 200 overs must be

bowled in the match. If there is no more play after the bet has been struck, then those bets will

be voided.

22.30. Match Run Outs

In Limited Overs matches, if either innings is reduced to less than 80% of the originally allotted

overs then bets will be void unless settlement has already been determined. Run Outs in a

Super Over do not count. In first class or Test matches the whole match counts but in the case

of a drawn match at least 200 overs must be bowled in the match unless settlement is already

determined. If there is no more play after the bet has been struck, then those bets will be

voided.

22.31. Match Run Outs, Odd or Even

Settled on whether the total number of Run Outs in the match or Odd or Even. In Limited Overs

matches, if either innings is reduced to less than 80% of the originally allotted overs then bets

will be void unless settlement has already been determined. Run Outs in a Super Over do not

count. In first class or Test matches the whole match counts but in the case of a drawn match at

least 200 overs must be bowled in the match unless settlement is already determined. If there is

no more play after the bet has been struck, then those bets will be voided.

22.32. Match Winning OverIf the match is reduced in any way, from when bets are struck, this market shall be void. If any

delivery has been bowled, including illegal attempts such as a wide ball, then the over shall be

deemed to have started and shall count for settlement purposes.

22.33. Match Winning Session

Settled on the when the match finishes according to the official scorecard. If any delivery has

been bowled, including illegal attempts such as a wide ball, then the session shall be deemed

to have started and shall count for settlement purposes.

22.33.1. Last Action in Match

[Rule to follow]

22.33.2. Highest Individual Score in Match

[Rule to follow]

22.33.3. Team of Top Batter

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

available to be bowled to each team unless settlement is already determined. Runs in a Super

Over do not count. In first class or Test matches only runs in the first innings count. If the leading

runscorer from each team end on the same number of runs then this shall be settled as a tie.

22.34. Team of Top Bowler

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

available to be to each team bowled unless settlement is already determined. Wickets in a

Super Over do not count. In first class or Test matches only wickets in the first innings count. If

the leading wicket takers for each team end on the same number of wickets, this will be settled

as a Tie. If there are no wickets assigned to any bowlers, this market will be void.

22.35. Match Dots

For the purposes of this market, a dot ball is defined as a legal delivery from which no runs are

of any kind are scored. Wickets do not count as a dot ball. In Limited Overs matches, if either

innings is reduced to less than 80% of the originally allotted overs then bets will be void unless

settlement has already been determined. Dot balls in a Super Over do not count. In first class or

Test matches the whole match counts but in the case of a drawn match at least 200 overs must

be bowled in the match unless settlement is already determined. If there is no more play after

the bet has been struck, then those bets will be voided.

22.36. Match Dots, Odd or Even

Settled on whether the number of dot balls in the match is Odd or Even. For the purposes of this

market, a dot ball is defined as a legal delivery from which no runs are of any kind are scored.

Wickets do not count as a dot ball. In Limited Overs matches, if either innings is reduced to less

than 80% of the originally allotted overs then bets will be void unless settlement has already

been determined. Dot balls in a Super Over do not count. In first class or Test matches the

whole match counts but in the case of a drawn match at least 200 overs must be bowled in the

match unless settlement is already determined. If there is no more play after the bet has been

struck, then those bets will be voided.22.37. Innings Runs

For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck

must be bowled, unless settlement is already determined, or bets will be void. For First Class or

Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or

declares. Extras and Penalty runs will be included in the final total for settlement purposes if

attributed at the time before the end of the innings but not if added retrospectively. In the case

of curtailed innings any bets placed after the final delivery of the curtailed innings has been

bowled will be void.

22.38. Innings Runs, Bracket

For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck

must be bowled, unless settlement is already determined, or bets will be void. For First Class or

Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or

declares. Extras and Penalty runs will be included in the final total for settlement purposes if

attributed at the time before the end of the innings but not if added retrospectively. In the case

of curtailed innings any bets placed after the final delivery of the curtailed innings has been

bowled will be void.

22.39. Innings Runs Ladder

For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck

must be bowled, unless settlement is already determined, or bets will be void. For First Class or

Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or

declares. Extras and Penalty runs will be included in the final total for settlement purposes if

attributed at the time before the end of the innings but not if added retrospectively. In the case

of curtailed innings any bets placed after the final delivery of the curtailed innings has been

bowled will be void.

22.40. Innings Runs, Odd or Even

Settled on whether the score at the end of the innings is Odd or Even. For Limited Overs

matches, at least 80% of the overs scheduled when the bets were struck must be bowled,

unless settlement is already determined, or bets will be void. For First Class or Test Matches at

least 60 overs must be bowled in the innings unless the named team is all out or declares.

Extras will be included in the final total for settlement purposes. Penalty runs will be included in

the final total for settlement purposes if attributed at the time before the end of the innings but

not if added retrospectively. In the case of curtailed innings any bets placed after the final

delivery of the curtailed innings has been bowled will be void.

22.41. Innings Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In

Limited Overs matches at least 80% of the overs scheduled when the bets were struck must be

bowled unless settlement is already determined. Fours scored in a Super Over do not count. In

first class or Test matches at least 60 overs must be bowled in the innings unless team is all out

or declares. If the innings is reduced to below these thresholds after the bet is placed, then the

bet will be void unless the settlement has already been determined.

22.42. Innings Fours, Odd or EvenAt least 80% of the overs scheduled in the relevant innings when the bets were struck must be

bowled or bets will be void, unless team is all out or match result has already been determined.

Only the named innings to count towards the total - Super Overs do not count. Only boundary

Fours accredited to an individual batsman to count towards the total. In the case of curtailed

innings any bets placed after the final delivery of the curtailed innings has been bowled will be

void.

22.43. Innings Sixes

Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited

Overs matches at least 80% of the overs scheduled when the bets were struck must be bowled

unless settlement is already determined. Sixes scored in a Super Over do not count. In first

class or Test matches at least 60 overs must be bowled in the innings unless team is all out or

declares. If the innings is reduced to below these thresholds after the bet is placed, then the bet

will be void unless the settlement has already been determined. Innings Wickets In Limited

Overs matches at least 80% of the originally allotted overs must be bowled unless settlement is

already determined. Wickets in a Super Over do not count. In first class or Test matches at least

60 overs must be bowled in the innings unless team is all out or declares.

22.44. Innings Extras

Includes wides, no balls, byes and leg byes - Penalty Runs do not count. For no balls any extra

runs scored from the delivery do not count. In Limited Overs matches at least 80% of the

originally allotted overs must be bowled unless settlement is already determined. Extras in a

Super Over do not count. In first class or Test matches at least 60 overs must be bowled in the

innings unless team is all out or declares.

22.45. Innings Run Outs

In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless

settlement is already determined. Run Outs in a Super Over do not count. In first class or Test

matches at least 60 overs must be bowled in the innings unless team is all out or declares.

22.46. Top Batsman in-play

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. Players must be in the starting XI, or come on as a

concussion replacement, or bets on that selection will be voided. Players need not bat for bets

on that selection to stand. In the case of two or more batsmen winning with the same total the

winner shall be the one who has faced the fewest deliveries, if that is the same the winner shall

be who has hit the most boundaries, if there is still no clear winner then bets will be void. For

First Class or Test Matches bets stand for the 1st innings of the match only, unless expressly

stated and a minimum of 60 overs must be bowled in the innings unless the team is all out or

declares.

22.47. Top Bowler in-play

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. Players need not bowl for bets on that selection to

stand. If the leading wicket takers for the innings end on the same number of wickets, thenwhichever bowler with the most wickets concedes the fewest runs will be deemed the winner, if

there still isn't a clear winner then the bowler who bowls the most dot balls will be deemed the

winner, otherwise bets will be void. If there are no wickets assigned to any bowlers, this market

will be void. For First Class or Test Matches bets stand for the 1st innings of the match only,

unless expressly stated and a minimum of 60 overs must be bowled in the innings unless the

team is all out or declares.

22.48. Over 0.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.49. Over 1.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.50. Over 3.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.51. Over 0.5 Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.52. Over 1.5 Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market resultwill be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.53. Over 3.5 Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.54. Score after Ball x

Bets will be settled on the score once the named Ball has been legally bowled and completed.

Ball must be legally bowled and completed for bets to stand. Exact Runs off Ball x All runs

accredited to that ball count, the ball must be a legal and completed. Any illegal deliveries

(wides and no balls) will not be counted as balls for the purpose of this market. For example,

even if there are two wides bowled in that over, there will still only be 6 legal ball bowled in the

over. For clarity if the named ball is a wide and then followed by a boundary four, then the

market result will be settled as 5. The ball must be legally bowled for bets to stand. If the named

ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for example if

the ball is a no ball and then followed by a six off the free hit then the market result will be 7. In

the event of an abandoned match bets will be void unless settlement has already been

determined.

22.55. Exact Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8 de-

liveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will be

two separate delivery markets, the first being resulted as 1 and the second as 4. In the event a

delivery does not take place for whatever reason bets on that delivery will be void.

22.56. Runs in Over x

The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches

its target within the Over, unless the result of this market is already determined. Extras and

Penalty Runs will count only where they are accredited to a particular delivery within that Over.

22.56.1. Runs in Over x, Odd Even

Bets are settled on whether the number of runs in the named over is Odd or Even. The Over in its

entirety must be bowled unless the batting team is All Out, Declares or reaches its target within

the Over. Extras and Penalty Runs will count only where they are accredited to a particular

delivery within that Over.

22.57. Score at End of Over xBets will be settled on the score once the named Over has been legally completed. The Over

must be completed unless the batting team is All Out, Declares or reaches its target within the

Over, unless the result of this market is already determined. Extras and Penalty Runs will count

only where they are accredited to a particular delivery within that over.

22.58. Score at End of Over, Odd or Even

Bets are settled on whether the innings score is Odd or Even at the end of the named Over. The

Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches its

target within the Over. Extras and Penalty Runs will count only where they are accredited to a

particular delivery within that Over.

22.59. Runs in Over x Bracket

The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches

its target within the Over, unless the result of this market is already determined. Extras and

Penalty Runs will count only where they are accredited to a particular delivery within that Over.

22.60. Boundary Four in Over x

Fours accredited to batsmen only to count. Byes, Leg byes or Wides do not count. Fours hit from

a No Ball will count if the Four is accredited to the batsman. The Over in its entirety must be

bowled unless

the batting team is All Out, Declares or reaches its target within the Over, unless the result is

already determined. Overthrows do not count towards the batsman and so do not count for the

purposes of this market.

22.61. Boundary Six in Over x

Sixes hit by a batsman only to count. The Over in its entirety must be bowled unless the batting

team is All Out, Declares or reaches its target within the Over, unless the result of this market is

already determined. If a total of Six runs is scored from an individual delivery in the Over but this

is not a Six hit by a batsman this does not count for the purposes of this market.

22.62. Wicket in Over x

The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches

its target within the Over, unless the result of this market is already determined.

22.63. An Extra in Over x

The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches

its target within the Over, unless the result of this market is already determined. Wides, byes,

leg-byes, no balls, and penalty runs count as extras.

22.64. Exact Runs Scored off Over x

The Over in its entirety must be bowled. If the innings is reduced by more than 25% of the

scheduled overs at the time of the bet being struck, then all bets will be void.

22.65. Runs in Session x

The specified numbers of Overs must be bowled in their entirety unless settlement is already

determined, or bets will be void. If the innings reaches a natural conclusion within the specifiednumber of Overs (team is all out or target reached) then bets will stand and settled at the final

innings score. Extras and Penalty runs accrued will be included in the final total for settlement

purposes if officially attributed to the total at the time, but not if added retrospectively. In the

event of an abandoned match bets will be void unless settlement has already been determined.

22.66. Runs in Session x, Odd Even

Bets are settled on whether the Team Score is Odd or Even at the end of the specified number of

Overs. The specified numbers of Overs must be bowled in their entirety unless settlement is

already determined, or bets will be void. If the innings reaches a natural conclusion within the

specified number of Overs (team is all out or target reached) then bets will stand and settled at

the final innings score. Extras and Penalty runs accrued will be included in the final total for

settlement purposes if officially attributed to the total at the time, but not if added

retrospectively.

22.67. Runs in Session x Bracket

The specified numbers of Overs must be bowled in their entirety unless settlement is already

determined, or bets will be void. If the innings reaches a natural conclusion within the specified

number of Overs (team is all out or target reached) then bets will stand. Extras and Penalty runs

accrued will be included in the final total for settlement purposes if officially attributed to the

total at the time, but not if added retrospectively. In the event of an abandoned match bets will

be void unless settlement has already been determined.

22.68. Fall of x Wicket

The Team score at the fall of the named wicket will be taken for settlement purposes. If a

batsman retires hurt, and is replaced by a different player, this will not count as a wicket and the

market will not be settled until a wicket has fallen. If the innings reaches a natural conclusion

(Declaration or reaches target) then the final innings score will be deemed the result for

settlement purposes, but it must be possible for the team to have surpassed offered lines or

these bets will be void. Any bets placed where no further play takes place after the placement of

that bet, for whatever reason, shall be void. If an innings is curtailed due to the intervention of

rain, then bets placed prior to the curtailment shall be settled if already determined (the total

has been passed already) or voided if not already determined, should there be no further play.

Extras and Penalty Runs will be included. In the event of an abandoned match bets will be void

unless settlement has already been determined.

22.69. Fall of x Wicket, Odd Even

The Team score at the fall of the named wicket will be taken for settlement purposes. If a

batsman retires hurt, and is replaced by a different player, the market will still be settled on the

score at the fall of that wicket. If the innings reaches a natural conclusion (Declaration or

reaches target) then the final innings score will be deemed the result for settlement purposes.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. If an innings is curtailed due to the intervention of rain, then bets placed

prior to the curtailment shall be settled at the final Team Score, should there be no further play.

Extras and Penalty Runs will be included.

22.70. Next Man OutBoth named batsmen need to be at the crease when one player is dismissed for bets to stand. If

one batsman retires (hurt or not out) then bets for this market will be voided and a new market

formed. If no further wicket falls for whatever reason, then bets shall be void.

22.71. Method of Dismissal, 6-Way

Methods of dismissal only include: Bowled, Caught, LBW, Run Out, Stumped, Obstructing the

Field, Hit the Ball Twice, Hit Wicket and Timed Out. If a batsman Retires this does not count as a

dismissal for settlement purposes. Market will be settled on the dismissal method for the

specified wicket number, regardless of whether the players are different due to retirements or

otherwise. If the innings ends with the named wicket not falling, then all bets will be void. The

options for betting purposes will be Caught, Bowled, LBW, Run Out, Stumped and Other. In

some matches we will not quote 'Other' in the 6 way market - where other is not quoted then

bets will be voided if the wicket is not by the method of Caught, Bowled, LBW, Run Out or

Stumped.

22.72. Method of Dismissal, 2-Way

Settled on whether the Wicket is Caught or Not Caught. If a batsman Retires this does not count

as a dismissal for settlement purposes. Market will be settled on the dismissal method for the

specified wicket number, regardless of whether the players are different due to retirements or

otherwise. If the innings ends with the named wicket not falling, then all bets will be void.

22.73. Balls at Fall of x Wicket

How many balls faced by the named Wicket - the official scorecard will be used for settlement

purposes. Only legally completed Balls to count. If a batsman retires hurt, and is replaced by a

different player, this will not count as a wicket and the market will not be settled until a wicket

has fallen. If the innings reaches a natural conclusion (Declaration or reaches target) then the

final innings score (in terms of Balls faced) will be deemed the result for settlement purposes,

but it must be possible for the team to have surpassed quotes traded on or these bets will be

void. Any bets placed where no further play takes place after the placement of that bet, for

whatever reason, shall be void. If an innings is curtailed due to the intervention of rain, then bets

placed prior to the curtailment shall be settled if already determined (the total has been passed

already) or voided if not already determined, should there be no further play.

22.74. Batsman Runs

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. If the batsman retires hurt and does not return to the crease, the market

will be settled with the players score at the time of their retirement. Should the player return to

the crease, any additional runs scored will be added to their score for settlement purposes. If in

the event of a player being replaced by a concussion substitute, that players market will be

settled at their final score if they have batted and voided if they have not batted, and a new

market will be created for the replacement player. Any bets placed after the batsman has faced

their final ball will be void. In-Play a batsman must be at the crease when a ball is bowled for

bets to stand. Pre-Match bets will stand regardless of whether the batsman is at the crease

when a ball is bowled, as long as the team had the opportunity to face at least 80% of the

allocated overs at the time the bet was struck.22.75. Batsman Runs, Odd Even

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. If the batsman retires hurt and does not return to the crease, the market

will be settled with the players score at the time of their retirement. Should the player return to

the crease, any additional runs scored will be added to their score for settlement purposes. If in

the event of a player being replaced by a concussion substitute, that players market will be

settled at their final score if they have batted and voided if they have not batted, and a new

market will be created for the replacement player. Any bets placed after the batsman has faced

their final ball will be void. In-Play a batsman must be at the crease when a ball is bowled for

bets to stand. Pre-Match bets will stand regardless of whether the batsman is at the crease

when a ball is bowled, as long as the team had the opportunity to face at least 80% of the

allocated overs at the time the bet was struck.

22.76. Batsman Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not.

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In- Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck.

22.77. Batsman Sixes

Boundary sixes scored from the bat only to count the 6 must be credited to a batsman. For

Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck. Batsman Deliveries Bets will be settled according to how many

balls are faced by the batsman according to the official score. For Limited Overs matches bets

will be void if the innings is reduced by more than 20% from the scheduled overs at the time of

the bet being struck, unless settlement is already determined. Any bets placed where no further

play takes place after the placement of that bet, for whatever reason, shall be void. If a batsman

retires hurt the market will settle on the number of Balls officially faced at the completion of the

innings. In-Play a batsman must be at the crease when a ball is bowled for bets to stand. Pre-

Match bets will stand regardless of whether the batsman is at the crease when a ball is bowled,

as long as the team had the opportunity to face at least 80% of the allocated overs at the time

the bet was struck, and the player was selected in the starting XI.

22.78. Batsman Ladder

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck, and the player was selected in the starting XI.

22.79. Wicket Jinx

The named ball must be bowled, or all bets will be void. Any wicket credited to that named ball

will count, retired outs and timed outs will not. For example, if the over started wide, wicket,

wide, dot ball, then there will have been a wicket on the first legal ball of the over but NOT the

second legal ball of the over.

22.80. Boundary Bingo

All named balls in the over must be bowled or bets will be void. For the purposes of this market

only boundaries scored off the bat will count – overthrows, all run fours and extras do not. The

named ball must be legal and completed, and a boundary must be scored from that ball to

count as a winner for settlement purposes. If there were extra deliveries, for example wide then

4, credited to that ball it would count as a winner providing there was a boundary hit off the bat

during the bowling of that legal ball.

22.81. Single Bingo

All named balls in the over must be bowled or bets will be void. For the purposes of this market

a single is defined as a legal delivery from which 1 run is scored off the bat and credited to the

batsman, extras do not count. The named ball must be legal and completed. If there is a wide

and then a single, then this ball will not be counted as a single as two runs would be credited to

that ball. If there was a wide and then a dot this ball would not be counted as a single as the 1

run was not scored off the bat and credited to the batsman.

22.82. Dot Bingo

All named balls in the over must be bowled or bets will be void. For the purposes of this market

a dot is defined as a legal delivery from which no runs are scored, including extras. The named

ball must be legal and completed. If there is a wide and then a dot, then this ball will not be

counted as a dot as one run would be credited to that ball. Next Over Mayhem The over in its

entirety must be bowled unless the Batting team is All Out, declares, or reaches its target within

the over. Settled on the basis of 1 point per run scored in the over, a bonus 2 points per

boundary scored in the over, and 10 points for every wicket falling in the over.

22.83. Next Over Booster

The over in its entirety must be bowled unless the Batting team is All Out, declares, or reaches

its target within the over. Settled on the basis of 1 point per run scored in the over multiplied by

the number of runs scored from the last ball of the over. If the scheduled last ball of the over is

not bowled due to the batting team being All out, declaring, or reaching its target before that

ball, then the last bowl bowled will be considered the ‘last ball of the over’ for settlement

purposes. If the scheduled final ball of the over is not bowled for any other reason, then all bets

will be void.

22.84. Next Over LotteryThe over in its entirety must be bowled unless the Batting team is All Out, declares, or reaches

its target within the over. Settled on the runs achieved from each of the 6 legal balls in the over,

for example if there are two Wides and then a single then there are three runs scored from that

ball.

22.85. Clean Sweep

For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck

must be bowled, unless settlement is already determined, or bets will be void. For First Class or

Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or

declares. Named selection must have the Highest Opening Partnership, Highest First Over

score, hit the most Fours and hit the most Sixes for bet to win, if any are a tie or do not win then

bet will be a loser.

22.86. Captain Fantastic

Settled on whether the named captain wins the toss AND is top runscorer in their first innings.

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. The Captain need not bat. In the case of two or more

batsmen winning with the same total the winner shall be the one who has faced the fewest

deliveries, if that is the same the winner shall be who has hit the most boundaries, if there is still

no clear winner then bets will be void. For First Class or Test Matches bets stand for the 1st

innings of the match only, unless expressly stated and a minimum of 60 overs must be bowled in

the innings unless the team is all out or declares.

22.87. Toss Win Double

Selection must win the toss AND the match. Matches affected by adverse weather will pay on

the official match result according to competition rules, however, if the result is determined by a

Super Over, Bowl Out, Coin Toss, or something similar, then all bets will be void. Where there is

a tie (as determined by the official governing body) bets will be void. In matches abandoned due

to outside interference (not including inclement weather) all bets will be void unless the official

competition rules determine a winner (not including Super Over, Bowl Out, Coin Toss etc.) In

cancelled matches not replayed within 36 hours of the originally scheduled start time all bets

will be void. If there is a change of teams from originally advertised, then all bets will be void.

22.88. Toss/Ball 1 Double

Selection must win the toss AND score 1 run or more from the first legal ball of the over. Ball

must be legally bowled unless settlement is already determined.

22.89. Team/Run Double

Both teams must score MORE than the named total. For Limited Overs matches, at least 80% of

the overs scheduled when the bets were struck must be available to be bowled in both innings,

unless settlement is already determined, or bets will be void. If either innings is reduced, for

whatever reason, to less than this amount then all bets will be void. For First Class or Test

Matches at least 60 overs must be bowled in each innings unless the named team is all out or

declares.

22.90. Delivery OutcomeThe named delivery must be bowled for bets will stand. There can be more than six deliveries

bowled in an over if wides or no balls or bowled. Bets will be settled only on that specific

delivery, for example in the following over: wide, wide, dot, one, four, wicket, two, three – the dot

ball is the THIRD delivery of the over, even though it is the first legal ball bowled. For the

purposes of this market, we settle on the specific delivery. Where there are two possible

outcomes from the same delivery the winner will be decided based on the following hierarchy –

1.Wicket 2.No ball 3.Wide 4.Bye/Leg Bye 5.Runs (including dot ball). So in the case of a no ball

that also gets hit for four runs, only No Ball would be considered the winner. Or a delivery with

two runs but also a Run Out will be settled as a Wicket.

22.91. First Match Over

The over must be bowled in its entirety unless settlement has already been determined. For

Limited Overs matches if the first innings is shortened to fewer than 80% of the originally

scheduled overs, for any reason, then bets will be void. In first class or Test matches the first

over of the first innings only counts for settlement purposes. The score at the end of the over will

be taken including extras and penalty runs.

22.92. First Boundary

Must be a boundary scored from the bat or bets will be void. Boundaries accredited to batsmen

only to count. Byes, Leg byes or Wides do not count. Boundaries hit from a No Ball will count if

the boundary is accredited to the batsman. It does not matter if the match is reduced in any way

at all, if there is a boundary scored in the match then market will be settled.

22.93. Fifty in Match

For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled

overs then bets will be void, unless settlement is already determined. In Test and First Class

Matches that are drawn at least 200 overs must be bowled in the game.

22.94. Century In Match

For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled

overs then bets will be void, unless settlement is already determined. In Test and First Class

Matches that are drawn at least 200 overs must be bowled in the game.

22.95. Total Maidens

This is a Limited Overs market only. If the match is reduced to fewer than 80% of the

originally scheduled overs, then bets will be void.

22.96. Pre-Match Markets

In the event of a delayed match, the match must be played within 36 hours of the original start

time, or all pre-match bets will be void.

22.97. Match Winner (2-way)

Matches affected by adverse weather will pay on the official match result. If a match is decided

by a Super Over then the result of the Super Over will determine the winner for betting purposes.

Where there is a tie (as determined by the official governing body) bets will be settled according

to the official match result determining the winning side/side to progress. In matches

abandoned, decided by a coin toss or a bowl out all bets will be void. In matches abandoneddue to outside interference (not including inclement weather) all bets will be void unless the

official competition rules determine a winner. In cancelled matches not replayed within 48

hours of the originally scheduled start time all bets will be void. If there is a change of teams

from originally advertised, then all bets will be void. If the official result is a win by forfeit, or

something similar, then all bets on Match Winner will be voided.

22.98. Match Winner (3-way)

Matches affected by adverse weather will pay on the official match result. Where there is a tie

(as determined by the official governing body) this will be settled as a Dead Heat between the

two named sides and NOT as a Draw. In matches abandoned, decided by a coin toss or a bowl

out all bets will be void. In matches abandoned due to outside interference (not including

inclement weather) all bets will be void unless the official competition rules determine a winner.

In cancelled matches not replayed within 48 hours of the originally scheduled start time all bets

will be void. If there is a change of teams from originally advertised, then all bets will be void. If

the official result is a win by forfeit, or something similar, then all bets on Match Winner will be

voided.

22.99. Match Tied

Pays on the official match result at the end of the match not including Super Overs, bowl out or

any other means of deciding who should be the winner in the event of a tied match. Must be an

official match result for bets to stand.

22.100. Match Handicap

The quoted handicap will be added at the end of the match, not including Super Overs or any

other means of deciding the winner in the event of a tied match. In the event of a match being

reduced from the originally scheduled number of overs then bets will be void.

22.101. Most Fours

For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only fours scored from the bat will count towards the

total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do

not count. In First Class games and Test Matches, only the first innings fours will count. If there

is no more play after the bet is struck, then bets are void.

22.102. Most Fours, Handicap

For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only fours scored from the bat will count towards the

total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do

not count. In First Class games and Test Matches, only the first innings fours will count. If there

is no more play after the bet is struck, then bets are void.

22.103. Most SixesFor Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only sixes scored from the bat will count towards the

total fours. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In

First Class games and Test Matches, only the first innings Sixes will count. If there is no more

play after the bet is struck, then bets are void.

22.104. Most Sixes, Handicap

For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%

of the overs scheduled to be bowled in either innings due to external factors, including bad

weather, unless settlement of the bet has already been determined. In First Class matches that

result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of

the bet has already been determined. Only sixes scored from the bat will count towards the

Total Sixes. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In

First Class games and Test Matches, only the first innings Sixes will count. If there is no more

play after the bet is struck, then bets are void.

22.105. Most Run Outs

In Limited Overs matches, if either innings is reduced to less than 80% of the originally allotted

overs then bets will be void unless settlement has already been determined. Run Outs in a

Super Over do not count. In first class or Test matches the whole match counts but in the case

of a drawn match at least 200 overs must be bowled in the match unless settlement is already

determined. If there is no more play after the bet has been struck, then those bets will be

voided.

22.106. Highest Opening Partnership

Bets will be settled on the score at the fall of the first wicket for each side regardless of any

players retiring hurt. For settlement purposes, a batsman retiring hurt does not count as a

wicket. If a side does not lose a wicket by the end of their allotted overs, then their final score

will be taken for settlement purposes. If there is no more play after a bet is struck, then that bet

will be void.

22.107. Highest Opening Partnership, Handicap

Bets will be settled on the score at the fall of the first wicket for each side regardless of any

players retiring hurt, after applying the stated handicap. If a side does not lose a wicket by the

end of their allotted overs, then their final score will be taken for settlement purposes. If there is

no more play after a bet is struck, then that bet will be void.

22.108. Highest Score in First Over

Both sides must bowl their first over in its entirety unless settlement has already been

determined. For Limited Overs matches if the second innings is shortened for any reason after

the first over of the first innings has been bowled then bets will be void. In first class or Test

matches the first over of the first innings only counts for settlement purposes. The score at the

end of the over will be taken including extras and penalty runs.

22.109. Highest Score in First Over, HandicapBets will be settled according to the official scores at the end of the First Over, after applying the

stated handicap. Both sides must bowl their first over in its entirety unless settlement has

already been determined. For Limited Overs matches if the second innings is shortened for any

reason after the first over of the first innings has been bowled then bets will be void. In first class

or Test matches the first over of the first innings only counts for settlement purposes. The score

at the end of the over will be taken including extras and penalty runs.

22.110. Highest Score in x Overs

Both sides must bowl the relevant number of overs in their entirety unless settlement has

already been determined. For Limited Overs matches if the second innings is shortened for any

reason after the first over of the first innings has been bowled then bets will be void. In first class

or Test matches the first over of the first innings only counts for settlement purposes. The score

at the end of the over will be taken including extras and penalty runs.

22.111. Highest Score in x Overs, Handicap

Bets will be settled on the scores at the end of the designated number of overs, after applying

the stated handicap. Both sides must bowl the relevant number of overs in their entirety unless

settlement has already been determined. For Limited Overs matches if the second innings is

shortened for any reason after the first over of the first innings has been bowled then bets will be

void. In first class or Test matches the first over of the first innings only counts for settlement

purposes. The score at the end of the over will be taken including extras and penalty runs.

22.112. Match Total Runs

Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined, or the match has reached its natural conclusion without either innings being

shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not

count. In first class or Test matches the whole match counts but in the case of a drawn match at

least 200 overs must be bowled in the match.

22.113. Match Total runs, Odd or Even

Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined, or the match has reached its natural conclusion without either innings being

shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not

count. In first class or Test matches the whole match counts but in the case of a drawn match at

least 200 overs must be bowled in the match.

22.114. Match Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In

Limited Overs matches at least 80% of the originally allotted overs in each innings must be

bowled unless settlement is already determined. Fours scored in a Super Over do not count. In

first class or Test matches the whole match counts but in the case of a drawn match at least 200

overs must be bowled in the match.

22.115. Match Fours, Odd or EvenSettled on whether the total boundary fours are odd or even. Boundary fours scored from the

bat only to count - overthrows, all run fours and extras do not. In Limited Overs matches at least

80% of the originally allotted overs in each innings must be bowled unless settlement is already

determined. Fours scored in a Super Over do not count. This market is for Limited Overs

matches only.

22.116. Match Sixes

Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited

Overs matches at least 80% of the originally allotted overs in each innings must be bowled

unless settlement is already determined. Sixes scored in a Super Over do not count. In first

class or Test matches the whole match counts but in the case of a drawn match at least 200

overs must be bowled in the match.

22.117. Match Sixes, Odd or Even

Settled on whether the total boundary sixes are odd or even. Boundary sixes scored from the bat

only to count - overthrows and extras do not. In Limited Overs matches at least 80% of the

originally allotted overs in each innings must be bowled unless settlement is already

determined. Sixes scored in a Super Over do not count. This market is for Limited Overs

matches only.

22.118. Match Wickets

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

bowled unless settlement is already determined, or the match has reached its natural

conclusion without either innings being shortened to less than 80% of the originally allotted

overs. Wickets that fall in a Super Over do not count. In first class or Test matches the whole

match counts but in the case of a drawn match at least 200 overs must be bowled in the match

unless settlement is already determined.

22.119. Match Extras

Wides, No balls, Byes, Leg Byes and Penalty Runs all to count. Where there are runs off the bat

and an extra is bowled in the same delivery the runs off the bat do not count towards the extras

tally. In Limited Overs matches at least 80% of the originally allotted overs in each innings must

be bowled unless settlement is already determined, or the match has reached its natural

conclusion without either innings being shortened to less than 80% of the originally allotted

overs. Extras in a Super Over do not count. In first class or Test matches the whole match

counts but in the case of a drawn match at least 200 overs must be bowled in the match unless

settlement is already determined. If there is no more play after the bet has been struck, then

those bets will be voided.

22.120. Match Extras, Odd or Even

Settled on whether the number of Extras in the match is Odd or Even. Wides, No balls, Byes, Leg

Byes and Penalty Runs all to count. Where there are runs off the bat and an extra is bowled in

the same delivery the runs off the bat do not count towards the extras tally. In Limited Overs

matches at least 80% of the originally allotted overs in each innings must be bowled unless

settlement is already determined. Extras in a Super Over do not count. In first class or Test

matches the whole match counts but in the case of a drawn match at least 200 overs must bebowled in the match. If there is no more play after the bet has been struck, then those bets will

be voided.

22.121. Match Run Outs

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

bowled unless settlement is already determined, or the match has reached its natural

conclusion without either innings being shortened to less than 80% of the originally allotted

overs. Run Outs in a Super Over do not count. In first class or Test matches the whole match

counts but in the case of a drawn match at least 200 overs must be bowled in the match unless

settlement is already determined. If there is no more play after the bet has been struck, then

those bets will be voided. Match Run Outs, Odd or Even Settled on whether the total number of

Run Outs in the match or Odd or Even. In Limited Overs matches, if either innings is reduced to

less than 80% of the originally allotted overs then bets will be void unless settlement has

already been determined. Run Outs in a Super Over do not count. In first class or Test matches

the whole match counts but in the case of a drawn match at least 200 overs must be bowled in

the match unless settlement is already determined. If there is no more play after the bet has

been struck, then those bets will be voided.

22.122. Match Winning Over

If the match is reduced in any way, from when bets are struck, this market shall be void. If any

delivery has been bowled, including illegal attempts such as a wide ball, then the over shall be

deemed to have started and shall count for settlement purposes.

22.123. Match Winning Session

Settled on the when the match finishes according to the official scorecard. If any delivery has

been bowled, including illegal attempts such as a wide ball, then the session shall be deemed

to have started and shall count for settlement purposes.

22.124. Last Action in Match

[Rule to follow]

22.125. Highest Individual Score in Match

[Rule to follow]

22.125. Team of Top Batter

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

available to be bowled to each team unless settlement is already determined. Runs in a Super

Over do not count. In first class or Test matches only runs in the first innings count. If the leading

runscorer from each team end on the same number of runs, then this shall be settled as a tie.

22.126. Team of Top Bowler

In Limited Overs matches at least 80% of the originally allotted overs in each innings must be

available to be bowled to each team unless settlement is already determined. Wickets in a

Super Over do not count. In first class or Test matches only wickets in the first innings count. If

the leading wicket takers for each team end on the same number of wickets, this will be settled

as a Tie. If there are no wickets assigned to any bowlers, this market will be void.22.127. Match Dots

For the purposes of this market, a dot ball is defined as a legal delivery from which no runs are

of any kind are scored. A wicket also does not count as a dot ball. In Limited Overs matches at

least 80% of the originally allotted overs in each innings must be bowled unless settlement is

already determined, or the match has reached its natural conclusion without either innings

being shortened to less than 80% of the originally allotted overs. Dot balls in a Super Over do

not count. In first class or Test matches the whole match counts but in the case of a drawn

match at least 200 overs must be bowled in the match unless settlement is already determined.

If there is no more play after the bet has been struck, then those bets will be voided.

22.127. Match Dots, Odd or Even

Settled on whether the number of dot balls in the match is Odd or Even. For the purposes of this

market, a dot ball is defined as a legal delivery from which no runs are of any kind are scored.

Wickets do not count as a dot ball. In Limited Overs matches, if either innings is reduced to less

than 80% of the originally allotted overs then bets will be void unless settlement has already

been determined. Dot balls in a Super Over do not count. In first class or Test matches the

whole match counts but in the case of a drawn match at least 200 overs must be bowled in the

match unless settlement is already determined. If there is no more play after the bet has been

struck, then those bets will be voided.

22.128. Innings Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In

Limited Overs matches at least 80% of the originally allotted overs must be bowled unless

settlement is already determined. Fours scored in a Super Over do not count. In first class or

Test matches at least 60 overs must be bowled in the innings unless team is all out or declares.

innings Fours, Odd or Even At least 80% of the originally scheduled overs in the relevant innings

must be bowled or bets will be void, unless team is all out, or match result has already been

determined. Only the named innings to count towards the total - Super Overs do not count. Only

boundary Fours accredited to an individual batsman to count towards the total.

22.129. Innings Sixes

In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless

settlement is already determined. Sixes scored in a Super Over do not count. Only sixes scores

off the bat count, overthrows do not count for example if a two is scored and there are four

overthrows this does not count as a six. In first class or Test matches at least 60 overs must be

bowled in the innings unless team is all out or declares.

22.130. Innings Wickets

In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless

settlement is already determined. Wickets in a Super Over do not count. In first class or Test

matches at least 60 overs must be bowled in the innings unless team is all out or declares.

22.131. Innings Extras

Includes wides, no balls, byes and leg byes - Penalty Runs do not count. For no balls any extra

runs scored from the delivery do not count. In Limited Overs matches at least 80% of the

originally allotted overs must be bowled unless settlement is already determined. Extras in aSuper Over do not count. In first class or Test matches at least 60 overs must be bowled in the

innings unless team is all out or declares.

22.132. Innings Run Outs

In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless

settlement is already determined. Run Outs in a Super Over do not count. In first class or Test

matches at least 60 overs must be bowled in the innings unless team is all out or declares.

22.133. Match Highest Individual Score

Bets will be settled on the highest individual score in the match. In Limited Overs matches at

least 80% of the originally allotted overs in each innings must be bowled. If either innings is

reduced to less than 80% of the originally allotted overs then bets will be void, regardless of

whether settlement may have already been determined. In first class or Test matches the whole

match counts but in the case of a drawn match at least 200 overs must be bowled in the match.

22.134. Match Highest Runs off Over

Bets are settled on the highest scoring over of the match. Extras and Penalty runs accrued will

be included in the final total for settlement purposes if officially attributed to the total at the

time, but not if added retrospectively. In Limited Overs matches, if either innings is reduced to

less than 80% of the originally allotted overs then bets will be void, regardless of whether

settlement may have already been determined.

22.135. Exact Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.136. Runs in Over

Bets are settled on the total runs scored in the specified over. The Over in its entirety must be

bowled unless the batting team is All Out, Declares or reaches its target within the Over. Extras

and Penalty Runs will count only where they are accredited to a particular delivery within that

Over.

22.137. Runs in Over 1, Odd Even

Bets are settled on whether the innings score is Odd or Even at the end of the named Over. The

Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches its

target within the Over. Extras and Penalty Runs will count only where they are accredited to a

particular delivery within that Over.

22.138. Runs in Over BracketBets are settled on the total runs scored in the specified first over. The Over in its entirety must

be bowled unless the batting team is All Out, Declares or reaches its target within the Over.

Extras and Penalty Runs will count only where they are accredited to a particular delivery within

that Over.

22.139. Boundary Four in Over

Will there be a boundary Four hit in the specified Over? Fours accredited to batsmen only to

count. Byes, Leg byes or Wides do not count. Fours hit from a No Ball will count if the Four is

accredited to the batsman. The Over in its entirety must be bowled unless the batting team is All

Out, Declares or reaches its target within the Over. Overthrows do not count towards the

batsman and so do not count for the purposes of this market.

22.140. Boundary Six in Over

Will there be a Six hit in the specified Over. Sixes hit by a batsman only to count. The Over in its

entirety must be bowled unless the batting team is All Out, Declares or reaches its target within

the Over, unless the result of this market is already determined. If a total of Six runs is scored

from an individual delivery in the Over but this is not a Six hit by a batsman this does not count

for the purposes of this market.

22.141. Wicket in Over

Will there be a Wicket hit in the specified Over? The Over in its entirety must be bowled unless

the batting team is All Out, Declares or reaches its target within the Over, unless the result of

this market is already determined.

22.142. An Extra in Over

Will there be an extra in the specified Over? The Over in its entirety must be bowled unless the

batting team is All Out, Declares or reaches its target within the Over, unless the result of this

market is already determined. Wides, byes, leg-byes, no balls, and penalty runs count as extras,

if accredited to a particular delivery within that Over.

22.143. Exact Runs Scored off Over

Bets settled on the exact number of runs scored in the specified Over. The Over in its entirety

must be bowled unless the batting team is All Out, Declares or reaches its target within the

Over. Extras and Penalty Runs will count only where they are accredited to a particular delivery

within that Over.

22.144. Runs in Session

The specified numbers of Overs must be bowled in their entirety unless settlement is already

determined, or bets will be void. If the innings reaches a natural conclusion within the specified

number of Overs (team is all out or target reached) then bets will stand and settled at the final

innings score.

Extras and Penalty runs accrued will be included in the final total for settlement purposes if

officially attributed to the total at the time, but not if added retrospectively. In the event of an

abandoned match bets will be void unless settlement has already been determined.

22.145. Runs in Session x, Odd EvenBets are settled on whether the Team Score is Odd or Even at the end of the specified number of

Overs. The specified numbers of Overs must be bowled in their entirety unless settlement is

already determined, or bets will be void. If the innings reaches a natural conclusion within the

specified number of Overs (team is all out or target reached) then bets will stand and settled at

the final innings score.

Extras and Penalty runs accrued will be included in the final total for settlement purposes if

officially attributed to the total at the time, but not if added retrospectively.

22.146. Runs in Session x Bracket

The specified numbers of Overs must be bowled in their entirety unless settlement is already

determined, or bets will be void. If the innings reaches a natural conclusion within the specified

number of Overs (team is all out or target reached) then bets will stand and be settled at the

final innings score.

Extras and Penalty runs accrued will be included in the final total for settlement purposes if

officially attributed to the total at the time, but not if added retrospectively. In the event of an

abandoned match bets will be void unless settlement has already been determined.

22.147. Fall of 1st Wicket

The Team score at the fall of the named wicket will be taken for settlement purposes. If a

batsman retires hurt, and is replaced by a different player, this will not count as a wicket and the

market will not be settled until a wicket has fallen. If the innings reaches a natural conclusion

(Declaration or reaches target) then the final innings score will be deemed the result for

settlement purposes, but it must be possible for the team to have surpassed quotes traded on

or these bets will be void. If an innings is curtailed due to the intervention of rain, then bets shall

be settled if already determined (the total has been passed already) or voided if not already

determined, should there be no further play. Extras and Penalty Runs will be included. In the

event of an abandoned match bets will be void unless settlement has already been determined.

22.148. Fall of 1st Wicket, Odd Even

The Team score at the fall of the named wicket will be taken for settlement purposes. If a

batsman retires hurt, and is replaced by a different player, the market will still be settled on the

score at the fall of that wicket. If the innings reaches a natural conclusion (Declaration or

reaches target) then the final innings score will be deemed the result for settlement purposes. If

an innings is curtailed due to the intervention of rain, then bets placed prior to the curtailment

shall be settled at the final Team Score, should there be no further play. Extras and Penalty Runs

will be included.

22.149. Balls at Fall of 1st Wicket

How many balls faced by the named Wicket - the official scorecard will be used for settlement

purposes. Only legally completed Balls to count. If a batsman retires hurt, and is replaced by a

different player, this will not count as a wicket and the market will not be settled until a wicket

has fallen. If the innings reaches a natural conclusion (Declaration or reaches target) then the

final innings score (in terms of Balls faced) will be deemed the result for settlement purposes,

but it must be possible for the team to have surpassed quotes traded on or these bets will be

void. If an innings is curtailed due to the intervention of rain, then bets placed prior to thecurtailment shall be settled if already determined (the total has been passed already) or voided

if not already determined, should there be no further play.

22.150. Over 0.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.151. Over 1.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.152. Over 3.5 Runs off Delivery x

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.153. Over 0.5 Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.154. Over 1.5 Runs off Ball x

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.155. Over 3.5 Runs off Ball xAll runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.156. Exact Runs off Delivery

Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a

wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8

deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will

be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event

a delivery does not take place for whatever reason bets on that delivery will be void.

22.157. Exact Runs off Ball

All runs accredited to that ball count, the ball must be a legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For

example, even if there are two wides bowled in that over, there will still only be 6 legal ball

bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,

then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If

the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for

example if the ball is a no ball and then followed by a six off the free hit then the market result

will be 7. In the event of an abandoned match bets will be void unless settlement has already

been determined.

22.158. Delivery Outcome

The named delivery must be bowled for bets will stand. There can be more than six deliveries

bowled in an over if wides or no balls or bowled. Bets will be settled only on that specific

delivery, for example in the following over: wide, wide, dot, one, four, wicket, two, three – the dot

ball is the THIRD delivery of the over, even though it is the first legal ball bowled. For the

purposes of this market we settle on the specific delivery. Where there are two possible

outcomes from the same delivery the winner will be decided based on the following hierarchy –

1.Wicket 2.No ball 3.Wide 4.Bye/LegBye 5.Runs (including dot ball). So in the case of a no ball

that also gets hit for four runs, only No Ball would be considered the winner. Or a delivery with

two runs but also a Run Out will be settled as a Wicket.

22.159. Partnership Milestones

Both named batsmen must reach the specified milestone for the bet to win. Both batsmen do

not need to be at the crease when milestones are reached. Bets will stand after both batsmen

have faced a delivery or are dismissed without facing a delivery. In Limited Overs matches, if

either innings is reduced to less than 80% of the originally allotted overs then bets will be void

unless settlement has already been determined.

22.160. Partnership StrikesThe named batsmen must both hit a shot for the specific number of runs during their innings.

Runs must be scored off the bat, extras do not count. Overthrows will count as long as the

original run/runs was scored off the bat and the total runs scored by the batsman is the specific

number. Bets will stand after both batsmen have a delivery or are dismissed without facing a

delivery. In the event of an extra that also results in runs being scored off the bat, then only the

runs scored off the bat will count. In Limited Overs matches, if either innings is reduced to less

than 80% of the originally allotted overs then bets will be void unless settlement has already

been determined.

22.161. Batsman Match Bets

In the event of a reduced match then the Team of both batters should have had the opportunity

to face at least 80% of the allocated overs at the time the bet was struck, or bets will be void,

unless settlement is already determined. In the event of two batter finishing on the same

number of runs the winner will be whoever has faced the fewest deliveries, if still tied then

whoever has struck the most boundaries, and if still tied then all bets on those selections will be

void. All selections must be in the starting XI or bets void.

22.162. Batsman Ladder

The named batsman must reach the quoted milestone for the bet to win. The batsman can

result in being either out or not out. Bets will stand after batsman has faced a single ball or is

dismissed without facing a delivery. In Limited Overs matches, if either innings is reduced to

less than 80% of the originally allotted overs then bets will be void unless settlement has

already been determined.

22.163. Batsman Bonanza

Batsman Bonanza example: S Smith scored 43 with five 4s and two 6s. His total score will be his

runs plus 10 points for every boundary; 43+(7*10) =113. In Limited Overs matches, if either

innings is reduced to less than 80% of the originally allotted overs then bets will be void unless

settlement has already been determined.

22.164. Batsman Bingo

The named batsman must score at least a single, two, three, boundary four and a boundary six

during their innings. Runs must be scored off the bat, extras do not count. Overthrows will count

in the event of a single, two or three but the four and the six must be a boundary so a 2 plus 4

overthrows will not count as a boundary four or a boundary six. In Limited Overs matches, if

either innings is reduced to less than 80% of the originally allotted overs then bets will be void

unless settlement has already been determined.

22.165. Batsman Bullseye

The named batsman must be dismissed for exactly 50 runs. Not outs do not count for this

market as the batman must be out for 50 runs. In Limited Overs matches, if either innings is

reduced to less than 80% of the originally allotted overs then bets will be void unless settlement

has already been determined.

22.166. Toss Winner

Bets settled on the winner of the toss according to the official governing body.

22.167. Shepherd’s DelightThe team batting first must have the opportunity to face 80% of the allotted overs at the time the

bet was struck, or all bets will be void. If they are bowled out in less than 80% of the allotted

overs but they had the opportunity to bat for 80% or more then bets will stand. Score must be

111 or a multiple thereof when a wicket falls according to www.espncricinfo.com.

22.168. Player Wickets

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck unless settlement is already determined.

Bets will stand regardless of whether the bowler has bowled a ball, if the batting team had the

opportunity to face at least 80% of the allocated overs at the time the bet was struck. Player

must be in the starting XI or bets void.

22.169. Pre-Match Batsman Runs

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck unless settlement is already determined.

Bets will stand regardless of whether the batsman is at the crease when a ball is bowled, if the

team had the opportunity to face at least 80% of the allocated overs at the time the bet was

struck. If batsman is Not Out, then his final tally of runs will be taken for settlement purposes.

For First Class and Test Matches, 1st innings count only. In matches that end in a Draw there

must be at least 200 overs bowled in the match. Player must be in the starting XI or bets void.

22.170. Batsman Fours

Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not.

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In- Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck. Player must be in the starting XI or bets void.

22.171. Batsman Sixes

Boundary sixes scored from the bat only to count the 6 must be credited to a batsman. For

Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck. Player must be in the starting XI or bets void.

22.172. Batsman Deliveries

Bets will be settled according to how many balls are faced by the batsman according to the

official score. For Limited Overs matches bets will be void if the innings is reduced by more than

20% from the scheduled overs at the time of the bet being struck, unless settlement is already

determined. Any bets placed where no further play takes place after the placement of that bet,

for whatever reason, shall be void. If a batsman retires hurt the market will settle on the numberof Balls officially faced at the completion of the innings. In-Play a batsman must be at the

crease when a ball is bowled for bets to stand. Pre-Match bets will stand regardless of whether

the batsman is at the crease when a ball is bowled, as long as the team had the opportunity to

face at least 80% of the allocated overs at the time the bet was struck, and the player was

selected in the starting XI.

22.173. Batsman Ladder

For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the

scheduled overs at the time of the bet being struck, unless settlement is already determined.

Any bets placed where no further play takes place after the placement of that bet, for whatever

reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to

stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball

is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at

the time the bet was struck, and the player was selected in the starting XI.

22.174. 50 and Win

At least 80% of the originally allotted overs must be available to the named batsman's team or

bets will be void unless that batsman has already passed 50. The Named batsmen must have

scored at least 50 runs AND his team must win the match according to the official result. Must

be an official match result or bets will be void regardless of whether the named batsman has

already passed 50.

22.175. Player Performances

Performance is based on the following: 1 point per run, 10 points per catch, 20 points per

wicket, 25 points per stumping (wicket keeper only). In Limited Overs matches both teams must

have the opportunity to face at least 80% of the scheduled overs at the time the bet was struck,

or all bets will be void. In First Class or Test matches all innings count towards the market and

matches that end in a Draw must have at least 200 overs bowled in the match, or bets will be

void unless settlement of bets is already determined. Bets will be void on any player who is not

named in the starting XI.

22.176. Pre-Match Top Batsman

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. Players must be in the starting XI, or come on as a

concussion re-placement, or bets on that selection will be voided. Players need not bat for bets

on that selection to stand. In the case of two or more batsmen winning with the same total the

winner shall be the one who has faced the fewest deliveries, if that is the same the winner shall

be who has hit the most boundaries, if there is still no clear winner then bets will be void. For

First Class or Test Matches bets stand for the 1st innings of the match only, unless expressly

stated and a minimum of 60 overs must be bowled in the innings unless the team is all out or

declares.

22.177. Pre-Match Top Bowler

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. Players need not bowl for bets on that selection tostand. If the leading wicket takers for the innings end on the same number of wickets, then

whichever bowler with the most wickets concedes the fewest runs will be deemed the winner, if

there still isn't a clear winner then the bowler who bowls the most dot balls will be deemed the

winner, otherwise bets will be void. If there are no wickets assigned to any bowlers, this market

will be void. For First Class or Test Matches bets stand for the 1st innings of the match only,

unless expressly stated and a minimum of 60 overs must be bowled in the innings unless the

team is all out or declares.

22.178. Fifty in Match

For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled

overs then bets will be void, unless settlement is already determined. In Test and First Class

Matches that are drawn at least 200 overs must be bowled in the game.

22.179. Century In Match

For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled

overs then bets will be void, unless settlement is already determined. In Test and First Class

Matches that are drawn at least 200 overs must be bowled in the game.

22.180. Total Maidens

This is a Limited Overs market only. If the match is reduced to fewer than 80% of the originally

scheduled overs, then bets will be void.

22.181. Clean Sweep

For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck

must be bowled, unless settlement is already determined, or bets will be void. For First Class or

Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or

declares. Named selection must have the Highest Opening Partnership, Highest First Over

score, hit the most Fours and hit the most Sixes for bet to win, if any are a tie or do not win then

bet will be a loser.

22.182. Captain Fantastic

Settled on whether the named captain wins the toss AND is top runscorer in their first innings.

For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings

must be bowled for bets to stand unless a team is all out or has reached its target before

reaching this amount, or bets will be void. The Captain need not bat. If the Captain is one of two

or more batsmen having the highest score with the same total, the winner shall be the one who

has faced the fewest deliveries, if that is the same the winner shall be who has hit the most

boundaries, if there is still no clear winner then bets will be void. For First Class or Test Matches

bets apply to the 1st innings of the match only and a minimum of 60 overs must be bowled in

the innings unless the team is all out or declares.

22.183. Toss/Win Double

Selection must win the toss AND the match. Matches affected by adverse weather will pay on

the official match result according to competition rules, however, if the result is determined by a

Super Over, Bowl Out, Coin Toss, or something similar, then all bets will be void. Where there is

a tie (as determined by the official governing body) bets will be void. In matches abandoned due

to outside interference (not including inclement weather) all bets will be void unless the officialcompetition rules determine a winner (not including Super Over, Bowl Out, Coin Toss etc). In

cancelled matches not replayed within 36 hours of the originally scheduled start time all bets

will be void. If there is a change of teams from originally advertised, then all bets will be void.

22.184. Toss/Ball 1 Double

Selection must win the toss AND the correct result from the first ball. The ball must be bowled,

or bets will be void. All runs accredited to that ball count, the ball must be a legal and

completed. Any illegal deliveries (wides and no balls) will not be counted as balls for the

purpose of this market. For example, even if there are two wides bowled in that over, there will

still only be 6 legal ball bowled in the over. For clarity if the named ball is a wide and then

followed by a boundary four, then the market result will be settled as 5. The ball must be legally

bowled for bets to stand. If the named ball is a no ball and leads to a free hit, the runs scored off

the free hit will count, for example if the ball is a no ball and then followed by a six off the free hit

then the market result will be 7.

22.185. First Boundary

Must be a boundary scored from the bat or bets will be void. Boundaries accredited to batsmen

only to count. Byes, Leg byes or Wides do not count. Boundaries hit from a No Ball will count if

the boundary is credited to the batsman. It does not matter if the match is reduced in any way at

all, if there is a boundary scored in the match then market will be settled.

22.186. Method of Dismissal, 6 Way

Methods of dismissal only include: Bowled, Caught, LBW, Run Out, Stumped, Obstructing the

Field, Hit the Ball Twice, Hit Wicket and Timed Out. If a batsman Retires this does not count as a

dismissal for settlement purposes. Market will be settled on the dismissal method for the

specified wicket number, regardless of whether the players are different due to retirements or

otherwise. If the innings ends with the named wicket not falling, then all bets will be void. The

options for betting purposes will be Caught, Bowled, LBW, Run Out, Stumped and Other. In

some matches we will not quote 'Other' in the 6 way market - where other is not quoted then

bets will be voided if the wicket is not by the method of Caught, Bowled, LBW, Run Out or

Stumped.

22.187. Method of Dismissal, 2 Way

Settled on whether the Wicket is Caught or Not Caught. If a batsman Retires this does not count

as a dismissal for settlement purposes. Market will be settled on the dismissal method for the

specified wicket number, regardless of whether the players are different due to retirements or

otherwise. If the innings ends with the named wicket not falling, then all bets will be void.

22.188. Outright Rules

Non-runner allocations are applied for outright markets; these are as follows:

Market T10 T20 DAY FULL

Sixes 13 12 8 8

Fours 17 26 42 117

Fifties 2 2 3 8Centuries 0 0 1 3

Wickets 9 12 14 33

Run Outs 1 1 1 1

Ducks 1 1 2 4

The non-runner allocation applies only to matches abandoned where there is no official result,

this allocation will not be added in a reduced match if there is an official match result. In the

event of an abandoned match a specific number will be added to the outright markets. These

values for the different formats are highlighted in the chart above.

22.189. Tournament Winner

This market will be settled as per the official tournament result. In the event of a shared

tournament, dead heat rules will apply. If a tournament is abandoned, then bets will be void.

22.190. Tournament Sixes

This market will be settled after the completion of the tournament. If a tournament is

abandoned, then bets will be void. In the event of an abandoned match/matches, the non-

runner allocation will be applied to this market for settlement purposes. The non-runner

allocation will only apply to completely abandoned matches and not to reduced matches.

22.191. Tournament Fours

This market will be settled after the completion of the tournament. If a tournament is

abandoned, then bets will be void. In the event of an abandoned match/matches, the non-

runner allocation will be applied to this market for settlement purposes. The non-runner

allocation will only apply to completely abandoned matches and not to reduced matches.

22.192. Tournament Fifties

This market will be settled as per the official result. If a tournament is abandoned, then bets will

be void.

22.193. Tournament Centuries

This market will be settled as per the official result. If a tournament is abandoned, then bets will

be void.

22.194. Tournament Wickets

This market will be settled after the completion of the tournament. If a tournament is

abandoned, then bets will be void. In the event of an abandoned match, the non-runner

allocation will be applied to this market for settlement purposes. The non-runner allocation will

only apply to completely abandoned matches and not to reduced matches.

22.195. Tournament Run Outs

This market will be settled after the completion of the tournament. If a tournament is

abandoned, then bets will be void. In the event of an abandoned match, the non-runnerallocation will be applied to this market for settlement purposes. The non-runner allocation will

only apply to completely abandoned matches and not to reduced matches.

22.196. Tournament Ducks

This market will be settled after the completion of the tournament. If a tournament is

abandoned, then bets will be void. In the event of an abandoned match, the non-runner

allocation will be applied to this market for settlement purposes. The non-runner allocation will

only apply to completely abandoned matches and not to reduced matches.

22.197. Highest First Over

This market is the highest number of runs scored in the first over of an innings and will be settled

as per the official result, after the completion of the tournament. If a tournament is abandoned,

then bets will be void.

22.198. Highest Opening Partnership

This market is the highest runs in an opening partnership and will be settled as per the official

result, after the completion of the tournament. If a tournament is abandoned, then bets will be

void.

22.199. Highest Over

This market is the highest number of runs scored in any over during the tournament and will be

settled as per the official result, after the completion of the tournament. If a tournament is

abandoned, then bets will be void.

22.200. Highest Fours in match

This market is the most fours scored in a single match and will be settled as per the official

result, after the completion of the tournament. If a tournament is abandoned, then bets will be

void.

22.201. Highest Sixes in Match

This market is the most sixes scored in a single match and will be settled as per the official

result, after the completion of the tournament. If a tournament is abandoned, then bets will be

void.

22.202. Highest Innings

This market is the highest innings total in the tournament and will be settled as per the official

result, after the completion of the tournament. If a tournament is abandoned, then bets will be

void.

22.203. Highest Individual Score

This market is the highest individual innings total in the tournament and will be settled as per

the official result, after the completion of the tournament. If a tournament is abandoned, then

bets will be void.

22.204. Tournament Top RunscorerThis market is the player with the most runs in the tournament and is settled as per the official

result, after the completion of the tournament. If a tournament is abandoned, then bets will be

void.

22.205. Tournament Top Wicket Taker

This market is the player with the most wickets in the tournament and is settled as per the

official result, after the completion of the tournament. If a tournament is abandoned, then bets

will be void.

23. E-Cricket Rules

23.1. Match Winner

If the Match is not completed for whatever reason, and there is no official result, bets will be

void. Where there is a tie and a winner is declared due to a Super Over or something similar,

bets will be settled on that declared result. In the event of disruptions due to technical issues,

where no official winner is declared, bets will be void unless it is possible to resume the Match

within 4 hours of the original start time, and a winner is declared.

23.2. Innings Runs

The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,

or bets will be void – unless settlement is already determined.

23.3. Runs in Session

The specified Session in its entirety must be bowled, unless the batting team is all out or

reaches its target within the Session, or bets will be void – unless settlement is already

determined.

23.4. Runs in Next Over

The Over in its entirety must be bowled unless the batting team is All Out or reaches its target

within the Over, unless the result of this market is already determined. Extras and Penalty Runs

will count only where they are accredited to a particular delivery within that Over.

23.5. Fall of Wicket

The Team score at the fall of the named wicket will be taken for settlement purposes. If the

innings is completed or the batting team reaches its target, then the final innings score will be

deemed the result for settlement purposes.

23.6. Innings Fours

The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,

or bets will be void – unless settlement is already determined.

23.7. Innings Sixes

The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,

or bets will be void – unless settlement is already determined.

23.8. Runs off Ball x

All runs accredited to that ball count, the ball must be legal and completed. Any illegal

deliveries (wides and no balls) will not be counted as balls for the purpose of this market.

For example, even if there are two wides bowled in that over, there will still only be 6 legal

balls bowled in the over.

For clarity:

- If the named ball is a wide and then followed by a boundary four, then the market resultwill be settled as 5.

- If the named ball is a no ball and leads to a free hit, the runs scored off the free hit will

count.

- For example, if the ball is a no ball and then followed by a six off the free hit, then the

market result will be 7.

23.9. Method of Dismissal

Methods of dismissal only include Bowled, Caught, LBW, Run Out, Stumped, Obstructing the

Field, Hit the Ball Twice, Hit Wicket and Timed Out – any wicket that is not named will be

considered ‘Others’.

If a batsman Retires this does not count as a dismissal for settlement purposes. Market will be

settled on the dismissal method for the specified wicket number, regardless of whether the

players are different due to retirements or otherwise. If the innings ends with the named wicket

not falling, then all bets will be void.

23.10. Most Fours

There must be an official match result for bets to stand unless settlement is already determined

(the team batting second has already surpassed its target). Fours in a Super Over do not count.

23.11. Most Sixes

There must be an official match result for bets to stand unless settlement is already determined

(the team batting second has already surpassed its target).

Sixes in a Super Over do not count.

23.12. Match Fours

There must be an official match result for bets to stand unless settlement is already determined

(the total has already been surpassed).

Boundary fours scored from the bat only to count – overthrows, all run fours and extras do not.

Fours scored in a Super Over do not count.

23.13. Match Sixes

There must be an official match result for bets to stand unless settlement is already determined

(the total has already been surpassed).

Boundary sixes scored from the bat only to count.

Sixes scored in a Super Over do not count.

23.14. Batsman Fours

Boundary Fours scored from the bat only to count – overthrows, all run fours and extras do not.

Fours hit in a Super Over do not count.

23.15. Batsman Sixes

Boundary Sixes scored from the bat only to count. Sixes hit in a Super Over do not count.

23.16. Four in Next Over

Fours accredited to batsmen only to count.

Byes, Leg byes or Wides do not count.

Fours hit from a No Ball will count if the Four is accredited to the batsman. The Over in its

entirety must be bowled unless the batting team is All Out or reaches its target within the Over,

unless the result is already determined. Overthrows do not count towards the batsman and so

do not count for the purposes of this market.23.17. Six in Next Over

Sixes hit by a batsman only to count. The Over in its entirety must be bowled unless the batting

team is All Out or reaches its target within the Over, unless the result of this market is already

determined. If a total of Six runs is scored from an individual delivery in the Over but this is not a

Six hit by a batsman this does not count for the purposes of this market.

23.18. Wicket in Next Over

The Over in its entirety must be bowled unless the batting team is All Out or reaches its target

within the Over, unless the result of this market is already determined.

24. Curling

24.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

24.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

25. Cycling

25.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

25.2. Bets will be void on any cyclist not passing the start line of a specified race.

25.3. Any riders passing the stage/race start line but failing to finish will be deemed a loser.

25.4. If the route of a stage/race is shortened or changed for any reason, bets will stand as long

as an official result is declared.

25.5. If a stage/race is cancelled or no official result is declared, bets will be void.

25.6. Outright/Stage/Head-to-Head Betting: Where riders share the same time, the higher

classified rider in the official standings will be deemed the winner.

25.7. Podium presentations will count for settlement purposes. Any subsequent changes to the

result will be ignored for settlement purposes.

25.8. Dead heat rules will apply unless otherwise stated.

25.9. Head-to-Head: Both named cyclists must start for bets to stand. If both named cyclists

start but fail to finish, bets will be void.

26. Darts

26.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

26.2. If a player does not start a match i.e. no darts thrown, bets on that match will be void.

26.3. If a match starts (at least one dart is thrown) but is not completed, the player progressing

to the next round of the competition will be deemed the winner and all other bets on the match

will be void, unless the outcome has been determined.26.4. On markets dependent upon a scheduled number of sets and or legs e.g. Correct score,

where there is any change to the scheduled number of sets/legs to be played or the match is not

completed for any reason, all bets will be made void unless the outcome has already been

determined.

26.5. For Premier League darts events, match betting may be offered in the form of 3-Way, and

2-Way markets. For settlement purposes the 3-Way market includes the Tie option. Bets will be

void in the 2-Way market if the match result is a tie.

26.6. Bets placed on a player that starts a tournament but later withdraws or is disqualified will

be deemed as losers.

27. E-Sports

27.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

27.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

27.3. If a match is unplayed or postponed, it will be void, unless played by midnight (local time)

of the day following the scheduled match date.

27.4. Bets will be void if the fixture is listed incorrectly.

27.5. Bets stand irrespective of home/away listing (versus or @).

27.6. If a team name changes due to a team leaving an organisation, joining another

organisation or officially changing their name, all bets will stand.

27.7. If a match commences before the scheduled start date/time, then all bets placed after the

actual start time will be void. All bets placed before the actual start time will stand.

27.8. To Win Match: If a match starts but is not completed, all bets will be void unless after the

start of the match a player is disqualified, in which case the player/team progressing to the next

round, or being awarded the victory, by the governing body, broadcast or game API will be

settled as the winner.

27.9. Match/Map Markets: If a match or map is replayed due to a draw, the replayed match or

map will be treated as a separate entity. If a match or map starts but is not completed, all bets

will be void unless the outcome is already determined.

27.10. Match Markets: Bets are void if the statutory number of maps is changed or differ from

those offered for betting purposes. If a fixture starts but is not completed, all bets will be void

unless the outcome is already determined.

27.11. If a player/team is given a walkover on at least one map before the match starts, all bets

will be void.

27.12. If a team receives a map advantage in line with specific tournament format and rules, the

team in receipt of the map will be settled as the winner.27.13. If a match or map is replayed due to a disconnection or non-player related technical

problem, pre-game bets will stand on the replayed match or map in line with the official result.

All In-Play bets on the affected match or map will be void unless the outcome is already

determined. The replayed match or map will be treated as a separate entity.

27.14. If a match is won by a team surrendering, the match will be deemed complete, and all

bets will stand.

28. Floorball

28.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

28.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

29. Football

29.1. Match – General Rules

29.1.1. All bets are settled on the result after 90 minutes play unless otherwise specified. This

includes injury time but does not include extra-time or penalty shootouts. Any extra-time

markets exclude penalty shootouts unless stated otherwise.

29.1.2. Unless otherwise stated, bets accepted on matches played under a format other than 2

x 45 minutes will be void.

29.1.3. Bets will be settled according to the official result as declared by the governing body of

the event. Any subsequent amendments to the official result will be ignored.

29.1.4. Should a match be concluded early by the referee's final whistle, but be deemed to have

reached its natural conclusion, i.e. not abandoned, all bets will be settled on the result at the

final whistle.

29.1.5. If a team starts a match with fewer than 11 players, all bets on that match will be void.

29.1.6. If a match is postponed for any reason, bets will be made void unless the game is

rescheduled to be played before midnight (local time) of the day following the scheduled match

date.

29.1.7. If a match is abandoned before the full-time whistle, bets will be void unless:

a) The fixture is completed before midnight (local time) of the day following the scheduled

match date.

b) The result of the market has already been determined.

29.1.8. If a match venue is changed from that advertised, bets will stand as long as the venue

has not been changed to the opponent’s ground (or in the case of international matches, as long

as the venue remains in the same country).

29.1.9. Settlement of stats-based markets will be made using results from official sources.

Where an official result is not declared, e.g. on the number of corners or bookings, we will use

all reasonable evidence from our trusted sources to determine a result.

29.1.10. Only events that happen within extra-time count towards the settlement of Extra-Time

markets.29.2. Outright - General Rules

29.2.1. Bets will be settled on the official league table at the end of the final match of the

season. Any changes, e.g. points deductions, after this stage will not count for settlement

purposes.

29.2.2. In the event that a tournament is not completed, bets will stand if an official result is

declared.

29.2.3. Any points deductions incurred prior to the season ending will apply.

29.2.4. Teams must start at least one fixture in the specified competition/season for bets on

that team to stand.

29.2.5. Cup competition bets will be settled on the team who lift the trophy immediately after

the final game of the competition. Any changes after this stage will not count for settlement

purposes.

29.3. League/Tournament Top Scorer

29.3.1. Own goals do not count.

29.3.2. Decisions taken by governing bodies to credit goals to a different goalscorer during a

competition will count. Any such decision made after the league/tournament is complete will

not count.

29.3.3. Bets on all players stand whether taking part in the league/tournament or not.

29.3.4. Unless otherwise stated, goals scored in penalty shootouts do not count in Top Scorer

markets.

29.3.5. In the event of a tie, dead heat rules will apply, unless otherwise stated, even if a player

is awarded Top Scorer by a governing body tiebreaker e.g. having most assists.

29.3.6. In any league, additional play-off fixtures at the end of the regular season will not apply.

Only goals scored within the specified competition after any qualification rounds will count

towards settlement.

29.4. Asian Handicap

29.4.1. For in-play Asian Handicap bets, the score at the time of bet placement is deemed to be

0-0. Only the result from the rest of the match after bet placement applies.

29.4.2. In the event of a tie after any handicap is applied, bet will be made void.

29.5. Bookings Markets

29.5.1. Only cards shown to players who are active on the pitch will count.

29.5.2. Cards given after the final whistle will not count.

29.5.3. A yellow card counts as one card and a red or yellow-red card counts as two cards. The

second yellow card for a player which leads to a yellow-red card is not considered. Therefore, a

player can receive a maximum of three cards.

29.6. Bookings Points Markets29.6.1. Yellow Card = 10 points

29.6.2. Red Card = 25 points

29.6.3. Maximum per Player = 35 points

29.7. Corners Markets

29.7.1. Corners that are awarded but not taken will not count for settlement purposes.

29.7.2. A retaken corner counts as one corner only.

29.8. First/Next Goalscorer Markets

29.8.1. Players not originally quoted will count as winners if they score first/next.

29.8.2. Own goals will not count toward settlement.

29.8.3. If a goal (not own goal) is scored prior to a selection entering the field, bets on that player

will be void.

29.8.4. Bets placed on players who do not participate will be made void.

29.8.5. Unless otherwise stated, extra-time and penalty shootouts do not count.

29.8.6. Changes to goalscorers by governing bodies after the final whistle will be ignored.

29.9. Other Goalscorer Markets

29.9.1. Players not originally quoted will count as winners if they score.

29.9.2. Own goals will not count toward settlement.

29.9.3. Bets on all players participating in the match will stand.

29.9.4. Bets placed on players who do not participate will be made void.

29.9.5. Unless otherwise stated, extra-time and penalty shootouts do not count.

29.9.6. Changes to goalscorers by governing bodies after the final whistle will be ignored.

29.10. Bet Builder

29.10.1. Bet Builder is available on most Football matches. You have the opportunity to create

your own unique bet from a range of markets within the same match.

29.10.2. Within Bet Builder, Bookings Points are allocated:

- Yellow Card = 10 points

- Red Card = 25 points

- Maximum per Player = 35 points

29.10.3. Bets will be settled according to the official result as declared by the governing body of

the event. Any subsequent amendments to the official result will be ignored.

29.10.4. If one selection within your Bet Builder is void, the entire bet will be void.30. Futsal

30.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

30.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

30.3. Unless otherwise stated, Extra Time and Penalty Shootouts do not count for settlement

purposes.

31. GAA

31.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

31.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

31.3. Unless specifically stated, all Gaelic Sports bets are settled on regulation time only. This

includes injury time and excludes extra-time.

32. Golf

32.1. General Rules

32.1.1. Results at the time of the trophy presentation will be final. Any subsequent amendments

to the official result will be ignored.

32.1.2. Any bets on players not taking part will be void. A player is deemed to have taken part in

a round or tournament once they have teed off.

32.1.3. Any process used to determine a winner (e.g., play-off, additional round) will count for

settlement purposes. Any subsequent disqualification or result alteration will be ignored.

32.1.4. Where a tournament is reduced from the scheduled number of holes for any reason,

bets placed prior to the final completed round will be settled on the official result.

32.1.5. All markets may be subject to a Rule 4 deduction.

32.1.6. Where a player/team withdraws or is disqualified after teeing off, bets placed prior to

their final shot will be deemed losers. Any bets placed after their final shot will be void.

32.1.7. Outright bets placed before a decision to start a tournament on a different course to the

one originally scheduled will be void.

32.1.8. Bets on tournaments postponed or delayed will be void if they do not commence within

ten days of the scheduled start date.

32.1.9. Bets settled prior to abandonment of a tournament will stand; bets placed after play

concludes but before abandonment will be void.

32.1.10. The four tournaments classed as majors are: USPGA, US Masters, US Open, Open

Championship.

32.1.11. Bets on players to Make or Miss the Cut require an official cut for bets to stand. Where

players are eliminated at multiple points, settlement is based on the first cut.

32.1.12. In any two-participant Match bet, where no Tie option is offered, bets will be void.

32.2. Outright, Top 5/10/20, Top Nation/Region, End of Round Leader

32.2.1. If there is no official result, bets will be void. Outright bets placed after the final

completed round will be void.32.2.2. If multiple players or teams are tied on the lowest score after the final round and no

outright sole winner is determined, dead heat rules apply.

32.3. Tournament Group Bets

32.3.1. If all players in the group miss the cut, bets settle on the player with the highest

leaderboard position at the time.

32.3.2. If only one player makes the cut but does not finish the tournament, that player is still

deemed the winner.

32.3.3. Bets are settled on the official result regardless of any change to the number of holes or

rounds played.

32.4. Round/Tournament Match Bets

32.4.1. If no tie is offered in a two-player match and scores are equal, bets are void. Dead heat

rules apply for ties in 3-Ball.

32.4.2. Play-offs do not count in Round Match Bets. If a player withdraws or is disqualified

during the specified round/tournament, the other player wins. If both withdraw or disqualified,

bets are void.

32.4.3. Bets are void if any player does not start the specified round/tournament. Round Match

Bets stand regardless of whether specified pairings play together. The player with the lowest

round score wins against the opponent even if pairings changed.

32.4.4. In Tournament Match Bets, if one player misses the cut, the other wins. If both miss the

cut, the player with the lowest cut score wins.

32.4.5. A player withdrawing or disqualified after the cut is considered to have beaten any player

missing the cut.

32.4.6. For Stableford scoring rounds/tournaments, highest points scorer is winner.

32.4.7. Bets are settled on the official result regardless of any change to holes or rounds played.

32.5. Matchplay Match

32.5.1. If one or both players/teams do not tee off, bets are void.

32.5.2. If no tie option is offered and players/teams tie, bets are void.

32.5.3. Extra holes required to determine an outcome apply for settlement.

32.6. Fourballs/Foursomes/Singles

32.6.1. Match completion is defined by official tournament results.

32.6.2. If players/teams tie when match completed and no tie option offered, bets are void. If a

player/team withdraws or is disqualified, bets on that player/team lose.

32.7. Fourball/Foursome/Singles Session/Day Winner and Correct Score

32.7.1. Settlement based on points earned from scheduled matches, regardless of completion

time.

32.7.2. Bets stand regardless of differences in specified pairings/groups from advertised.

32.7.3. Bets void if any scheduled session matches not completed unless market result already

determined.

32.7.4. Bets on disqualified players are losses.

32.7.5. Bets void if scheduled session/day format changes.

32.7.6. Correct Score bets void if total completed matches do not match pre-tournament

schedule.

32.8. To Lift the Trophy

32.8.1. If competition ends as a tie and defending champion awarded trophy, they are winner.32.8.2. If multiple participants share trophy, dead heat rules apply unless tie price offered at bet

placement.

32.9. Money Lists

32.9.1. Bets settled according to official tour rules.

32.9.2. Stakes returned for bets on players taking no part in any tournament on specified

tour/year/season.

32.10. Next Hole Winner

32.10.1. If multiple players tie for best score, ‘No Sole Winner’ is winning selection.

32.10.2. All players must take at least one shot on the hole for bets to stand; if any do not, bets

are void.

32.11. Next Hole Group Score

32.11.1. All players must complete the hole for bets to stand; if any do not, bets are void.

32.12. Next Hole Score

32.12.1. If named player does not finish the hole, bets are void.

33. Handball

33.1 Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

33.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

33.3. All markets except “Who scores the Xth point?” and “Which team will win race to X

points?”, are considered for regular time only. If the match goes to a 7-metre shootout;

undetermined bets on “Who scores Xth point?” and “Which team will win race to X points?” will

be void.

33.4. In the event of a Mercy Rule being called, all bets will stand based on the final official

result.

34. Ice Hockey

34.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

34.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

34.3. Overtime (including any subsequent shoot-out) counts for all markets unless stated

otherwise. In the event of a shoot-out, the winning team are credited with one goal and this

counts for all markets where applicable.

34.4. The winner of the Eastern or Western Conference is the team that represents that

conference in the Stanley Cup, not the team that has the best regular season record.

34.5. Regular season wins: Teams must play a minimum of 81 games for bets to stand.

34.6. In tournament markets, all bets stand regardless of team relocation, name change, or

season length.34.7. Money Line: At least 15 minutes of official time must elapse in the 3rd period for bets to

stand.

34.8. 60-minute markets are settled on 60 minutes of play. Overtime and shoot-out goals are

not included.

34.9. 65-minute markets are inclusive of all overtime and shoot-out goals where applicable, and

the one goal rule applies to these markets.

34.10. Game Totals/Period Totals/Team Totals: The game total result is the combined goals for

both teams inclusive of overtime. At least 15 minutes of official time must elapse in the 3rd

period for bets to stand, unless the total is already over. In the event of the totals goal(s) being

the exact quote where no exact price is offered, all stakes are refunded.

34.11. Period goals only apply to that specific period and the entire period must be played. For

3rd period lines, overtime does not count.

34.12. Player Props: Overtime counts for all markets, except for those that are based on specific

periods of play. At least 15 minutes of official time must elapse in the 3rd period for bets to

stand. The respective player(s) must start for bets to stand.

34.13. A Puck Line is a bet where a handicap is given to a selection. The result used for settling

is the match result adjusted for the handicap line available at the time the bet is struck. For

example, Tampa Bay +1.5 v Calgary -1.5, result: Tampa Bay 2-3 Calgary. Tampa Bay wins on the

handicap. Overtime counts for all Puck Lines.

35. Kabaddi

35.1. If a match venue is changed, bets already placed will stand providing the home team is

still designated as such. If the teams for a listed match play the fixture at the away team venue,

then bets will stand providing the home team is still officially designated as such, otherwise

bets will be void.

35.2. Match Betting. Unless otherwise stated, bets are settled based on the score at the end of

the scheduled 40 minutes, excluding any extra time. If the scheduled 40 minutes is not played,

bets will be void, other than markets where the result has been determined.

35.3. Half Betting. The designated half must be completed for bets to stand, unless the

outcome of the specific market is already determined.

36. Motor Sport

36.1 General

36.1.1. Bets will be settled according to the official result as declared by the governing body of

the event, at the time of the podium presentation.

36.1.2. Any subsequent amendments to the official result will be ignored.

36.1.3. Abandoned or postponed events that are rescheduled further than 48 hours in the

future, all markets that have not reached their natural conclusion yet will be voided.

36.1.4. This includes retirement and classification markets, which are determined by the FIA

rule stating that any car that completes 90% or more of the number of laps covered by the

winner, will be recorded as a classified finisher.36.2. Formula One

36.2.1. Race weekend participation

36.2.2. For drivers and teams to be counted as having taken part in a race weekend it is only

necessary for their participation in one of the ‘Free practice sessions and/or qualifying’.

36.2.3. Should a car/driver fail to qualify for the race for any reason then bets on their race and

qualifying outcomes will be settled as if they are the first (or next if there are multiple non-

qualifiers) non-finisher.

36.2.4. Any Bets taken on drivers/teams who take no further part in the race weekend after the

bets have been placed will be void. Similarly, if any driver takes no further part in a race, then

bets struck on markets related to that driver after the driver’s last known participation will be

void.

36.3. Session participation

36.3.1. “Participation” is defined as the driver being in the car wearing a crash helmet once the

pit-lane is open for the relevant session. For the race session this will be up to an hour before

the specified race start time and includes the installation lap from the pit garages to the start

grid and the parade lap. For any situations rendered ambiguous by this definition then it will be

taken that any driver or team did participate unless there is clear evidence to the contrary (such

as an official press release).

36.3.2. Bets will be settled according to the result at the time of the podium presentation. Any

subsequent amendments to the official result will be ignored.

36.3.3. If a race is abandoned and no official result is declared by the relevant governing body,

then all bets on that race will be void. If the official result pertains to only certain markets, then

those will be settled and those not officially resulted will be void. Race penalties applied and

included in the result at the time of the podium are final. Those applied afterwards are not

included in the result.

36.4. Drivers’/Constructors’ Championship

The selected driver/team must take part in at least one race to be considered a competitor

within the market.

36.5. Classified Finishers

A driver who completes over 90% of the race will be classified as a finisher, regardless of

whether they were running as the winner took the chequered flag.

36.6. Winning Margin 3-way

The gap between the winner of the race and the second placed driver. Under 5 seconds

corresponds to any value between 0 – 4.999 seconds, between 5 and 10 seconds is inclusive of

5.000 seconds and 10.000 seconds, over 10 seconds is 10.001 and upwards.

36.7. Dual Forecast/Tricast

All named drivers must finish in the first two/three, in any order, based on results announced at

the time of the podium presentation. The ‘Any Other’ selection refers to any other un-named

driver finishing in the first two/three.36.8. Match Bets

36.8.1. Driver match bets are void if only one car takes part in the session, except in the case of

Qualifying 2 and Qualifying 3 where they have failed to progress from the previous session.

36.8.2. Team match bets are void only if both cars from a particular team fail to take part in the

session, except in the case of Qualifying 2 and Qualifying 3 where they have failed to progress

from the previous session.

36.8.3. Team match bets will be settled on the highest placed driver from the two teams in any

given session. Free Practice match bets will be void if both selections fail to set a lap time.

36.8.4. Fastest Lap: Drivers who set their fastest lap on their final lap following the leader

winning the race will still be eligible to win this market with their fastest lap.

36.9. World Rally Championship

Where two or more competitors have an identical stage time, official results will determine the

winner. Dead Heat rules will apply where necessary.

36.10. Nascar

The Field includes any driver who is not listed. Bets on drivers who do not qualify for the race will

be void. Races which are concluded early, for whatever reason, will be settled on the official

result.

37. Pesapallo

37.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

37.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

38. Pickleball

38.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

38.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

38.3. Official points deductions will be considered for all undetermined markets. Markets which

have already been determined will not take deductions into account.

39. Politics

39.1 All politics bets stand, run or not. Any named candidate who withdraws from the running,

or never enters, will be settled as a loser.

39.2 On any election, singles only are accepted. Where a multiple bet is taken in error, stakes

will be divided equally on the selections as single bets.

39.3 Settlement of all bets will be based on the total votes cast and counted at the time of the

election. Any subsequent legal challenges will not count for settlement purposes.39.4 Any constituency (seat) that has its election postponed from the normal polling day will not

count in the total.

39.5 Dead heat rules may apply to all markets.

40. Rugby Union/League

40.1 Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

40.2 In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

40.3 All bets are settled on 80 minutes of play. Any extra time does not affect the settlement of a

bet, unless such a bet is on an extra-time betting market.

40.4 Where odds for both outright and handicap betting are available, all bets will be settled on

the outright price unless the handicap price has been specifically selected. However, where

only handicap betting is available all bets will be settled on the advertised handicap price and

conditions.

40.5 If a handicap bet results in a tie when there was not a price quoted for the tie, bets will be

void. If a price was quoted for the tie, then bets on both teams will be losing bets and bets on

the handicap tie will be winning bets.

40.6 Tournament betting will be settled on the basis of who lifts the trophy unless Regular

season winner is specified in which case the winner is deemed to the team finishing first in the

league, prior to any play-off system which follows.

40.7 Penalty tries are ignored in First Try scorer betting. Bets will be void on any players who

have not been on the field before the first try is scored.

40.8 For ‘Anytime try scorer’ market, all bets on players not starting the match will be void.

40.9 For Sevens matches, all bets are settled within regulation time. Any extra time does not

affect the settlement of a bet, unless such a bet is on an extra-time betting market.

41. Snooker

41.1 Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

41.2 In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

41.3 The start of a snooker match is deemed to be at the break for the first frame, even if there is

a subsequent re-rack in the first frame.

41.4 Any frames that are forfeited due to a player’s late arrival will count for correct score

betting purposes.

41.5 If a player fails to start a tournament or match, all bets on that player, or on matches

involving that player, will be void.

41.6 In the event of a re-rack, bets placed before the start of the frame will stand on any markets

for which a result has not been determined and will be settled once a result has beendetermined. Points scored in the re-racked frame before the re-rack do not carry over. Bets

placed after the break of the frame (and since any previous re-rack) but before a re-rack will be

void.

41.7 For correct frame and total frame markets, if a match is completed with neither player

winning sufficient frames to win the match based on the scheduled number of frames e.g. due

to player withdrawal or disqualification during a match, bets on correct frame and total frame

markets will be void.

41.8 For first colour potted markets, balls potted as free balls or on a foul stroke are ignored. The

colour must be one of yellow, green, brown, blue, pink or black.

41.9 For match betting purposes if one player withdraws or is disqualified after the match has

already started, the player progressing to the next round will be considered the winner of the

match. All other markets e.g. correct score betting, handicaps etc. will be void. As long as there

is a result, all bets will stand regardless of any match delay or time frame taken to complete the

match.

42. Specials

42.1 General Rules

42.1.1 Unless otherwise stated, all bets stand, run or not, and are settled on official results.

42.1.2 In the event of a tie dead heat rules will apply.

42.2 Eurovision Song Contest

42.2.1 All bets will stand regardless of whether the selection is eliminated before the final.

42.2.2 In the event of a tie, the official tie break rules will be used to determine the winner.

42.2.3 If official tie break rules are not used, dead heat rules apply.

42.3 Reality TV Shows

42.3.1 Once the contestant has entered the show, bets will stand.

42.3.2 Any person entering the competition at any point is eligible to win. This means that the

eventual winner may not be listed within the market at the time of bet placement.

42.3.3 If two or more participants are evicted in a specified eviction market and the order of

eviction is clear, this will be used for settlement purposes. If the order of eviction is unclear,

dead heat rules will apply.

42.3.4 Evictees and walkouts will be settled as losers. A contestant leaving for any reason other

than an eviction before a nomination round has taken place will be deemed a non-runner for

that eviction and a Rule 4 deduction may apply.

42.3.5 Any contestant evicted by public vote or leaving the show for any other reason will be

settled as a loser. However, if a contestant is readmitted, original bets will stand.

42.3.6 If a participant departs voluntarily or is expelled from the show, this will not be classified

as elimination and bets will be settled as losers.42.3.7 Fake eliminations will not count for settlement purposes. Contestants eliminated must

leave on a permanent basis with no immediate date of return.

43. Squash

43.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

43.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

43.3. Official points deductions will be considered for all undetermined markets. Markets which

have already been determined will not take deductions into account. If penalty point(s) are

awarded by the umpire, all bets on that game will stand.

44. Table Tennis

44.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

44.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined, or unless it is impossible for the game/match to

be played to its natural conclusion without unconditionally determining the result of a specific

market e.g. a game is abandoned at 9-8: bets on Under/Over 16.5 Game Total Points are settled,

as any natural conclusion to the game would have yielded at least 17 points.

44.3. Official points deductions will be considered for all undetermined markets. Markets which

have already been determined will not take deductions into account.

45. Tennis

45.1 General Rules

45.1.1 Bets will stand in the following instances:

45.1.1.1 A change of venue, or from indoor court to outdoor court or vice-versa

45.1.1.2 A change of playing surface

45.1.1.3 A change to the day/time a match is scheduled to take place

45.1.1.4 If the Fast 4 format is used within a tournament

45.1.1.5 Any mid-match delays

45.1.2 If a match is abandoned for any reason either before or during play, including retirement,

bets will be void unless the result of the market has already been determined.

45.1.3 A match is deemed to have started upon the first serve.

45.1.4 A Tie-Break or Champions Tie-Break counts as one game.

45.1.5 Dead heat rules apply to any handicap bet resulting in a tie where the Tie was not offered.

45.1.6 In competitions where countries compete as a team (e.g., Davis Cup), if the participating

player list changes, then bets will be void.

45.2 Set Correct Score/Winner45.2.1 The set must be completed in full, otherwise bets will be void.

45.3 Set Betting/Match Correct Score

45.3.1 If there is a change to the scheduled number of sets, or the match is not played to its

natural conclusion, bets will be void.

45.3.2 If the match ends before the set is played, bets will be void.

45.3.3 If a match is decided by a Match tie-break, then the Match tie-break will be considered to

be the 3rd set. Set Betting will be settled as 2-1 to the winner of the Match tie-break.

45.4 Set Handicap

45.4.1 If there is a change to the scheduled number of sets played in the match, bets placed on

this market will be made void.

45.4.2 If the match ends before the set is played, or is not completed for any reason bets will be

void.

45.5 Game/Point Winner

45.5.1 If the stated game/point is not completed or if the umpire awards a penalty game/point,

bets will be void.

45.6 Game Correct Score

45.6.1 If the game is not played, the market will be void. If the match ends with retirement or

default during the game and the game is not completed, bets will be void.

46. UFC/MMA

46.1. A fight is deemed to have officially started upon the first-round bell being sounded. Bets

will be settled according to the official result as declared by the governing body of the event. Any

subsequent amendments to the official result will be ignored. In the event of a result being

incorrectly announced in the ring, bets will be settled on the corrected result.

46.2. If a fight is postponed and rescheduled to take place by midnight (local time) of the day

following the original scheduled fight date, bets will stand. If the fight does not take place within

this period, bets will be void. However, if the fight is part of a larger competition e.g. Bellator,

bets will stand providing the fight takes place before the end of the parent event.

46.3. If one of the contestants is replaced by an alternate fighter, bets on the original bout will

be void.

46.4. If there is a change to the scheduled number of rounds, bets based on the number of

rounds, or referring to a specific round, will be void.

46.5. If the scheduled round duration is changed, bets will be void.

46.6. Total rounds: Where half a round is stated, 2 minutes and 30 seconds of the respective

round will define the half which will determine the over/under.

46.7. If a fighter fails to come out for the next round, bets will be settled on his/her opponent

having won the bout in the previous round.46.8. If a fight is stopped before the scheduled number of rounds has been completed, or if a

fighter is disqualified, bets will be settled on the round in which the fight was stopped. If a points

decision is awarded before the scheduled number of rounds are completed, bets will be settled

on the round in which the fight was stopped. If a fighter withdraws or is disqualified between

rounds or if a fighter fails to answer the bell for a round, then bets will be settled based on the

previous round.

46.9. Bets which nominate “to win on points” will be settled as winners only if the scheduled

number of rounds has been completed.

46.10. Unless a Draw/Tie option is offered, if one of the following is declared, all bets will be

made void:

No Contest

Technical Draw

Split Draw

Unanimous Draw

Majority Draw

47. Volleyball

47.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

47.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

47.3. In the event of referee enforced point deductions, official results will be used for

settlement.

47.4. For competitions where matches use a Golden Set to decide which team progresses, the

Golden Set is ignored for settlement purposes.

48. Water Polo

48.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

48.2. In the case of a match not being completed, bets will be void except for those markets

which have been unconditionally determined.

49. Winter Sports

49.1. Bets will be settled according to the official result as declared by the governing body of the

event. Any subsequent amendments to the official result will be ignored.

49.2. Bets will be void in the following circumstances:

An event is abandoned, except where the result has already been determined

One or both competitors do not start the first run

Both competitors finish in the same position Neither competitor complete the first run for any reason including disqualification

There is a hill change in Ski Jumping from Large to Normal or Normal to Large

Cross Country Sprint events: If qualification completes but finals are cancelled and do

not finish with 48 hours

Head-to-Heads

49.3. Where only one competitor completes the event, he/she is deemed the winner.

49.4. Where both competitors retire in the second run or fail to qualify for the second run, the

winner is the better placed competitor from the first run.