Last update: 28.10.2025
The following specific rules govern the customer’s use of all interactive sports betting products
and services offered on our website.
Sports Betting Rules form part of our General Terms & Conditions, which apply to all the
interactive and wagering products and services our website offers to account holders.
1. Introduction
1.1. By using the service, the Customer confirms they have read, understood, and accepted the
contents of the Sport Terms and Conditions including General Terms and Conditions.
1.2. No one under the age of 18 is permitted to use this service.
1.3. It is the Company’s reserved right to amend these rules at any time for any reason. Any such
change will be considered binding, and effective from the moment it is published on the
website.
1.4. The Company reserves the right to suspend a customer account without prior notice.
2. Betting Information, Data and Account Management
2.1. The rules herein contained apply to all sportsbook transactions. In the event of any
ambiguity, the following priority will apply:
2.1.1. Terms and Conditions attached to a specific offer or promotion
2.1.2. Sports-specific rules
2.1.3. General sportsbook rules
2.2. The customer recognises that all data displayed on the website may be subject to time
delay or be inaccurate. Placing bets based on such data is completely at their own risk. No
guarantee as to the accuracy, completeness or timeliness of any data is provided by the
Company, and the Company accepts no responsibility for any losses, direct or indirect, suffered
by the customer as a result of betting activity based on it.
2.3. The operator reserves the right to adjust any payout to the customer which was made in
error, or is otherwise subject to amendment due any of these sportsbook rules.
3. Bet Types
3.1. Single. One bet on an individual selection. The potential return is calculated by multiplying
the staked amount with the odds offered on that selection.
3.2. Multiple (also known as a Combo, Accumulator or Parlay). A bet with multiple
selections, all of which must win for the bet to be successful. The total odds are calculated by
multiplying the odds of the first selection with the odds of the second selection and so on. The
potential return is calculated by multiplying the total odds by the stake. If one or more
selections are void, any remaining selections will stand.3.3. Multiples are sometimes referred to as the following, depending upon the number of
selections:
Double: 2 selections
Treble: 3 selections
Fourfold, Fivefold etc: 4, 5 selections etc.
3.3.1. The potential winnings shown on a multiple bet is based upon all selections winning.
3.4. System bet. A bet with multiple selections, different to an Accumulator as a customer can
win even if some selections lose. For example, a customer can select Doubles from 4
selections, which involves 6 possible combinations and thus 6 bets. If only 2 of the possible
combinations win, one Double will win, 5 will lose, and the bet will provide a return, with the
amount dependent upon the odds of the winning combination. If 3 selections win, 3 Doubles
will win, with 3 losing. If all 4 selections win, all 6 Doubles win. If none or one of the selections
win, a system bet loses.
4. Market Types
4.1. Match Result (also known as 1X2) gives the customer the opportunity to select the
outcome of an event. The options are:
1: Home team/Player 1, or the first participant, listed on the left;
X: Draw/Tie, or the selection in the middle;
2: Away team/Player 2, or the final participant, listed on the right.
In the event that an event is displayed in the “American format” (i.e. Away Team @ Home Team),
where the home team is listed after the away team. Irrespective of the positioning of the teams,
references to “Home” and “Away” teams will always refer to the actual home and away teams.
4.2. Correct Score gives the customer the opportunity to predict the exact score of an event or
specified portion of it.
4.3. Over/Under (also known as Totals) gives the customer the opportunity to predict whether
the total of a particular occurrence (e.g. Goals, Points, Runs etc.) in a named period and event is
higher or lower than the stated line. Should the final amount of the named occurrence be equal
to the stated line, all bets will be void. For example, where a line is 3.0 Goals, Over/Under bets in
match finishing 2-1 will be void.
4.4. Odd/Even gives the customer the opportunity to predict whether the total of a particular
occurrence (e.g. Goals, Points, Runs etc.) in a named period and event finishes as an Odd (i.e.
1,3,5 etc.) or Even (i.e. 0,2,4 etc.) number. Note that for the purposes of this market, Zero = Even.
4.5. Draw No Bet (also known as Moneyline) gives the customer the opportunity to bet on Home
or Away (also known as 1 or 2) as described in 4.1 above, with the knowledge that bets will be
void, with stakes returned, should the outcome be a Draw.
4.6. Half-time/Full-time gives the customer the opportunity to bet on the result at half-time
and the end of the match. If at half-time the away team is leading 1-0 and the match ends 1-1,
the winning outcome is 2/X.
4.7. Double Chance gives the customer the opportunity to bet on two outcomes in a named
event:1X: A bet on the Home team to win or the Draw
X2: A bet on the Away team to win or the Draw
12: A bet on the Home team to win or the Away team to win
4.8. Handicap betting
4.8.1. A 3-way, or European, handicap involves giving a start to one competitor on the 1X2
outcome of a match. For example:
Manchester City (-2) 2.26
Draw (+2) 4.05
Brentford (+2) 2.43
In this match, customers should consider that Brentford start 2-0 ahead. Bets on Manchester
City, require a Manchester City victory by three or more goals to win. Bets on the Draw, require a
Manchester City victory by exactly two goals to win. Bets on Brentford, require a Manchester
City victory by only one goal, or a Draw, or a Brentford win.
4.8.2. Other Handicaps involve adding half a point or goal (or other unit) to eliminate the
possibility of a tie. For example:
Boston Celtics vs LA Lakers Total Points
Over 231.5 1.90
Under 231.5 1.90
If the match ends with 232 points, bets on Over 231.5 are winners. Bets on Under 231.5 lose.
4.8.3. Asian Handicaps (also known as Goal Handicaps)
4.8.3.1. Asian Handicaps using a half goal or point work like the Total Points handicap above.
For example:
Manchester City (-2.5) 2.30
Brentford (+2.5) 1.60
Bets on Manchester City -2.5 require Manchester City to win by three goals or more. A bet on
Brentford requires Brentford to lose by two goals or fewer, or draw, or win.
4.8.3.2. Asian Handicaps using a whole goal:
Manchester City (-2.0) 1.91
Brentford (+2.0) 1.99
Bets on Manchester City -2.0 require Manchester City to win by three goals or more. A bet on
Brentford requires Brentford to lose by one goal or fewer, or draw, or win. If Manchester City win
by exactly two goals (the handicap line) the result is a “Push”, and all stakes are returned.
4.8.3.3. Asian Handicaps involving two lines in one bet, For example:
Manchester City (-2.0, -2.5) 2.10
Brentford (+2.0, +2.5) 1.70
In this bet, stakes on Manchester City are split with half on the -2.0 line, and half on the -2.5 line.
Bets are settled in accordance with the examples above, so both halves of the bet can win, both
halves can lose, one half can win with the other a Push, or one half lose with the other a Push.4.9. Timeframe bets
4.9.1. Markets where there is reference to timeframes are interpreted thus:
4.9.2. Within the first 15 minutes - between 00:00 and 14:59
4.9.3. Between 15 and 30 minutes - between 15:00 and 29:59
4.10 Bet Builders
4.10.1. A Bet Builder option may be offered in Football, Basketball and certain other sports. The
customer has the opportunity to build a multiple, of two or more selections, from the same
event.
4.10.2. Each component selection of a Bet Builder bet has to win for the overall bet to be a
winner.
4.10.3. Single bets and system bets are not accepted on Bet Builder.
4.10.4. If one component selection of a Bet Builder bet is void, the whole bet is void.
5. Bet acceptance and confirmation
5.1. Only bets placed using our official channels will be honoured.
5.2. With the exception of Live events, bets must be placed by the official event start time or a
predetermined time, whichever is earlier. We reserve the right to void any bet, or part of a bet,
accepted in error after betting has closed or where there is a possibility that the customer could
have knowledge of the outcome.
5.3. We reserve the right to refuse part or all of any bet. A bet is only valid when a unique bet
receipt is issued. If the player is unsure about the validity of a bet, they should check their
account history or contact our helpdesk.
5.4. It is the customer's responsibility to understand the rules and state of the event they are
betting on. Information such as venue, start times and tournament rules, as well as current
scores and statistics, are provided by third parties and displayed in good faith. These are
superseded by official sources in case of a discrepancy, and we accept no liability for incorrect
information.
5.5. Unless accepted in error, a bet cannot be changed or cancelled. On most markets,
customers are offered a Cash Out option which allows them to close a bet early.
6. Cancellation of bets
6.1. Void bets are those cancelled due to abandoned or postponed events, matches played
before scheduled time or date, technical errors, obvious errors, etc. Stakes are returned on all
void bets. Should a customer include a void selection in a multiple bet, that selection will be
settled at odds of 1.00, and the multiple will stand based on the remaining selections.
6.2. We reserve the right to void bets – partly or wholly – or withhold payment, in circumstances
including, but not limited to:
6.2.1. Bets have been accepted in error
6.2.2. Bets have been accepted after a material event, e.g. a goal, but before the odds have
correctly updated6.2.3. Bets have been accepted at old odds whilst the website was experiencing downtime,
outage, cyber-attack or any other technical problem leading to a failure to update correctly
6.2.4. Outcomes – of markets or events – are already known
6.2.5. Odds have been manipulated by criminal or fraudulent actions
6.2.6. The outcome of the match has been manipulated by criminal or fraudulent actions
6.2.7. The parameters and/or rules of an event have significantly changed
6.2.8. There is evidence of collusion by two or more customers, aimed at guaranteeing a profit
or otherwise defrauding the operator
6.2.9. There is evidence of bets being placed to abuse a bonus opportunity, free bet offer or
similar promotion
6.2.10. There is evidence of automatic systems/bots used to place bets
6.2.11. There is evidence that any individual other than the account holder has used the
account to profit
6.2.12. There is evidence of arbitrage betting
6.3. Related Contingencies. A multiple bet cannot include selections whose outcomes could
affect each other, e.g., Brazil to win World Cup semi-final and Brazil to win the World Cup. Bets
containing such selections will not be accepted. We reserve the right to void any such bets
accepted in error.
6.4. Bets may also be voided in the following scenarios:
6.4.1. Postponed or abandoned events
6.4.2. Events which did not take place
6.4.3. Events not played as listed, e.g., Home and Away teams reversed
6.4.4. Winning selections not offered
6.4.5. Bets accepted with obviously wrong odds. In such cases the operator will use a
consensus of major sportsbook operators to determine when odds have been offered which
were materially different, and obviously wrong, whether due to technical or human error
6.4.6. Bets accepted with incorrect odds due to Live delay
6.4.7. Bets accepted during match actions whose outcome could drastically change the odds,
e.g. bets placed on the market “Next Goal” while a penalty is being taken
6.4.8. Bets accepted based on an incorrect basis e.g. an incorrect current score, statistic or
other relevant data
6.4.9. If one component of a Bet Builder is void, the whole bet will be void
6.4.10. A bet may be made void before or after settlement
7. Ante Post/OutrightAnte-Post/Outright bets are accepted “All in, Run or Not” meaning that bets will be settled as
losers where selections fail to take any part. On occasion we may specify that a market is “Non-
Runner, No Bet”. This means that stakes will be returned on selections which do not take any
part.
8. Results, settlement and payouts
8.1. Results and statistics provided by the official governing body of the relevant competition or
fixture are used to settle bets. Podium presentations, medal ceremonies etc. are considered as
official results. Where statistics from an official source are not available, or there is significant
evidence that the official source is incorrect, we will use independent evidence to make
settlement. Should there be a suspected incorrect result, we reserve the right to delay payout
until an investigation has been completed. Results and statistics on our website are provided by
a third party and are indicative only. Official results or those from sources stated elsewhere in
our rules will take precedence. If for any reason it is impossible to validate the outcome of a
particular market, bets will be void.
8.2. If a result is changed or declared void for any reason by an official governing body after an
event, such change will not affect settlement. The original result will dictate settlement of all
bets and payouts.
8.3. Unless otherwise stated for certain Sports/bet types, where an event is officially postponed
or abandoned, all bets related to that event will remain open if the event takes place and is
completed by midnight (local time) of the day following the scheduled match date. Bets not
completed within this period will be void.
8.4. Bets on abandoned events which are already determined, e.g. Bets on Under/Over 1.5
Goals if a match is abandoned at 1-1, will stand.
8.5. If an event is moved from the venue advertised, bets will still stand as long as the venue has
not been changed from the intended team’
s home arena to their opponent's (or in the case of
international matches, as long as the venue remains in the same country). We reserve the right
to void any bet where we feel that a venue change has a significant impact on the match odds.
8.6. In all cases, including for matches played at neutral venues, the team or player listed on the
left is classified as “home” for settlement purposes.
8.7. Bets containing selections such as, but not limited to, Ball Possession, Shots on Targets,
Rebounds, etc. will be settled in accordance with the definitions used by the official governing
bodies. Any customer complaints based on personal interpretations of such terms will not be
considered.
8.8. We attempt to keep all markets updated, such that potential winning selections for each
market are always offered. We may offer “Other” as a selection which includes all participants
not specifically listed. If an “Other” selection is not offered, we reserve the right to add new
selections/participants at any time after the publication of the initial list, including requests by
customers. Should the team or participant who ultimately wins be unavailable for any reason,
the non-runner reduction may apply.
8.9. In the event of a tie between two or more competitors, Dead Heat rules will apply. In these
cases, the customer’
s bet is divided, with half of the stake applied to the winning selection and
the other half lost. With more than two tied selections, the stake is divided proportionally.8.10. Where a participant is disqualified from taking part in a subsequent phase of an event or
competition, it will be considered that the disqualification took place at the time of the
participant’
s removal from the events. No changes will be applied to previous results.
9. Cash Out
9.1. We offer the opportunity to “Cash Out” bets on certain events. Where available, an offered
value will be attached to an open bet, giving the customer the option to settle all or part of their
bet early, locking in a profit or loss, without having to wait for the event to finish.
9.2. If the Cash Out is successful, a success message will be displayed, a record of the Cash
Out will be available in Transaction History, and funds credited to the account.
9.3. For a full Cash Out, the bet is settled, and any subsequent events have no impact on the
amount returned to the account.
9.4. For a partial Cash Out, part of the bet is settled, and any subsequent events only impact
upon the portion of the bet which remains open.
9.5. Acceptance of a Cash Out is considered a bet and is subject to all rules, regulations,
limitations, and restrictions contained within this document.
9.6. We reserve the right to reverse any Cash Out payout in case of errors or potential errors,
including but not limited to incorrect calculations or pricing.
9.7. Whilst we endeavour to maximise the availability of Cash Out, we cannot guarantee access
to it for all bets at all times. We accept no liability for the unavailability of Cash Out for any
reason.
9.8. Cash Out may be available for bets placed using free bets purely at the discretion of the
operator.
9.9. We reserve the right to suspend or disable Cash Out at any time.
10. Rule 4 Deductions
10.1. In certain instances, it is necessary for a Sportsbook to make a “Rule 4” deduction to
winnings where the withdrawal of one (or more) participant has made it easier for other
participants to win. If such deductions are not made, it would be possible for the customer to
back all selections and guarantee a profit. These deductions typically occur in Horse Racing but
can also apply in other events where a competitor might withdraw, creating an imbalance in the
odds, for example in Golf, Athletics or Swimming.
10.2. Rule 4 deductions are dependent upon the odds of the withdrawn selection. The shorter
the odds on the withdrawn selection, the greater the deduction will be.
Odds Deduction
1.11 or shorter 90%
1.12 - 1.19 85%1.20 - 1.27 80%
1.28 - 1.32 75%
1.33 - 1.43 70%
1.44 - 1.56 65%
1.57 - 1.66 60%
1.67 - 1.82 55%
1.83 - 1.99 50%
2.00 - 2.24 45%
2.25 - 2.59 40%
2.60 - 2.79 35%
2.80 - 3.35 30%
3.40 - 4.15 25%
4.20 - 5.45 20%
5.50 - 6.95 15%
7.00 - 10.95 10%
11.00 - 14.90 5%
15.00 or above No deduction
11. Live Betting
11.1. We reserve the right to void bets at an incorrect price due to delayed live coverage of an
event.
11.2. We reserve the right to suspend live betting due to a loss of transmission or any other
technical issues preventing the accurate display of odds.
11.3. We reserve the right to suspend live betting where any fraudulent activity from customers
and/or participants is suspected. Deliberate late betting is considered fraud and will lead to
confiscation of winnings and possible legal action.
11.4. We accept no liability for display or any other technical errors. We reserve the right to
correct obvious errors, settlement and to make bets void in accordance with our rules.
11.5. All live scores, statistics and other such information is provided in good faith from third
parties. We cannot guarantee that this data is correct and accept no liability for any errors.
Customers are encouraged to make every effort to fully understand the game state before
placing any live bet.
11.6. Accept Odds Changes for live betting. Customers have the option to accept odds changes
for live betting. This is done through “Odds Settings”
. By actively choosing this option, you
ensure that your live bet will be accepted, even in the event of an odds change at the time of
placement. By selecting this option, the user accepts that recorded odds may be higher orlower than those at time of clicking “Place Bet”
. This setting will remain active until the
customer adjusts it themselves. The customer is encouraged to fully understand this
functionality before using it.
Specific Sports Rules
12. 3x3 Basketball
12.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
12.2. All matches include overtime.
12.3. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
13. American Football
13.1. Includes NFL, NCAA College Football, WLAF, CFL and Arena Football.
13.2. Bets will be settled on the official result, including overtime, as declared by the NFL or
other governing body.
13.3. If a game is abandoned before the end of a game (including during overtime played) all
bets will be void, except where a game has been traded in-play and a market has been
unconditionally determined.
Example: First Touchdown Scorer bets will stand if a touchdown has been scored.
13.4. Player match bets: When a market is offered on one player over another player (e.g., Wide
Receiver match bet), both players must be active for bets to stand.
13.5. Where odds for both outright and handicap betting are available, all bets are settled on the
outright price, unless the handicap price has been specifically selected. Overtime counts
except for bets specifically on the results at the end of the second quarter and at the end of the
fourth quarter.
13.6. First Touchdown Scorer bets are accepted “All in, Run or Not”.
13.6.1. The exception to this being any bets placed on “inactive” players will be deemed
void.
13.6.2. A player is considered “inactive” if he is listed as such on NFL.com.
13.7. Bets on players coming under the heading “did not play” are losing bets.
13.8. For markets where there is no price offered for a tie, and the outcome is a “tie” or no
winner can be determined, stakes will be refunded.
13.9. For Outright/Tournament markets, bets will be settled on the official positions at the end
of the final match of the season, or relevant playoff game. Any changes after this stage will not
count for settlement purposes.
13.10. For settlement purposes, Fair Catch Kicks will be settled as Field Goal Attempts.
For Player Prop markets: Any bets on a player listed as “inactive” on NFL.com | Official Site of
the National Football League will be voided. All other bets will stand.14. Athletics
14.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
14.2. All bets will stand, with the exception of any on athletes who fail to participate in any stage
of the competition, including qualifying events.
15. Australian Rules Football
15.1. Regulation time must be completed for bets to stand unless otherwise stated. Bets will be
settled on statistics provided by www.afl.com.au.
15.2. All bets are settled on the regulation time result (including injury time) unless otherwise
stated. Any match ending in a tie/draw after regulation time will have the stake refunded unless
the tie/draw is a selection in the market.
15.3. In the event of any quarter/half markets not being completed, bets will be void unless the
specific market outcome has already been determined.
16. Badminton
16.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
16.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
16.3. Official points deductions will be considered for all undetermined markets. Markets which
have already been determined will not take deductions into account.
17. Baseball
17.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
17.2. If a game is abandoned or postponed before its scheduled start time, all bets will be void
unless the match begins on the same calendar day.
17.3. If a game is abandoned after four and a half innings have been completed but five innings
have not been completed, all bets on the winner market are settled if the home team is winning,
otherwise all bets will be void. Total Runs and Handicap markets will be void.
17.4. If a game is abandoned after five innings have been completed but eight and a half innings
have not been completed, all bets on the winner market are settled as determined by the score
at the end of the last completed innings.
17.5. If a game is abandoned after the game has started, bets will stand if it is restarted from the
same point within 24 hours. For MLB, this is 12 hours. Where not resumed in these timeframes,
any bets placed after the last completed half inning will be void. Total Runs and Handicap
markets will be void.
17.6. All match bets will include extra innings if played, unless otherwise stated.17.7. In games with ‘listed pitchers’, if either listed pitcher does not start the game and throw at
least one pitch, then all bets on the game will be void. It is the client’s responsibility to ensure
they are aware of any relevant pitcher changes. A pitcher is considered to have started a game
once they have thrown the first pitch for their team. A non-pitcher is considered to have started
the game once they have made their first plate appearance.
17.8. When betting on Total Runs (Over/Under) or Run Lines, the game must go to nine innings
(eight and a half if the home team is ahead) to stand.
17.9. In games where a “Mercy Rule” is expressly part of the rules, all Periods are considered to
have been played to completion when a Mercy Rule is invoked.
18. Basketball
18.1. Bets will be settled according to the official result declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored. 3-way markets are
settled at the end of regulation time. Overtime counts for all other markets, including 2nd Half
and 4th Quarter markets, unless otherwise specified. If a game is abandoned for any reason
before the scheduled period of play is complete, all bets will be void except for those markets
which have been unconditionally determined.
18.2. When betting on individual players, i.e. over/under points, the listed player must take the
court at some stage for bets to stand, otherwise they will be void.
18.3. Where odds for both outright and handicap betting are available, all bets are settled on the
outright price, unless the handicap or qualifying price has been specifically selected. We may
also offer betting on the result at half-time. If the game is tied at the end of the second quarter,
i.e. at half-time, then bets will be void, unless the bet was a three-way selection that included
the tie price.
18.4. Where a match ends in a tie and no price has been quoted for the tie, then all Match
Winner bets will be void.
18.5. Conference Winner and Tournament Winner bets will be settled at the end of the play-offs.
Conference rankings at the end of the regular season do not count. For Outright/Tournament
markets, all bets stand regardless of team relocation, name change, or season length.
19. Beach Volleyball
19.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
19.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
19.3. For competitions where matches use a Golden Set to decide which team progresses, the
Golden Set is ignored for settlement purposes.
19.4. If a team retires, bets will be void except for those markets which have been
unconditionally determined.
19.5. Official points deductions will be considered for all undetermined markets. Markets which
have already been determined will not take deductions into account.20. Bowls
20.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
20.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
21. Boxing
21.1. A fight is deemed to have officially started upon the first-round bell being sounded. Bets
will be settled according to the official result as declared by the governing body of the event. Any
subsequent amendments to the official result will be ignored.
21.2. If a fight is postponed and rescheduled to take place by midnight (local time) of the day
following the original scheduled fight date, bets will stand. If the fight does not take place within
this period, bets will be void. However, if the fight is part of a larger competition (e.g., the
Olympic Games), bets will stand providing the fight takes place before the end of the parent
event.
21.3. If one of the contestants is replaced by an alternate fighter, bets on the original bout will
be void.
21.4. If there is a change to the scheduled number of rounds, bets based on the number of
rounds, or referring to a specific round, will be void.
21.5. Total rounds: Where half a round is stated, 1 minute and 30 seconds of the respective
round will define the half which will determine the over/under.
21.6. If a boxer fails to come out for the next round, bets will be settled on his/her opponent
having won the bout in the previous round.
21.7. If a fight is stopped before the scheduled number of rounds has been completed, or if a
boxer is disqualified, bets will be settled on the round in which the fight was stopped.
21.8. If a points decision is awarded before the scheduled number of rounds are completed,
bets will be settled on the round in which the fight was stopped.
21.9. If a boxer withdraws or is disqualified between rounds or fails to answer the bell for a
round, then bets will be settled based on the previous round.
21.10. Bets which nominate ‘to win on points’ will be settled as winners only if the scheduled
number of rounds has been completed.
21.11. If a no-contest is declared, all bets will be made void.
22. Cricket
22.1. Bets will be settled according to the official result as declared by the governing body of
the event. Any subsequent amendments to the official result will be ignored.
22.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.22.3. All bets on a match will be void if the match is officially declared as a “no result”.
22.4. In Play
When we state "team must have had the opportunity to face at least x % of overs" this does not
mean they have to bat or bowl at least that percentage of those overs, but that they had the
opportunity to bat or bowl that percentage of the overs if the match or innings hadn't reached a
natural conclusion (i.e., declaration or reached target) already.
22.5. Match Winner (2-way)
Matches affected by adverse weather will pay on the official match result. If a match is decided
by a Super Over then the result of the Super Over will determine the winner for betting purposes.
Where there is a tie (as determined by the official governing body) bets will be settled according
to the official match result determining the winning side/side to progress. In matches
abandoned, decided by a coin toss or a bowl out all bets will be void. In matches abandoned
due to outside interference (not including inclement weather) all bets will be void unless the
official competition rules determine a winner. In cancelled matches not replayed within 48
hours of the originally scheduled start time all bets will be void. If there is a change of teams
from originally advertised, then all bets will be void. If the official result is a win by forfeit, or
something similar, then all bets on Match Winner will be voided.
22.6. Match Winner (3-way)
Matches affected by adverse weather will pay on the official match result. Where there is a tie
(as determined by the official governing body) this will be settled as a Dead Heat between the
two named sides and NOT as a Draw. In matches abandoned, decided by a coin toss or a bowl
out, where there have been no balls bowled, all bets will be void. In matches abandoned due to
outside interference (not including inclement weather) all bets will be void unless the official
competition rules determine a winner. In cancelled matches not replayed within 48 hours of the
originally scheduled start time all bets will be void. If there is a change of teams from originally
advertised, then all bets will be void. If the official result is a win by forfeit, or something similar,
then all bets on Match Winner will be voided.
22.7. Super Over Winner
Pays on the winner of the Super Over (as determined by the official governing body). Where
there is a tie at the end of any Super Over, where there is provision for another Super Over/s (or
other means as determined by the official governing body, such as the team with the highest
number of boundaries scored) the official result of this will then determine the result for
settlement purposes.
22.8. Match Margin
In Limited Overs matches if the scheduled number of overs is reduced from those scheduled at
the time of placing the bet, then all bets will be void, unless settlement is already determined.
The official result shall be used for settlement purposes.
22.9. Match Tied
Pays on the official match result at the end of the match not including Super Overs, bowl out or
any other means of deciding who should be the winner in the event of a tied match. Must be an
official match result for bets to stand.22.10. Match Handicap
The quoted handicap will be added at the end of the match, not including Super Overs or any
other means of deciding the winner in the event of a tied match. In the event of a match being
reduced from the originally scheduled number of overs then bets will be void.
22.11. Most Fours
For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only fours scored from the bat will count towards the
total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do
not count. In First Class games and Test Matches, only the first innings’ fours will count. If there
is no more play after the bet is struck, then bets are void.
22.12. Most Fours, Handicap
The quoted handicap will be added at the end of the match, not including Super Overs or any
other means of deciding the winner in the event of a tied match. For Limited Overs matches,
bets will be void if it has not been possible to complete at least 80% of the overs scheduled to
be bowled in either innings due to external factors, including bad weather, unless settlement of
the bet has already been determined. In First Class matches that result in a draw, bets will be
void if fewer than 200 overs have been bowled, unless settlement of the bet has already been
determined. Only fours scored from the bat will count towards the total fours. Overthrows, all
run fours and extras do not count. Fours scored in a Super Over do not count. In First Class
games and Test Matches, only the first innings’ fours will count. If there is no more play after the
bet is struck, then bets are void.
22.13. Most Sixes
For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only sixes scored from the bat will count towards the
total sixes. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In
First Class games and Test Matches, only the first innings’ Sixes will count. If there is no more
play after the bet is struck, then bets are void.
22.15. Most Sixes, Handicap
The quoted handicap will be added at the end of the match, not including Super Overs or any
other means of deciding the winner in the event of a tied match. For Limited Overs matches,
bets will be void if it has not been possible to complete at least 80% of the overs scheduled to
be bowled in either innings due to external factors, including bad weather, unless settlement of
the bet has already been determined. In First Class matches that result in a draw, bets will be
void if fewer than 200 overs have been bowled, unless settlement of the bet has already been
determined. Only sixes scored from the bat will count towards the Total Sixes. Overthrows and
extras do not count. Sixes scored in a Super Over do not count. In First Class games and Test
Matches, only the first innings’ Sixes will count. If there is no more play after the bet is struck,then bets are void. Most Run Outs in Limited Overs matches, if either innings is reduced to less
than in% of the originally allotted overs then bets will be void unless settlement has already
been determined. Run Outs in a Super Over do not count. In first class or Test matches the
whole match counts but in the case of a drawn match at least 200 overs must be bowled in the
match unless settlement is already determined. If there is no more play after the bet has been
struck, then those bets will be voided.
22.16. Highest Opening Partnership
Bets will be settled on the score at the fall of the first wicket for each side regardless of any
players retiring hurt. For settlement purposes, a batsman retiring hurt does not count as a
wicket. If a side does not lose a wicket by the end of their allotted overs, then their final score
will be taken for settlement purposes. If there is no more play after a bet is struck, then that bet
will be void. In the event of a tie, where the market is offered as a two-way option only, bets will
be void.
22.17. Highest Opening Partnership, Handicap
Bets will be settled on the score at the fall of the first wicket for each side regardless of any
players retiring hurt, after applying the stated handicap. For settlement purposes, a batsman
retiring hurt does not count as a wicket. If a side does not lose a wicket by the end of their
allotted overs, then their final score will be taken for settlement purposes. If there is no more
play after a bet is struck, then that bet will be void. In the event of tied scores after the handicap
is applied, where the market is offered as a two-way option only, bets will be void.
22.18. Highest Score in First Over
Both sides must bowl their first over in its entirety unless settlement has already been
determined. For Limited Overs matches if the second innings is shortened by more than 20% of
the scheduled overs for any reason after the first over of the first innings has been bowled then
bets will be void. In first class or Test matches the first over of the first innings only counts for
settlement purposes. The score at the end of the over will be taken including extras and penalty
runs. In the event of a tie, where the market is offered as a two-way option only, bets will be void.
22.19. Highest Score in First Over, Handicap
Bets will be settled according to the official scores at the end of the First Over, after applying the
stated handicap. Both sides must bowl their first over in its entirety unless settlement has
already been determined. For Limited Overs matches if the second innings is shortened by more
than 20% of the scheduled overs for any reason after the first over of the first innings has been
bowled then bets will be void. In first class or Test matches the first over of the first innings only
counts for settlement purposes. The score at the end of the over will be taken including extras
and penalty runs. In the event of tied scores after the handicap is applied, where the market is
offered as a two-way option only, bets will be void.
22.20. Highest Score in First Session
Both sides must bowl the relevant number of overs in their entirety unless settlement has
already been determined. For Limited Overs matches if the second innings is shortened by more
than 20% of the scheduled overs for any reason after the named session of the first innings has
been bowled then bets will be void. In first class or Test matches the first session of the firstinnings only counts for settlement purposes. The score at the end of the over will be taken
including extras and penalty runs.
22.21. Highest Score in First Session, Handicap
Bets will be settled on the scores at the end of the designated number of overs, after applying
the stated handicap. Both sides must bowl the relevant number of overs in their entirety unless
settlement has already been determined. For Limited Overs matches if the second innings is
shortened by more than 20% of the scheduled overs, for any reason after the named session of
the first innings has been bowled then bets will be void. In first class or Test matches the first
over of the first innings only counts for settlement purposes. The score at the end of the over will
be taken including extras and penalty runs.
22.22. Match Total Runs
Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined, or the match has reached its natural conclusion without either innings being
shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not
count. In first class or Test matches the whole match counts but in the case of a drawn match at
least 200 overs must be bowled in the match.
22.23. Match Total Runs, Odd or Even
Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined, or the match has reached its natural conclusion without either innings being
shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not
count. In first class or Test matches the whole match counts but in the case of a drawn match at
least 200 overs must be bowled in the match.
22.24. Match Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In
Limited Overs matches at least 80% of the originally allotted overs in each innings must be
bowled unless settlement is already determined. Fours scored in a Super Over do not count.
This market is for Limited Overs matches only.
22.25. Match Fours, Odd or Even
Settled on whether the total boundary fours are odd or even. Boundary fours scored from the
bat only to count - overthrows, all run fours and extras do not. In Limited Overs matches at least
80% of the originally allotted overs in each innings must be bowled unless settlement is already
determined. Fours scored in a Super Over do not count. This market is for Limited Overs
matches only.
22.26. Match Sixes
Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited
Overs matches at least 80% of the originally allotted overs in each innings must be bowled
unless settlement is already determined. Sixes scored in a Super Over do not count. This market
is for Limited Overs matches only.
22.27. Match Sixes, Odd or EvenSettled on whether the total boundary sixes are odd or even. Boundary sixes scored from the bat
only to count - overthrows and extras do not. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined. Sixes scored in a Super Over do not count. This market is for Limited Overs
matches only. Match Wickets In Limited Overs matches at least 80% of the originally allotted
overs in each innings must be bowled unless settlement is already determined or the match has
reached its natural conclusion without either innings being shortened to less than 80% of the
originally allotted overs. Wickets that fall in a Super Over do not count. In first class or Test
matches the whole match counts but in the case of a drawn match at least 200 overs must be
bowled in the match unless settlement is already determined.
22.28. Match Extras
Wides, No balls, Byes, and Leg Byes all to count. Penalty Runs do not count as Extras for the
purposes of this market. Where there are runs off the bat and an extra is bowled in the same
delivery the runs off the bat do not count towards the extras tally. In Limited Overs matches at
least 80% of the originally allotted overs in each innings must be bowled unless settlement is
already determined. Extras in a Super Over do not count. In first class or Test matches the whole
match counts but in the case of a drawn match at least 200 overs must be bowled in the match
unless settlement is already determined. If there is no more play after the bet has been struck,
then those bets will be voided.
22.29. Match Extras, Odd or Even
Settled on whether the number of Extras in the match is Odd or Even. Wides, No balls, Byes, Leg
Byes and Penalty Runs all to count. Where there are runs off the bat and an extra is bowled in
the same delivery the runs off the bat do not count towards the extras tally. In Limited Overs
matches at least 80% of the originally allotted overs in each innings must be bowled unless
settlement is already determined. Extras in a Super Over do not count. In first class or Test
matches the whole match counts but in the case of a drawn match at least 200 overs must be
bowled in the match. If there is no more play after the bet has been struck, then those bets will
be voided.
22.30. Match Run Outs
In Limited Overs matches, if either innings is reduced to less than 80% of the originally allotted
overs then bets will be void unless settlement has already been determined. Run Outs in a
Super Over do not count. In first class or Test matches the whole match counts but in the case
of a drawn match at least 200 overs must be bowled in the match unless settlement is already
determined. If there is no more play after the bet has been struck, then those bets will be
voided.
22.31. Match Run Outs, Odd or Even
Settled on whether the total number of Run Outs in the match or Odd or Even. In Limited Overs
matches, if either innings is reduced to less than 80% of the originally allotted overs then bets
will be void unless settlement has already been determined. Run Outs in a Super Over do not
count. In first class or Test matches the whole match counts but in the case of a drawn match at
least 200 overs must be bowled in the match unless settlement is already determined. If there is
no more play after the bet has been struck, then those bets will be voided.
22.32. Match Winning OverIf the match is reduced in any way, from when bets are struck, this market shall be void. If any
delivery has been bowled, including illegal attempts such as a wide ball, then the over shall be
deemed to have started and shall count for settlement purposes.
22.33. Match Winning Session
Settled on the when the match finishes according to the official scorecard. If any delivery has
been bowled, including illegal attempts such as a wide ball, then the session shall be deemed
to have started and shall count for settlement purposes.
22.33.1. Last Action in Match
[Rule to follow]
22.33.2. Highest Individual Score in Match
[Rule to follow]
22.33.3. Team of Top Batter
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
available to be bowled to each team unless settlement is already determined. Runs in a Super
Over do not count. In first class or Test matches only runs in the first innings count. If the leading
runscorer from each team end on the same number of runs then this shall be settled as a tie.
22.34. Team of Top Bowler
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
available to be to each team bowled unless settlement is already determined. Wickets in a
Super Over do not count. In first class or Test matches only wickets in the first innings count. If
the leading wicket takers for each team end on the same number of wickets, this will be settled
as a Tie. If there are no wickets assigned to any bowlers, this market will be void.
22.35. Match Dots
For the purposes of this market, a dot ball is defined as a legal delivery from which no runs are
of any kind are scored. Wickets do not count as a dot ball. In Limited Overs matches, if either
innings is reduced to less than 80% of the originally allotted overs then bets will be void unless
settlement has already been determined. Dot balls in a Super Over do not count. In first class or
Test matches the whole match counts but in the case of a drawn match at least 200 overs must
be bowled in the match unless settlement is already determined. If there is no more play after
the bet has been struck, then those bets will be voided.
22.36. Match Dots, Odd or Even
Settled on whether the number of dot balls in the match is Odd or Even. For the purposes of this
market, a dot ball is defined as a legal delivery from which no runs are of any kind are scored.
Wickets do not count as a dot ball. In Limited Overs matches, if either innings is reduced to less
than 80% of the originally allotted overs then bets will be void unless settlement has already
been determined. Dot balls in a Super Over do not count. In first class or Test matches the
whole match counts but in the case of a drawn match at least 200 overs must be bowled in the
match unless settlement is already determined. If there is no more play after the bet has been
struck, then those bets will be voided.22.37. Innings Runs
For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck
must be bowled, unless settlement is already determined, or bets will be void. For First Class or
Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or
declares. Extras and Penalty runs will be included in the final total for settlement purposes if
attributed at the time before the end of the innings but not if added retrospectively. In the case
of curtailed innings any bets placed after the final delivery of the curtailed innings has been
bowled will be void.
22.38. Innings Runs, Bracket
For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck
must be bowled, unless settlement is already determined, or bets will be void. For First Class or
Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or
declares. Extras and Penalty runs will be included in the final total for settlement purposes if
attributed at the time before the end of the innings but not if added retrospectively. In the case
of curtailed innings any bets placed after the final delivery of the curtailed innings has been
bowled will be void.
22.39. Innings Runs Ladder
For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck
must be bowled, unless settlement is already determined, or bets will be void. For First Class or
Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or
declares. Extras and Penalty runs will be included in the final total for settlement purposes if
attributed at the time before the end of the innings but not if added retrospectively. In the case
of curtailed innings any bets placed after the final delivery of the curtailed innings has been
bowled will be void.
22.40. Innings Runs, Odd or Even
Settled on whether the score at the end of the innings is Odd or Even. For Limited Overs
matches, at least 80% of the overs scheduled when the bets were struck must be bowled,
unless settlement is already determined, or bets will be void. For First Class or Test Matches at
least 60 overs must be bowled in the innings unless the named team is all out or declares.
Extras will be included in the final total for settlement purposes. Penalty runs will be included in
the final total for settlement purposes if attributed at the time before the end of the innings but
not if added retrospectively. In the case of curtailed innings any bets placed after the final
delivery of the curtailed innings has been bowled will be void.
22.41. Innings Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In
Limited Overs matches at least 80% of the overs scheduled when the bets were struck must be
bowled unless settlement is already determined. Fours scored in a Super Over do not count. In
first class or Test matches at least 60 overs must be bowled in the innings unless team is all out
or declares. If the innings is reduced to below these thresholds after the bet is placed, then the
bet will be void unless the settlement has already been determined.
22.42. Innings Fours, Odd or EvenAt least 80% of the overs scheduled in the relevant innings when the bets were struck must be
bowled or bets will be void, unless team is all out or match result has already been determined.
Only the named innings to count towards the total - Super Overs do not count. Only boundary
Fours accredited to an individual batsman to count towards the total. In the case of curtailed
innings any bets placed after the final delivery of the curtailed innings has been bowled will be
void.
22.43. Innings Sixes
Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited
Overs matches at least 80% of the overs scheduled when the bets were struck must be bowled
unless settlement is already determined. Sixes scored in a Super Over do not count. In first
class or Test matches at least 60 overs must be bowled in the innings unless team is all out or
declares. If the innings is reduced to below these thresholds after the bet is placed, then the bet
will be void unless the settlement has already been determined. Innings Wickets In Limited
Overs matches at least 80% of the originally allotted overs must be bowled unless settlement is
already determined. Wickets in a Super Over do not count. In first class or Test matches at least
60 overs must be bowled in the innings unless team is all out or declares.
22.44. Innings Extras
Includes wides, no balls, byes and leg byes - Penalty Runs do not count. For no balls any extra
runs scored from the delivery do not count. In Limited Overs matches at least 80% of the
originally allotted overs must be bowled unless settlement is already determined. Extras in a
Super Over do not count. In first class or Test matches at least 60 overs must be bowled in the
innings unless team is all out or declares.
22.45. Innings Run Outs
In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless
settlement is already determined. Run Outs in a Super Over do not count. In first class or Test
matches at least 60 overs must be bowled in the innings unless team is all out or declares.
22.46. Top Batsman in-play
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. Players must be in the starting XI, or come on as a
concussion replacement, or bets on that selection will be voided. Players need not bat for bets
on that selection to stand. In the case of two or more batsmen winning with the same total the
winner shall be the one who has faced the fewest deliveries, if that is the same the winner shall
be who has hit the most boundaries, if there is still no clear winner then bets will be void. For
First Class or Test Matches bets stand for the 1st innings of the match only, unless expressly
stated and a minimum of 60 overs must be bowled in the innings unless the team is all out or
declares.
22.47. Top Bowler in-play
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. Players need not bowl for bets on that selection to
stand. If the leading wicket takers for the innings end on the same number of wickets, thenwhichever bowler with the most wickets concedes the fewest runs will be deemed the winner, if
there still isn't a clear winner then the bowler who bowls the most dot balls will be deemed the
winner, otherwise bets will be void. If there are no wickets assigned to any bowlers, this market
will be void. For First Class or Test Matches bets stand for the 1st innings of the match only,
unless expressly stated and a minimum of 60 overs must be bowled in the innings unless the
team is all out or declares.
22.48. Over 0.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.49. Over 1.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.50. Over 3.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.51. Over 0.5 Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.52. Over 1.5 Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market resultwill be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.53. Over 3.5 Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.54. Score after Ball x
Bets will be settled on the score once the named Ball has been legally bowled and completed.
Ball must be legally bowled and completed for bets to stand. Exact Runs off Ball x All runs
accredited to that ball count, the ball must be a legal and completed. Any illegal deliveries
(wides and no balls) will not be counted as balls for the purpose of this market. For example,
even if there are two wides bowled in that over, there will still only be 6 legal ball bowled in the
over. For clarity if the named ball is a wide and then followed by a boundary four, then the
market result will be settled as 5. The ball must be legally bowled for bets to stand. If the named
ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for example if
the ball is a no ball and then followed by a six off the free hit then the market result will be 7. In
the event of an abandoned match bets will be void unless settlement has already been
determined.
22.55. Exact Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8 de-
liveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will be
two separate delivery markets, the first being resulted as 1 and the second as 4. In the event a
delivery does not take place for whatever reason bets on that delivery will be void.
22.56. Runs in Over x
The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches
its target within the Over, unless the result of this market is already determined. Extras and
Penalty Runs will count only where they are accredited to a particular delivery within that Over.
22.56.1. Runs in Over x, Odd Even
Bets are settled on whether the number of runs in the named over is Odd or Even. The Over in its
entirety must be bowled unless the batting team is All Out, Declares or reaches its target within
the Over. Extras and Penalty Runs will count only where they are accredited to a particular
delivery within that Over.
22.57. Score at End of Over xBets will be settled on the score once the named Over has been legally completed. The Over
must be completed unless the batting team is All Out, Declares or reaches its target within the
Over, unless the result of this market is already determined. Extras and Penalty Runs will count
only where they are accredited to a particular delivery within that over.
22.58. Score at End of Over, Odd or Even
Bets are settled on whether the innings score is Odd or Even at the end of the named Over. The
Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches its
target within the Over. Extras and Penalty Runs will count only where they are accredited to a
particular delivery within that Over.
22.59. Runs in Over x Bracket
The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches
its target within the Over, unless the result of this market is already determined. Extras and
Penalty Runs will count only where they are accredited to a particular delivery within that Over.
22.60. Boundary Four in Over x
Fours accredited to batsmen only to count. Byes, Leg byes or Wides do not count. Fours hit from
a No Ball will count if the Four is accredited to the batsman. The Over in its entirety must be
bowled unless
the batting team is All Out, Declares or reaches its target within the Over, unless the result is
already determined. Overthrows do not count towards the batsman and so do not count for the
purposes of this market.
22.61. Boundary Six in Over x
Sixes hit by a batsman only to count. The Over in its entirety must be bowled unless the batting
team is All Out, Declares or reaches its target within the Over, unless the result of this market is
already determined. If a total of Six runs is scored from an individual delivery in the Over but this
is not a Six hit by a batsman this does not count for the purposes of this market.
22.62. Wicket in Over x
The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches
its target within the Over, unless the result of this market is already determined.
22.63. An Extra in Over x
The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches
its target within the Over, unless the result of this market is already determined. Wides, byes,
leg-byes, no balls, and penalty runs count as extras.
22.64. Exact Runs Scored off Over x
The Over in its entirety must be bowled. If the innings is reduced by more than 25% of the
scheduled overs at the time of the bet being struck, then all bets will be void.
22.65. Runs in Session x
The specified numbers of Overs must be bowled in their entirety unless settlement is already
determined, or bets will be void. If the innings reaches a natural conclusion within the specifiednumber of Overs (team is all out or target reached) then bets will stand and settled at the final
innings score. Extras and Penalty runs accrued will be included in the final total for settlement
purposes if officially attributed to the total at the time, but not if added retrospectively. In the
event of an abandoned match bets will be void unless settlement has already been determined.
22.66. Runs in Session x, Odd Even
Bets are settled on whether the Team Score is Odd or Even at the end of the specified number of
Overs. The specified numbers of Overs must be bowled in their entirety unless settlement is
already determined, or bets will be void. If the innings reaches a natural conclusion within the
specified number of Overs (team is all out or target reached) then bets will stand and settled at
the final innings score. Extras and Penalty runs accrued will be included in the final total for
settlement purposes if officially attributed to the total at the time, but not if added
retrospectively.
22.67. Runs in Session x Bracket
The specified numbers of Overs must be bowled in their entirety unless settlement is already
determined, or bets will be void. If the innings reaches a natural conclusion within the specified
number of Overs (team is all out or target reached) then bets will stand. Extras and Penalty runs
accrued will be included in the final total for settlement purposes if officially attributed to the
total at the time, but not if added retrospectively. In the event of an abandoned match bets will
be void unless settlement has already been determined.
22.68. Fall of x Wicket
The Team score at the fall of the named wicket will be taken for settlement purposes. If a
batsman retires hurt, and is replaced by a different player, this will not count as a wicket and the
market will not be settled until a wicket has fallen. If the innings reaches a natural conclusion
(Declaration or reaches target) then the final innings score will be deemed the result for
settlement purposes, but it must be possible for the team to have surpassed offered lines or
these bets will be void. Any bets placed where no further play takes place after the placement of
that bet, for whatever reason, shall be void. If an innings is curtailed due to the intervention of
rain, then bets placed prior to the curtailment shall be settled if already determined (the total
has been passed already) or voided if not already determined, should there be no further play.
Extras and Penalty Runs will be included. In the event of an abandoned match bets will be void
unless settlement has already been determined.
22.69. Fall of x Wicket, Odd Even
The Team score at the fall of the named wicket will be taken for settlement purposes. If a
batsman retires hurt, and is replaced by a different player, the market will still be settled on the
score at the fall of that wicket. If the innings reaches a natural conclusion (Declaration or
reaches target) then the final innings score will be deemed the result for settlement purposes.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. If an innings is curtailed due to the intervention of rain, then bets placed
prior to the curtailment shall be settled at the final Team Score, should there be no further play.
Extras and Penalty Runs will be included.
22.70. Next Man OutBoth named batsmen need to be at the crease when one player is dismissed for bets to stand. If
one batsman retires (hurt or not out) then bets for this market will be voided and a new market
formed. If no further wicket falls for whatever reason, then bets shall be void.
22.71. Method of Dismissal, 6-Way
Methods of dismissal only include: Bowled, Caught, LBW, Run Out, Stumped, Obstructing the
Field, Hit the Ball Twice, Hit Wicket and Timed Out. If a batsman Retires this does not count as a
dismissal for settlement purposes. Market will be settled on the dismissal method for the
specified wicket number, regardless of whether the players are different due to retirements or
otherwise. If the innings ends with the named wicket not falling, then all bets will be void. The
options for betting purposes will be Caught, Bowled, LBW, Run Out, Stumped and Other. In
some matches we will not quote 'Other' in the 6 way market - where other is not quoted then
bets will be voided if the wicket is not by the method of Caught, Bowled, LBW, Run Out or
Stumped.
22.72. Method of Dismissal, 2-Way
Settled on whether the Wicket is Caught or Not Caught. If a batsman Retires this does not count
as a dismissal for settlement purposes. Market will be settled on the dismissal method for the
specified wicket number, regardless of whether the players are different due to retirements or
otherwise. If the innings ends with the named wicket not falling, then all bets will be void.
22.73. Balls at Fall of x Wicket
How many balls faced by the named Wicket - the official scorecard will be used for settlement
purposes. Only legally completed Balls to count. If a batsman retires hurt, and is replaced by a
different player, this will not count as a wicket and the market will not be settled until a wicket
has fallen. If the innings reaches a natural conclusion (Declaration or reaches target) then the
final innings score (in terms of Balls faced) will be deemed the result for settlement purposes,
but it must be possible for the team to have surpassed quotes traded on or these bets will be
void. Any bets placed where no further play takes place after the placement of that bet, for
whatever reason, shall be void. If an innings is curtailed due to the intervention of rain, then bets
placed prior to the curtailment shall be settled if already determined (the total has been passed
already) or voided if not already determined, should there be no further play.
22.74. Batsman Runs
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. If the batsman retires hurt and does not return to the crease, the market
will be settled with the players score at the time of their retirement. Should the player return to
the crease, any additional runs scored will be added to their score for settlement purposes. If in
the event of a player being replaced by a concussion substitute, that players market will be
settled at their final score if they have batted and voided if they have not batted, and a new
market will be created for the replacement player. Any bets placed after the batsman has faced
their final ball will be void. In-Play a batsman must be at the crease when a ball is bowled for
bets to stand. Pre-Match bets will stand regardless of whether the batsman is at the crease
when a ball is bowled, as long as the team had the opportunity to face at least 80% of the
allocated overs at the time the bet was struck.22.75. Batsman Runs, Odd Even
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. If the batsman retires hurt and does not return to the crease, the market
will be settled with the players score at the time of their retirement. Should the player return to
the crease, any additional runs scored will be added to their score for settlement purposes. If in
the event of a player being replaced by a concussion substitute, that players market will be
settled at their final score if they have batted and voided if they have not batted, and a new
market will be created for the replacement player. Any bets placed after the batsman has faced
their final ball will be void. In-Play a batsman must be at the crease when a ball is bowled for
bets to stand. Pre-Match bets will stand regardless of whether the batsman is at the crease
when a ball is bowled, as long as the team had the opportunity to face at least 80% of the
allocated overs at the time the bet was struck.
22.76. Batsman Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not.
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In- Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck.
22.77. Batsman Sixes
Boundary sixes scored from the bat only to count the 6 must be credited to a batsman. For
Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck. Batsman Deliveries Bets will be settled according to how many
balls are faced by the batsman according to the official score. For Limited Overs matches bets
will be void if the innings is reduced by more than 20% from the scheduled overs at the time of
the bet being struck, unless settlement is already determined. Any bets placed where no further
play takes place after the placement of that bet, for whatever reason, shall be void. If a batsman
retires hurt the market will settle on the number of Balls officially faced at the completion of the
innings. In-Play a batsman must be at the crease when a ball is bowled for bets to stand. Pre-
Match bets will stand regardless of whether the batsman is at the crease when a ball is bowled,
as long as the team had the opportunity to face at least 80% of the allocated overs at the time
the bet was struck, and the player was selected in the starting XI.
22.78. Batsman Ladder
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck, and the player was selected in the starting XI.
22.79. Wicket Jinx
The named ball must be bowled, or all bets will be void. Any wicket credited to that named ball
will count, retired outs and timed outs will not. For example, if the over started wide, wicket,
wide, dot ball, then there will have been a wicket on the first legal ball of the over but NOT the
second legal ball of the over.
22.80. Boundary Bingo
All named balls in the over must be bowled or bets will be void. For the purposes of this market
only boundaries scored off the bat will count – overthrows, all run fours and extras do not. The
named ball must be legal and completed, and a boundary must be scored from that ball to
count as a winner for settlement purposes. If there were extra deliveries, for example wide then
4, credited to that ball it would count as a winner providing there was a boundary hit off the bat
during the bowling of that legal ball.
22.81. Single Bingo
All named balls in the over must be bowled or bets will be void. For the purposes of this market
a single is defined as a legal delivery from which 1 run is scored off the bat and credited to the
batsman, extras do not count. The named ball must be legal and completed. If there is a wide
and then a single, then this ball will not be counted as a single as two runs would be credited to
that ball. If there was a wide and then a dot this ball would not be counted as a single as the 1
run was not scored off the bat and credited to the batsman.
22.82. Dot Bingo
All named balls in the over must be bowled or bets will be void. For the purposes of this market
a dot is defined as a legal delivery from which no runs are scored, including extras. The named
ball must be legal and completed. If there is a wide and then a dot, then this ball will not be
counted as a dot as one run would be credited to that ball. Next Over Mayhem The over in its
entirety must be bowled unless the Batting team is All Out, declares, or reaches its target within
the over. Settled on the basis of 1 point per run scored in the over, a bonus 2 points per
boundary scored in the over, and 10 points for every wicket falling in the over.
22.83. Next Over Booster
The over in its entirety must be bowled unless the Batting team is All Out, declares, or reaches
its target within the over. Settled on the basis of 1 point per run scored in the over multiplied by
the number of runs scored from the last ball of the over. If the scheduled last ball of the over is
not bowled due to the batting team being All out, declaring, or reaching its target before that
ball, then the last bowl bowled will be considered the ‘last ball of the over’ for settlement
purposes. If the scheduled final ball of the over is not bowled for any other reason, then all bets
will be void.
22.84. Next Over LotteryThe over in its entirety must be bowled unless the Batting team is All Out, declares, or reaches
its target within the over. Settled on the runs achieved from each of the 6 legal balls in the over,
for example if there are two Wides and then a single then there are three runs scored from that
ball.
22.85. Clean Sweep
For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck
must be bowled, unless settlement is already determined, or bets will be void. For First Class or
Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or
declares. Named selection must have the Highest Opening Partnership, Highest First Over
score, hit the most Fours and hit the most Sixes for bet to win, if any are a tie or do not win then
bet will be a loser.
22.86. Captain Fantastic
Settled on whether the named captain wins the toss AND is top runscorer in their first innings.
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. The Captain need not bat. In the case of two or more
batsmen winning with the same total the winner shall be the one who has faced the fewest
deliveries, if that is the same the winner shall be who has hit the most boundaries, if there is still
no clear winner then bets will be void. For First Class or Test Matches bets stand for the 1st
innings of the match only, unless expressly stated and a minimum of 60 overs must be bowled in
the innings unless the team is all out or declares.
22.87. Toss Win Double
Selection must win the toss AND the match. Matches affected by adverse weather will pay on
the official match result according to competition rules, however, if the result is determined by a
Super Over, Bowl Out, Coin Toss, or something similar, then all bets will be void. Where there is
a tie (as determined by the official governing body) bets will be void. In matches abandoned due
to outside interference (not including inclement weather) all bets will be void unless the official
competition rules determine a winner (not including Super Over, Bowl Out, Coin Toss etc.) In
cancelled matches not replayed within 36 hours of the originally scheduled start time all bets
will be void. If there is a change of teams from originally advertised, then all bets will be void.
22.88. Toss/Ball 1 Double
Selection must win the toss AND score 1 run or more from the first legal ball of the over. Ball
must be legally bowled unless settlement is already determined.
22.89. Team/Run Double
Both teams must score MORE than the named total. For Limited Overs matches, at least 80% of
the overs scheduled when the bets were struck must be available to be bowled in both innings,
unless settlement is already determined, or bets will be void. If either innings is reduced, for
whatever reason, to less than this amount then all bets will be void. For First Class or Test
Matches at least 60 overs must be bowled in each innings unless the named team is all out or
declares.
22.90. Delivery OutcomeThe named delivery must be bowled for bets will stand. There can be more than six deliveries
bowled in an over if wides or no balls or bowled. Bets will be settled only on that specific
delivery, for example in the following over: wide, wide, dot, one, four, wicket, two, three – the dot
ball is the THIRD delivery of the over, even though it is the first legal ball bowled. For the
purposes of this market, we settle on the specific delivery. Where there are two possible
outcomes from the same delivery the winner will be decided based on the following hierarchy –
1.Wicket 2.No ball 3.Wide 4.Bye/Leg Bye 5.Runs (including dot ball). So in the case of a no ball
that also gets hit for four runs, only No Ball would be considered the winner. Or a delivery with
two runs but also a Run Out will be settled as a Wicket.
22.91. First Match Over
The over must be bowled in its entirety unless settlement has already been determined. For
Limited Overs matches if the first innings is shortened to fewer than 80% of the originally
scheduled overs, for any reason, then bets will be void. In first class or Test matches the first
over of the first innings only counts for settlement purposes. The score at the end of the over will
be taken including extras and penalty runs.
22.92. First Boundary
Must be a boundary scored from the bat or bets will be void. Boundaries accredited to batsmen
only to count. Byes, Leg byes or Wides do not count. Boundaries hit from a No Ball will count if
the boundary is accredited to the batsman. It does not matter if the match is reduced in any way
at all, if there is a boundary scored in the match then market will be settled.
22.93. Fifty in Match
For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled
overs then bets will be void, unless settlement is already determined. In Test and First Class
Matches that are drawn at least 200 overs must be bowled in the game.
22.94. Century In Match
For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled
overs then bets will be void, unless settlement is already determined. In Test and First Class
Matches that are drawn at least 200 overs must be bowled in the game.
22.95. Total Maidens
This is a Limited Overs market only. If the match is reduced to fewer than 80% of the
originally scheduled overs, then bets will be void.
22.96. Pre-Match Markets
In the event of a delayed match, the match must be played within 36 hours of the original start
time, or all pre-match bets will be void.
22.97. Match Winner (2-way)
Matches affected by adverse weather will pay on the official match result. If a match is decided
by a Super Over then the result of the Super Over will determine the winner for betting purposes.
Where there is a tie (as determined by the official governing body) bets will be settled according
to the official match result determining the winning side/side to progress. In matches
abandoned, decided by a coin toss or a bowl out all bets will be void. In matches abandoneddue to outside interference (not including inclement weather) all bets will be void unless the
official competition rules determine a winner. In cancelled matches not replayed within 48
hours of the originally scheduled start time all bets will be void. If there is a change of teams
from originally advertised, then all bets will be void. If the official result is a win by forfeit, or
something similar, then all bets on Match Winner will be voided.
22.98. Match Winner (3-way)
Matches affected by adverse weather will pay on the official match result. Where there is a tie
(as determined by the official governing body) this will be settled as a Dead Heat between the
two named sides and NOT as a Draw. In matches abandoned, decided by a coin toss or a bowl
out all bets will be void. In matches abandoned due to outside interference (not including
inclement weather) all bets will be void unless the official competition rules determine a winner.
In cancelled matches not replayed within 48 hours of the originally scheduled start time all bets
will be void. If there is a change of teams from originally advertised, then all bets will be void. If
the official result is a win by forfeit, or something similar, then all bets on Match Winner will be
voided.
22.99. Match Tied
Pays on the official match result at the end of the match not including Super Overs, bowl out or
any other means of deciding who should be the winner in the event of a tied match. Must be an
official match result for bets to stand.
22.100. Match Handicap
The quoted handicap will be added at the end of the match, not including Super Overs or any
other means of deciding the winner in the event of a tied match. In the event of a match being
reduced from the originally scheduled number of overs then bets will be void.
22.101. Most Fours
For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only fours scored from the bat will count towards the
total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do
not count. In First Class games and Test Matches, only the first innings fours will count. If there
is no more play after the bet is struck, then bets are void.
22.102. Most Fours, Handicap
For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only fours scored from the bat will count towards the
total fours. Overthrows, all run fours and extras do not count. Fours scored in a Super Over do
not count. In First Class games and Test Matches, only the first innings fours will count. If there
is no more play after the bet is struck, then bets are void.
22.103. Most SixesFor Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only sixes scored from the bat will count towards the
total fours. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In
First Class games and Test Matches, only the first innings Sixes will count. If there is no more
play after the bet is struck, then bets are void.
22.104. Most Sixes, Handicap
For Limited Overs matches, bets will be void if it has not been possible to complete at least 80%
of the overs scheduled to be bowled in either innings due to external factors, including bad
weather, unless settlement of the bet has already been determined. In First Class matches that
result in a draw, bets will be void if fewer than 200 overs have been bowled, unless settlement of
the bet has already been determined. Only sixes scored from the bat will count towards the
Total Sixes. Overthrows and extras do not count. Sixes scored in a Super Over do not count. In
First Class games and Test Matches, only the first innings Sixes will count. If there is no more
play after the bet is struck, then bets are void.
22.105. Most Run Outs
In Limited Overs matches, if either innings is reduced to less than 80% of the originally allotted
overs then bets will be void unless settlement has already been determined. Run Outs in a
Super Over do not count. In first class or Test matches the whole match counts but in the case
of a drawn match at least 200 overs must be bowled in the match unless settlement is already
determined. If there is no more play after the bet has been struck, then those bets will be
voided.
22.106. Highest Opening Partnership
Bets will be settled on the score at the fall of the first wicket for each side regardless of any
players retiring hurt. For settlement purposes, a batsman retiring hurt does not count as a
wicket. If a side does not lose a wicket by the end of their allotted overs, then their final score
will be taken for settlement purposes. If there is no more play after a bet is struck, then that bet
will be void.
22.107. Highest Opening Partnership, Handicap
Bets will be settled on the score at the fall of the first wicket for each side regardless of any
players retiring hurt, after applying the stated handicap. If a side does not lose a wicket by the
end of their allotted overs, then their final score will be taken for settlement purposes. If there is
no more play after a bet is struck, then that bet will be void.
22.108. Highest Score in First Over
Both sides must bowl their first over in its entirety unless settlement has already been
determined. For Limited Overs matches if the second innings is shortened for any reason after
the first over of the first innings has been bowled then bets will be void. In first class or Test
matches the first over of the first innings only counts for settlement purposes. The score at the
end of the over will be taken including extras and penalty runs.
22.109. Highest Score in First Over, HandicapBets will be settled according to the official scores at the end of the First Over, after applying the
stated handicap. Both sides must bowl their first over in its entirety unless settlement has
already been determined. For Limited Overs matches if the second innings is shortened for any
reason after the first over of the first innings has been bowled then bets will be void. In first class
or Test matches the first over of the first innings only counts for settlement purposes. The score
at the end of the over will be taken including extras and penalty runs.
22.110. Highest Score in x Overs
Both sides must bowl the relevant number of overs in their entirety unless settlement has
already been determined. For Limited Overs matches if the second innings is shortened for any
reason after the first over of the first innings has been bowled then bets will be void. In first class
or Test matches the first over of the first innings only counts for settlement purposes. The score
at the end of the over will be taken including extras and penalty runs.
22.111. Highest Score in x Overs, Handicap
Bets will be settled on the scores at the end of the designated number of overs, after applying
the stated handicap. Both sides must bowl the relevant number of overs in their entirety unless
settlement has already been determined. For Limited Overs matches if the second innings is
shortened for any reason after the first over of the first innings has been bowled then bets will be
void. In first class or Test matches the first over of the first innings only counts for settlement
purposes. The score at the end of the over will be taken including extras and penalty runs.
22.112. Match Total Runs
Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined, or the match has reached its natural conclusion without either innings being
shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not
count. In first class or Test matches the whole match counts but in the case of a drawn match at
least 200 overs must be bowled in the match.
22.113. Match Total runs, Odd or Even
Settled on the total runs scored in the match. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined, or the match has reached its natural conclusion without either innings being
shortened to less than 80% of the originally allotted overs. Runs scored in a Super Over do not
count. In first class or Test matches the whole match counts but in the case of a drawn match at
least 200 overs must be bowled in the match.
22.114. Match Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In
Limited Overs matches at least 80% of the originally allotted overs in each innings must be
bowled unless settlement is already determined. Fours scored in a Super Over do not count. In
first class or Test matches the whole match counts but in the case of a drawn match at least 200
overs must be bowled in the match.
22.115. Match Fours, Odd or EvenSettled on whether the total boundary fours are odd or even. Boundary fours scored from the
bat only to count - overthrows, all run fours and extras do not. In Limited Overs matches at least
80% of the originally allotted overs in each innings must be bowled unless settlement is already
determined. Fours scored in a Super Over do not count. This market is for Limited Overs
matches only.
22.116. Match Sixes
Boundary sixes scored from the bat only to count - overthrows and extras do not. In Limited
Overs matches at least 80% of the originally allotted overs in each innings must be bowled
unless settlement is already determined. Sixes scored in a Super Over do not count. In first
class or Test matches the whole match counts but in the case of a drawn match at least 200
overs must be bowled in the match.
22.117. Match Sixes, Odd or Even
Settled on whether the total boundary sixes are odd or even. Boundary sixes scored from the bat
only to count - overthrows and extras do not. In Limited Overs matches at least 80% of the
originally allotted overs in each innings must be bowled unless settlement is already
determined. Sixes scored in a Super Over do not count. This market is for Limited Overs
matches only.
22.118. Match Wickets
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
bowled unless settlement is already determined, or the match has reached its natural
conclusion without either innings being shortened to less than 80% of the originally allotted
overs. Wickets that fall in a Super Over do not count. In first class or Test matches the whole
match counts but in the case of a drawn match at least 200 overs must be bowled in the match
unless settlement is already determined.
22.119. Match Extras
Wides, No balls, Byes, Leg Byes and Penalty Runs all to count. Where there are runs off the bat
and an extra is bowled in the same delivery the runs off the bat do not count towards the extras
tally. In Limited Overs matches at least 80% of the originally allotted overs in each innings must
be bowled unless settlement is already determined, or the match has reached its natural
conclusion without either innings being shortened to less than 80% of the originally allotted
overs. Extras in a Super Over do not count. In first class or Test matches the whole match
counts but in the case of a drawn match at least 200 overs must be bowled in the match unless
settlement is already determined. If there is no more play after the bet has been struck, then
those bets will be voided.
22.120. Match Extras, Odd or Even
Settled on whether the number of Extras in the match is Odd or Even. Wides, No balls, Byes, Leg
Byes and Penalty Runs all to count. Where there are runs off the bat and an extra is bowled in
the same delivery the runs off the bat do not count towards the extras tally. In Limited Overs
matches at least 80% of the originally allotted overs in each innings must be bowled unless
settlement is already determined. Extras in a Super Over do not count. In first class or Test
matches the whole match counts but in the case of a drawn match at least 200 overs must bebowled in the match. If there is no more play after the bet has been struck, then those bets will
be voided.
22.121. Match Run Outs
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
bowled unless settlement is already determined, or the match has reached its natural
conclusion without either innings being shortened to less than 80% of the originally allotted
overs. Run Outs in a Super Over do not count. In first class or Test matches the whole match
counts but in the case of a drawn match at least 200 overs must be bowled in the match unless
settlement is already determined. If there is no more play after the bet has been struck, then
those bets will be voided. Match Run Outs, Odd or Even Settled on whether the total number of
Run Outs in the match or Odd or Even. In Limited Overs matches, if either innings is reduced to
less than 80% of the originally allotted overs then bets will be void unless settlement has
already been determined. Run Outs in a Super Over do not count. In first class or Test matches
the whole match counts but in the case of a drawn match at least 200 overs must be bowled in
the match unless settlement is already determined. If there is no more play after the bet has
been struck, then those bets will be voided.
22.122. Match Winning Over
If the match is reduced in any way, from when bets are struck, this market shall be void. If any
delivery has been bowled, including illegal attempts such as a wide ball, then the over shall be
deemed to have started and shall count for settlement purposes.
22.123. Match Winning Session
Settled on the when the match finishes according to the official scorecard. If any delivery has
been bowled, including illegal attempts such as a wide ball, then the session shall be deemed
to have started and shall count for settlement purposes.
22.124. Last Action in Match
[Rule to follow]
22.125. Highest Individual Score in Match
[Rule to follow]
22.125. Team of Top Batter
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
available to be bowled to each team unless settlement is already determined. Runs in a Super
Over do not count. In first class or Test matches only runs in the first innings count. If the leading
runscorer from each team end on the same number of runs, then this shall be settled as a tie.
22.126. Team of Top Bowler
In Limited Overs matches at least 80% of the originally allotted overs in each innings must be
available to be bowled to each team unless settlement is already determined. Wickets in a
Super Over do not count. In first class or Test matches only wickets in the first innings count. If
the leading wicket takers for each team end on the same number of wickets, this will be settled
as a Tie. If there are no wickets assigned to any bowlers, this market will be void.22.127. Match Dots
For the purposes of this market, a dot ball is defined as a legal delivery from which no runs are
of any kind are scored. A wicket also does not count as a dot ball. In Limited Overs matches at
least 80% of the originally allotted overs in each innings must be bowled unless settlement is
already determined, or the match has reached its natural conclusion without either innings
being shortened to less than 80% of the originally allotted overs. Dot balls in a Super Over do
not count. In first class or Test matches the whole match counts but in the case of a drawn
match at least 200 overs must be bowled in the match unless settlement is already determined.
If there is no more play after the bet has been struck, then those bets will be voided.
22.127. Match Dots, Odd or Even
Settled on whether the number of dot balls in the match is Odd or Even. For the purposes of this
market, a dot ball is defined as a legal delivery from which no runs are of any kind are scored.
Wickets do not count as a dot ball. In Limited Overs matches, if either innings is reduced to less
than 80% of the originally allotted overs then bets will be void unless settlement has already
been determined. Dot balls in a Super Over do not count. In first class or Test matches the
whole match counts but in the case of a drawn match at least 200 overs must be bowled in the
match unless settlement is already determined. If there is no more play after the bet has been
struck, then those bets will be voided.
22.128. Innings Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not. In
Limited Overs matches at least 80% of the originally allotted overs must be bowled unless
settlement is already determined. Fours scored in a Super Over do not count. In first class or
Test matches at least 60 overs must be bowled in the innings unless team is all out or declares.
innings Fours, Odd or Even At least 80% of the originally scheduled overs in the relevant innings
must be bowled or bets will be void, unless team is all out, or match result has already been
determined. Only the named innings to count towards the total - Super Overs do not count. Only
boundary Fours accredited to an individual batsman to count towards the total.
22.129. Innings Sixes
In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless
settlement is already determined. Sixes scored in a Super Over do not count. Only sixes scores
off the bat count, overthrows do not count for example if a two is scored and there are four
overthrows this does not count as a six. In first class or Test matches at least 60 overs must be
bowled in the innings unless team is all out or declares.
22.130. Innings Wickets
In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless
settlement is already determined. Wickets in a Super Over do not count. In first class or Test
matches at least 60 overs must be bowled in the innings unless team is all out or declares.
22.131. Innings Extras
Includes wides, no balls, byes and leg byes - Penalty Runs do not count. For no balls any extra
runs scored from the delivery do not count. In Limited Overs matches at least 80% of the
originally allotted overs must be bowled unless settlement is already determined. Extras in aSuper Over do not count. In first class or Test matches at least 60 overs must be bowled in the
innings unless team is all out or declares.
22.132. Innings Run Outs
In Limited Overs matches at least 80% of the originally allotted overs must be bowled unless
settlement is already determined. Run Outs in a Super Over do not count. In first class or Test
matches at least 60 overs must be bowled in the innings unless team is all out or declares.
22.133. Match Highest Individual Score
Bets will be settled on the highest individual score in the match. In Limited Overs matches at
least 80% of the originally allotted overs in each innings must be bowled. If either innings is
reduced to less than 80% of the originally allotted overs then bets will be void, regardless of
whether settlement may have already been determined. In first class or Test matches the whole
match counts but in the case of a drawn match at least 200 overs must be bowled in the match.
22.134. Match Highest Runs off Over
Bets are settled on the highest scoring over of the match. Extras and Penalty runs accrued will
be included in the final total for settlement purposes if officially attributed to the total at the
time, but not if added retrospectively. In Limited Overs matches, if either innings is reduced to
less than 80% of the originally allotted overs then bets will be void, regardless of whether
settlement may have already been determined.
22.135. Exact Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.136. Runs in Over
Bets are settled on the total runs scored in the specified over. The Over in its entirety must be
bowled unless the batting team is All Out, Declares or reaches its target within the Over. Extras
and Penalty Runs will count only where they are accredited to a particular delivery within that
Over.
22.137. Runs in Over 1, Odd Even
Bets are settled on whether the innings score is Odd or Even at the end of the named Over. The
Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches its
target within the Over. Extras and Penalty Runs will count only where they are accredited to a
particular delivery within that Over.
22.138. Runs in Over BracketBets are settled on the total runs scored in the specified first over. The Over in its entirety must
be bowled unless the batting team is All Out, Declares or reaches its target within the Over.
Extras and Penalty Runs will count only where they are accredited to a particular delivery within
that Over.
22.139. Boundary Four in Over
Will there be a boundary Four hit in the specified Over? Fours accredited to batsmen only to
count. Byes, Leg byes or Wides do not count. Fours hit from a No Ball will count if the Four is
accredited to the batsman. The Over in its entirety must be bowled unless the batting team is All
Out, Declares or reaches its target within the Over. Overthrows do not count towards the
batsman and so do not count for the purposes of this market.
22.140. Boundary Six in Over
Will there be a Six hit in the specified Over. Sixes hit by a batsman only to count. The Over in its
entirety must be bowled unless the batting team is All Out, Declares or reaches its target within
the Over, unless the result of this market is already determined. If a total of Six runs is scored
from an individual delivery in the Over but this is not a Six hit by a batsman this does not count
for the purposes of this market.
22.141. Wicket in Over
Will there be a Wicket hit in the specified Over? The Over in its entirety must be bowled unless
the batting team is All Out, Declares or reaches its target within the Over, unless the result of
this market is already determined.
22.142. An Extra in Over
Will there be an extra in the specified Over? The Over in its entirety must be bowled unless the
batting team is All Out, Declares or reaches its target within the Over, unless the result of this
market is already determined. Wides, byes, leg-byes, no balls, and penalty runs count as extras,
if accredited to a particular delivery within that Over.
22.143. Exact Runs Scored off Over
Bets settled on the exact number of runs scored in the specified Over. The Over in its entirety
must be bowled unless the batting team is All Out, Declares or reaches its target within the
Over. Extras and Penalty Runs will count only where they are accredited to a particular delivery
within that Over.
22.144. Runs in Session
The specified numbers of Overs must be bowled in their entirety unless settlement is already
determined, or bets will be void. If the innings reaches a natural conclusion within the specified
number of Overs (team is all out or target reached) then bets will stand and settled at the final
innings score.
Extras and Penalty runs accrued will be included in the final total for settlement purposes if
officially attributed to the total at the time, but not if added retrospectively. In the event of an
abandoned match bets will be void unless settlement has already been determined.
22.145. Runs in Session x, Odd EvenBets are settled on whether the Team Score is Odd or Even at the end of the specified number of
Overs. The specified numbers of Overs must be bowled in their entirety unless settlement is
already determined, or bets will be void. If the innings reaches a natural conclusion within the
specified number of Overs (team is all out or target reached) then bets will stand and settled at
the final innings score.
Extras and Penalty runs accrued will be included in the final total for settlement purposes if
officially attributed to the total at the time, but not if added retrospectively.
22.146. Runs in Session x Bracket
The specified numbers of Overs must be bowled in their entirety unless settlement is already
determined, or bets will be void. If the innings reaches a natural conclusion within the specified
number of Overs (team is all out or target reached) then bets will stand and be settled at the
final innings score.
Extras and Penalty runs accrued will be included in the final total for settlement purposes if
officially attributed to the total at the time, but not if added retrospectively. In the event of an
abandoned match bets will be void unless settlement has already been determined.
22.147. Fall of 1st Wicket
The Team score at the fall of the named wicket will be taken for settlement purposes. If a
batsman retires hurt, and is replaced by a different player, this will not count as a wicket and the
market will not be settled until a wicket has fallen. If the innings reaches a natural conclusion
(Declaration or reaches target) then the final innings score will be deemed the result for
settlement purposes, but it must be possible for the team to have surpassed quotes traded on
or these bets will be void. If an innings is curtailed due to the intervention of rain, then bets shall
be settled if already determined (the total has been passed already) or voided if not already
determined, should there be no further play. Extras and Penalty Runs will be included. In the
event of an abandoned match bets will be void unless settlement has already been determined.
22.148. Fall of 1st Wicket, Odd Even
The Team score at the fall of the named wicket will be taken for settlement purposes. If a
batsman retires hurt, and is replaced by a different player, the market will still be settled on the
score at the fall of that wicket. If the innings reaches a natural conclusion (Declaration or
reaches target) then the final innings score will be deemed the result for settlement purposes. If
an innings is curtailed due to the intervention of rain, then bets placed prior to the curtailment
shall be settled at the final Team Score, should there be no further play. Extras and Penalty Runs
will be included.
22.149. Balls at Fall of 1st Wicket
How many balls faced by the named Wicket - the official scorecard will be used for settlement
purposes. Only legally completed Balls to count. If a batsman retires hurt, and is replaced by a
different player, this will not count as a wicket and the market will not be settled until a wicket
has fallen. If the innings reaches a natural conclusion (Declaration or reaches target) then the
final innings score (in terms of Balls faced) will be deemed the result for settlement purposes,
but it must be possible for the team to have surpassed quotes traded on or these bets will be
void. If an innings is curtailed due to the intervention of rain, then bets placed prior to thecurtailment shall be settled if already determined (the total has been passed already) or voided
if not already determined, should there be no further play.
22.150. Over 0.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.151. Over 1.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.152. Over 3.5 Runs off Delivery x
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.153. Over 0.5 Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.154. Over 1.5 Runs off Ball x
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.155. Over 3.5 Runs off Ball xAll runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.156. Exact Runs off Delivery
Only runs accredited to the named delivery count, legal or otherwise. An illegal ball, such as a
wide ball, counts as a delivery in its own right. Therefore, an over with 2 wides will have 8
deliveries as opposed to 6 legal balls. Should a wide be bowled, then followed by a four, this will
be two separate delivery markets, the first being resulted as 1 and the second as 4. In the event
a delivery does not take place for whatever reason bets on that delivery will be void.
22.157. Exact Runs off Ball
All runs accredited to that ball count, the ball must be a legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market. For
example, even if there are two wides bowled in that over, there will still only be 6 legal ball
bowled in the over. For clarity if the named ball is a wide and then followed by a boundary four,
then the market result will be settled as 5. The ball must be legally bowled for bets to stand. If
the named ball is a no ball and leads to a free hit, the runs scored off the free hit will count, for
example if the ball is a no ball and then followed by a six off the free hit then the market result
will be 7. In the event of an abandoned match bets will be void unless settlement has already
been determined.
22.158. Delivery Outcome
The named delivery must be bowled for bets will stand. There can be more than six deliveries
bowled in an over if wides or no balls or bowled. Bets will be settled only on that specific
delivery, for example in the following over: wide, wide, dot, one, four, wicket, two, three – the dot
ball is the THIRD delivery of the over, even though it is the first legal ball bowled. For the
purposes of this market we settle on the specific delivery. Where there are two possible
outcomes from the same delivery the winner will be decided based on the following hierarchy –
1.Wicket 2.No ball 3.Wide 4.Bye/LegBye 5.Runs (including dot ball). So in the case of a no ball
that also gets hit for four runs, only No Ball would be considered the winner. Or a delivery with
two runs but also a Run Out will be settled as a Wicket.
22.159. Partnership Milestones
Both named batsmen must reach the specified milestone for the bet to win. Both batsmen do
not need to be at the crease when milestones are reached. Bets will stand after both batsmen
have faced a delivery or are dismissed without facing a delivery. In Limited Overs matches, if
either innings is reduced to less than 80% of the originally allotted overs then bets will be void
unless settlement has already been determined.
22.160. Partnership StrikesThe named batsmen must both hit a shot for the specific number of runs during their innings.
Runs must be scored off the bat, extras do not count. Overthrows will count as long as the
original run/runs was scored off the bat and the total runs scored by the batsman is the specific
number. Bets will stand after both batsmen have a delivery or are dismissed without facing a
delivery. In the event of an extra that also results in runs being scored off the bat, then only the
runs scored off the bat will count. In Limited Overs matches, if either innings is reduced to less
than 80% of the originally allotted overs then bets will be void unless settlement has already
been determined.
22.161. Batsman Match Bets
In the event of a reduced match then the Team of both batters should have had the opportunity
to face at least 80% of the allocated overs at the time the bet was struck, or bets will be void,
unless settlement is already determined. In the event of two batter finishing on the same
number of runs the winner will be whoever has faced the fewest deliveries, if still tied then
whoever has struck the most boundaries, and if still tied then all bets on those selections will be
void. All selections must be in the starting XI or bets void.
22.162. Batsman Ladder
The named batsman must reach the quoted milestone for the bet to win. The batsman can
result in being either out or not out. Bets will stand after batsman has faced a single ball or is
dismissed without facing a delivery. In Limited Overs matches, if either innings is reduced to
less than 80% of the originally allotted overs then bets will be void unless settlement has
already been determined.
22.163. Batsman Bonanza
Batsman Bonanza example: S Smith scored 43 with five 4s and two 6s. His total score will be his
runs plus 10 points for every boundary; 43+(7*10) =113. In Limited Overs matches, if either
innings is reduced to less than 80% of the originally allotted overs then bets will be void unless
settlement has already been determined.
22.164. Batsman Bingo
The named batsman must score at least a single, two, three, boundary four and a boundary six
during their innings. Runs must be scored off the bat, extras do not count. Overthrows will count
in the event of a single, two or three but the four and the six must be a boundary so a 2 plus 4
overthrows will not count as a boundary four or a boundary six. In Limited Overs matches, if
either innings is reduced to less than 80% of the originally allotted overs then bets will be void
unless settlement has already been determined.
22.165. Batsman Bullseye
The named batsman must be dismissed for exactly 50 runs. Not outs do not count for this
market as the batman must be out for 50 runs. In Limited Overs matches, if either innings is
reduced to less than 80% of the originally allotted overs then bets will be void unless settlement
has already been determined.
22.166. Toss Winner
Bets settled on the winner of the toss according to the official governing body.
22.167. Shepherd’s DelightThe team batting first must have the opportunity to face 80% of the allotted overs at the time the
bet was struck, or all bets will be void. If they are bowled out in less than 80% of the allotted
overs but they had the opportunity to bat for 80% or more then bets will stand. Score must be
111 or a multiple thereof when a wicket falls according to www.espncricinfo.com.
22.168. Player Wickets
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck unless settlement is already determined.
Bets will stand regardless of whether the bowler has bowled a ball, if the batting team had the
opportunity to face at least 80% of the allocated overs at the time the bet was struck. Player
must be in the starting XI or bets void.
22.169. Pre-Match Batsman Runs
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck unless settlement is already determined.
Bets will stand regardless of whether the batsman is at the crease when a ball is bowled, if the
team had the opportunity to face at least 80% of the allocated overs at the time the bet was
struck. If batsman is Not Out, then his final tally of runs will be taken for settlement purposes.
For First Class and Test Matches, 1st innings count only. In matches that end in a Draw there
must be at least 200 overs bowled in the match. Player must be in the starting XI or bets void.
22.170. Batsman Fours
Boundary fours scored from the bat only to count - overthrows, all run fours and extras do not.
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In- Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck. Player must be in the starting XI or bets void.
22.171. Batsman Sixes
Boundary sixes scored from the bat only to count the 6 must be credited to a batsman. For
Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck. Player must be in the starting XI or bets void.
22.172. Batsman Deliveries
Bets will be settled according to how many balls are faced by the batsman according to the
official score. For Limited Overs matches bets will be void if the innings is reduced by more than
20% from the scheduled overs at the time of the bet being struck, unless settlement is already
determined. Any bets placed where no further play takes place after the placement of that bet,
for whatever reason, shall be void. If a batsman retires hurt the market will settle on the numberof Balls officially faced at the completion of the innings. In-Play a batsman must be at the
crease when a ball is bowled for bets to stand. Pre-Match bets will stand regardless of whether
the batsman is at the crease when a ball is bowled, as long as the team had the opportunity to
face at least 80% of the allocated overs at the time the bet was struck, and the player was
selected in the starting XI.
22.173. Batsman Ladder
For Limited Overs matches bets will be void if the innings is reduced by more than 20% from the
scheduled overs at the time of the bet being struck, unless settlement is already determined.
Any bets placed where no further play takes place after the placement of that bet, for whatever
reason, shall be void. In-Play a batsman must be at the crease when a ball is bowled for bets to
stand. Pre-Match bets will stand regardless of whether the batsman is at the crease when a ball
is bowled, as long as the team had the opportunity to face at least 80% of the allocated overs at
the time the bet was struck, and the player was selected in the starting XI.
22.174. 50 and Win
At least 80% of the originally allotted overs must be available to the named batsman's team or
bets will be void unless that batsman has already passed 50. The Named batsmen must have
scored at least 50 runs AND his team must win the match according to the official result. Must
be an official match result or bets will be void regardless of whether the named batsman has
already passed 50.
22.175. Player Performances
Performance is based on the following: 1 point per run, 10 points per catch, 20 points per
wicket, 25 points per stumping (wicket keeper only). In Limited Overs matches both teams must
have the opportunity to face at least 80% of the scheduled overs at the time the bet was struck,
or all bets will be void. In First Class or Test matches all innings count towards the market and
matches that end in a Draw must have at least 200 overs bowled in the match, or bets will be
void unless settlement of bets is already determined. Bets will be void on any player who is not
named in the starting XI.
22.176. Pre-Match Top Batsman
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. Players must be in the starting XI, or come on as a
concussion re-placement, or bets on that selection will be voided. Players need not bat for bets
on that selection to stand. In the case of two or more batsmen winning with the same total the
winner shall be the one who has faced the fewest deliveries, if that is the same the winner shall
be who has hit the most boundaries, if there is still no clear winner then bets will be void. For
First Class or Test Matches bets stand for the 1st innings of the match only, unless expressly
stated and a minimum of 60 overs must be bowled in the innings unless the team is all out or
declares.
22.177. Pre-Match Top Bowler
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. Players need not bowl for bets on that selection tostand. If the leading wicket takers for the innings end on the same number of wickets, then
whichever bowler with the most wickets concedes the fewest runs will be deemed the winner, if
there still isn't a clear winner then the bowler who bowls the most dot balls will be deemed the
winner, otherwise bets will be void. If there are no wickets assigned to any bowlers, this market
will be void. For First Class or Test Matches bets stand for the 1st innings of the match only,
unless expressly stated and a minimum of 60 overs must be bowled in the innings unless the
team is all out or declares.
22.178. Fifty in Match
For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled
overs then bets will be void, unless settlement is already determined. In Test and First Class
Matches that are drawn at least 200 overs must be bowled in the game.
22.179. Century In Match
For Limited Overs matches if the match is reduced to fewer than 80% of the originally scheduled
overs then bets will be void, unless settlement is already determined. In Test and First Class
Matches that are drawn at least 200 overs must be bowled in the game.
22.180. Total Maidens
This is a Limited Overs market only. If the match is reduced to fewer than 80% of the originally
scheduled overs, then bets will be void.
22.181. Clean Sweep
For Limited Overs matches, at least 80% of the overs scheduled when the bets were struck
must be bowled, unless settlement is already determined, or bets will be void. For First Class or
Test Matches at least 60 overs must be bowled in the innings unless the named team is all out or
declares. Named selection must have the Highest Opening Partnership, Highest First Over
score, hit the most Fours and hit the most Sixes for bet to win, if any are a tie or do not win then
bet will be a loser.
22.182. Captain Fantastic
Settled on whether the named captain wins the toss AND is top runscorer in their first innings.
For Limited Overs matches at least 40% of the originally allotted overs in that team’s innings
must be bowled for bets to stand unless a team is all out or has reached its target before
reaching this amount, or bets will be void. The Captain need not bat. If the Captain is one of two
or more batsmen having the highest score with the same total, the winner shall be the one who
has faced the fewest deliveries, if that is the same the winner shall be who has hit the most
boundaries, if there is still no clear winner then bets will be void. For First Class or Test Matches
bets apply to the 1st innings of the match only and a minimum of 60 overs must be bowled in
the innings unless the team is all out or declares.
22.183. Toss/Win Double
Selection must win the toss AND the match. Matches affected by adverse weather will pay on
the official match result according to competition rules, however, if the result is determined by a
Super Over, Bowl Out, Coin Toss, or something similar, then all bets will be void. Where there is
a tie (as determined by the official governing body) bets will be void. In matches abandoned due
to outside interference (not including inclement weather) all bets will be void unless the officialcompetition rules determine a winner (not including Super Over, Bowl Out, Coin Toss etc). In
cancelled matches not replayed within 36 hours of the originally scheduled start time all bets
will be void. If there is a change of teams from originally advertised, then all bets will be void.
22.184. Toss/Ball 1 Double
Selection must win the toss AND the correct result from the first ball. The ball must be bowled,
or bets will be void. All runs accredited to that ball count, the ball must be a legal and
completed. Any illegal deliveries (wides and no balls) will not be counted as balls for the
purpose of this market. For example, even if there are two wides bowled in that over, there will
still only be 6 legal ball bowled in the over. For clarity if the named ball is a wide and then
followed by a boundary four, then the market result will be settled as 5. The ball must be legally
bowled for bets to stand. If the named ball is a no ball and leads to a free hit, the runs scored off
the free hit will count, for example if the ball is a no ball and then followed by a six off the free hit
then the market result will be 7.
22.185. First Boundary
Must be a boundary scored from the bat or bets will be void. Boundaries accredited to batsmen
only to count. Byes, Leg byes or Wides do not count. Boundaries hit from a No Ball will count if
the boundary is credited to the batsman. It does not matter if the match is reduced in any way at
all, if there is a boundary scored in the match then market will be settled.
22.186. Method of Dismissal, 6 Way
Methods of dismissal only include: Bowled, Caught, LBW, Run Out, Stumped, Obstructing the
Field, Hit the Ball Twice, Hit Wicket and Timed Out. If a batsman Retires this does not count as a
dismissal for settlement purposes. Market will be settled on the dismissal method for the
specified wicket number, regardless of whether the players are different due to retirements or
otherwise. If the innings ends with the named wicket not falling, then all bets will be void. The
options for betting purposes will be Caught, Bowled, LBW, Run Out, Stumped and Other. In
some matches we will not quote 'Other' in the 6 way market - where other is not quoted then
bets will be voided if the wicket is not by the method of Caught, Bowled, LBW, Run Out or
Stumped.
22.187. Method of Dismissal, 2 Way
Settled on whether the Wicket is Caught or Not Caught. If a batsman Retires this does not count
as a dismissal for settlement purposes. Market will be settled on the dismissal method for the
specified wicket number, regardless of whether the players are different due to retirements or
otherwise. If the innings ends with the named wicket not falling, then all bets will be void.
22.188. Outright Rules
Non-runner allocations are applied for outright markets; these are as follows:
Market T10 T20 DAY FULL
Sixes 13 12 8 8
Fours 17 26 42 117
Fifties 2 2 3 8Centuries 0 0 1 3
Wickets 9 12 14 33
Run Outs 1 1 1 1
Ducks 1 1 2 4
The non-runner allocation applies only to matches abandoned where there is no official result,
this allocation will not be added in a reduced match if there is an official match result. In the
event of an abandoned match a specific number will be added to the outright markets. These
values for the different formats are highlighted in the chart above.
22.189. Tournament Winner
This market will be settled as per the official tournament result. In the event of a shared
tournament, dead heat rules will apply. If a tournament is abandoned, then bets will be void.
22.190. Tournament Sixes
This market will be settled after the completion of the tournament. If a tournament is
abandoned, then bets will be void. In the event of an abandoned match/matches, the non-
runner allocation will be applied to this market for settlement purposes. The non-runner
allocation will only apply to completely abandoned matches and not to reduced matches.
22.191. Tournament Fours
This market will be settled after the completion of the tournament. If a tournament is
abandoned, then bets will be void. In the event of an abandoned match/matches, the non-
runner allocation will be applied to this market for settlement purposes. The non-runner
allocation will only apply to completely abandoned matches and not to reduced matches.
22.192. Tournament Fifties
This market will be settled as per the official result. If a tournament is abandoned, then bets will
be void.
22.193. Tournament Centuries
This market will be settled as per the official result. If a tournament is abandoned, then bets will
be void.
22.194. Tournament Wickets
This market will be settled after the completion of the tournament. If a tournament is
abandoned, then bets will be void. In the event of an abandoned match, the non-runner
allocation will be applied to this market for settlement purposes. The non-runner allocation will
only apply to completely abandoned matches and not to reduced matches.
22.195. Tournament Run Outs
This market will be settled after the completion of the tournament. If a tournament is
abandoned, then bets will be void. In the event of an abandoned match, the non-runnerallocation will be applied to this market for settlement purposes. The non-runner allocation will
only apply to completely abandoned matches and not to reduced matches.
22.196. Tournament Ducks
This market will be settled after the completion of the tournament. If a tournament is
abandoned, then bets will be void. In the event of an abandoned match, the non-runner
allocation will be applied to this market for settlement purposes. The non-runner allocation will
only apply to completely abandoned matches and not to reduced matches.
22.197. Highest First Over
This market is the highest number of runs scored in the first over of an innings and will be settled
as per the official result, after the completion of the tournament. If a tournament is abandoned,
then bets will be void.
22.198. Highest Opening Partnership
This market is the highest runs in an opening partnership and will be settled as per the official
result, after the completion of the tournament. If a tournament is abandoned, then bets will be
void.
22.199. Highest Over
This market is the highest number of runs scored in any over during the tournament and will be
settled as per the official result, after the completion of the tournament. If a tournament is
abandoned, then bets will be void.
22.200. Highest Fours in match
This market is the most fours scored in a single match and will be settled as per the official
result, after the completion of the tournament. If a tournament is abandoned, then bets will be
void.
22.201. Highest Sixes in Match
This market is the most sixes scored in a single match and will be settled as per the official
result, after the completion of the tournament. If a tournament is abandoned, then bets will be
void.
22.202. Highest Innings
This market is the highest innings total in the tournament and will be settled as per the official
result, after the completion of the tournament. If a tournament is abandoned, then bets will be
void.
22.203. Highest Individual Score
This market is the highest individual innings total in the tournament and will be settled as per
the official result, after the completion of the tournament. If a tournament is abandoned, then
bets will be void.
22.204. Tournament Top RunscorerThis market is the player with the most runs in the tournament and is settled as per the official
result, after the completion of the tournament. If a tournament is abandoned, then bets will be
void.
22.205. Tournament Top Wicket Taker
This market is the player with the most wickets in the tournament and is settled as per the
official result, after the completion of the tournament. If a tournament is abandoned, then bets
will be void.
23. E-Cricket Rules
23.1. Match Winner
If the Match is not completed for whatever reason, and there is no official result, bets will be
void. Where there is a tie and a winner is declared due to a Super Over or something similar,
bets will be settled on that declared result. In the event of disruptions due to technical issues,
where no official winner is declared, bets will be void unless it is possible to resume the Match
within 4 hours of the original start time, and a winner is declared.
23.2. Innings Runs
The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,
or bets will be void – unless settlement is already determined.
23.3. Runs in Session
The specified Session in its entirety must be bowled, unless the batting team is all out or
reaches its target within the Session, or bets will be void – unless settlement is already
determined.
23.4. Runs in Next Over
The Over in its entirety must be bowled unless the batting team is All Out or reaches its target
within the Over, unless the result of this market is already determined. Extras and Penalty Runs
will count only where they are accredited to a particular delivery within that Over.
23.5. Fall of Wicket
The Team score at the fall of the named wicket will be taken for settlement purposes. If the
innings is completed or the batting team reaches its target, then the final innings score will be
deemed the result for settlement purposes.
23.6. Innings Fours
The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,
or bets will be void – unless settlement is already determined.
23.7. Innings Sixes
The innings in its entirety must be bowled, unless the batting team is all out or reaches its target,
or bets will be void – unless settlement is already determined.
23.8. Runs off Ball x
All runs accredited to that ball count, the ball must be legal and completed. Any illegal
deliveries (wides and no balls) will not be counted as balls for the purpose of this market.
For example, even if there are two wides bowled in that over, there will still only be 6 legal
balls bowled in the over.
For clarity:
- If the named ball is a wide and then followed by a boundary four, then the market resultwill be settled as 5.
- If the named ball is a no ball and leads to a free hit, the runs scored off the free hit will
count.
- For example, if the ball is a no ball and then followed by a six off the free hit, then the
market result will be 7.
23.9. Method of Dismissal
Methods of dismissal only include Bowled, Caught, LBW, Run Out, Stumped, Obstructing the
Field, Hit the Ball Twice, Hit Wicket and Timed Out – any wicket that is not named will be
considered ‘Others’.
If a batsman Retires this does not count as a dismissal for settlement purposes. Market will be
settled on the dismissal method for the specified wicket number, regardless of whether the
players are different due to retirements or otherwise. If the innings ends with the named wicket
not falling, then all bets will be void.
23.10. Most Fours
There must be an official match result for bets to stand unless settlement is already determined
(the team batting second has already surpassed its target). Fours in a Super Over do not count.
23.11. Most Sixes
There must be an official match result for bets to stand unless settlement is already determined
(the team batting second has already surpassed its target).
Sixes in a Super Over do not count.
23.12. Match Fours
There must be an official match result for bets to stand unless settlement is already determined
(the total has already been surpassed).
Boundary fours scored from the bat only to count – overthrows, all run fours and extras do not.
Fours scored in a Super Over do not count.
23.13. Match Sixes
There must be an official match result for bets to stand unless settlement is already determined
(the total has already been surpassed).
Boundary sixes scored from the bat only to count.
Sixes scored in a Super Over do not count.
23.14. Batsman Fours
Boundary Fours scored from the bat only to count – overthrows, all run fours and extras do not.
Fours hit in a Super Over do not count.
23.15. Batsman Sixes
Boundary Sixes scored from the bat only to count. Sixes hit in a Super Over do not count.
23.16. Four in Next Over
Fours accredited to batsmen only to count.
Byes, Leg byes or Wides do not count.
Fours hit from a No Ball will count if the Four is accredited to the batsman. The Over in its
entirety must be bowled unless the batting team is All Out or reaches its target within the Over,
unless the result is already determined. Overthrows do not count towards the batsman and so
do not count for the purposes of this market.23.17. Six in Next Over
Sixes hit by a batsman only to count. The Over in its entirety must be bowled unless the batting
team is All Out or reaches its target within the Over, unless the result of this market is already
determined. If a total of Six runs is scored from an individual delivery in the Over but this is not a
Six hit by a batsman this does not count for the purposes of this market.
23.18. Wicket in Next Over
The Over in its entirety must be bowled unless the batting team is All Out or reaches its target
within the Over, unless the result of this market is already determined.
24. Curling
24.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
24.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
25. Cycling
25.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
25.2. Bets will be void on any cyclist not passing the start line of a specified race.
25.3. Any riders passing the stage/race start line but failing to finish will be deemed a loser.
25.4. If the route of a stage/race is shortened or changed for any reason, bets will stand as long
as an official result is declared.
25.5. If a stage/race is cancelled or no official result is declared, bets will be void.
25.6. Outright/Stage/Head-to-Head Betting: Where riders share the same time, the higher
classified rider in the official standings will be deemed the winner.
25.7. Podium presentations will count for settlement purposes. Any subsequent changes to the
result will be ignored for settlement purposes.
25.8. Dead heat rules will apply unless otherwise stated.
25.9. Head-to-Head: Both named cyclists must start for bets to stand. If both named cyclists
start but fail to finish, bets will be void.
26. Darts
26.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
26.2. If a player does not start a match i.e. no darts thrown, bets on that match will be void.
26.3. If a match starts (at least one dart is thrown) but is not completed, the player progressing
to the next round of the competition will be deemed the winner and all other bets on the match
will be void, unless the outcome has been determined.26.4. On markets dependent upon a scheduled number of sets and or legs e.g. Correct score,
where there is any change to the scheduled number of sets/legs to be played or the match is not
completed for any reason, all bets will be made void unless the outcome has already been
determined.
26.5. For Premier League darts events, match betting may be offered in the form of 3-Way, and
2-Way markets. For settlement purposes the 3-Way market includes the Tie option. Bets will be
void in the 2-Way market if the match result is a tie.
26.6. Bets placed on a player that starts a tournament but later withdraws or is disqualified will
be deemed as losers.
27. E-Sports
27.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
27.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
27.3. If a match is unplayed or postponed, it will be void, unless played by midnight (local time)
of the day following the scheduled match date.
27.4. Bets will be void if the fixture is listed incorrectly.
27.5. Bets stand irrespective of home/away listing (versus or @).
27.6. If a team name changes due to a team leaving an organisation, joining another
organisation or officially changing their name, all bets will stand.
27.7. If a match commences before the scheduled start date/time, then all bets placed after the
actual start time will be void. All bets placed before the actual start time will stand.
27.8. To Win Match: If a match starts but is not completed, all bets will be void unless after the
start of the match a player is disqualified, in which case the player/team progressing to the next
round, or being awarded the victory, by the governing body, broadcast or game API will be
settled as the winner.
27.9. Match/Map Markets: If a match or map is replayed due to a draw, the replayed match or
map will be treated as a separate entity. If a match or map starts but is not completed, all bets
will be void unless the outcome is already determined.
27.10. Match Markets: Bets are void if the statutory number of maps is changed or differ from
those offered for betting purposes. If a fixture starts but is not completed, all bets will be void
unless the outcome is already determined.
27.11. If a player/team is given a walkover on at least one map before the match starts, all bets
will be void.
27.12. If a team receives a map advantage in line with specific tournament format and rules, the
team in receipt of the map will be settled as the winner.27.13. If a match or map is replayed due to a disconnection or non-player related technical
problem, pre-game bets will stand on the replayed match or map in line with the official result.
All In-Play bets on the affected match or map will be void unless the outcome is already
determined. The replayed match or map will be treated as a separate entity.
27.14. If a match is won by a team surrendering, the match will be deemed complete, and all
bets will stand.
28. Floorball
28.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
28.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
29. Football
29.1. Match – General Rules
29.1.1. All bets are settled on the result after 90 minutes play unless otherwise specified. This
includes injury time but does not include extra-time or penalty shootouts. Any extra-time
markets exclude penalty shootouts unless stated otherwise.
29.1.2. Unless otherwise stated, bets accepted on matches played under a format other than 2
x 45 minutes will be void.
29.1.3. Bets will be settled according to the official result as declared by the governing body of
the event. Any subsequent amendments to the official result will be ignored.
29.1.4. Should a match be concluded early by the referee's final whistle, but be deemed to have
reached its natural conclusion, i.e. not abandoned, all bets will be settled on the result at the
final whistle.
29.1.5. If a team starts a match with fewer than 11 players, all bets on that match will be void.
29.1.6. If a match is postponed for any reason, bets will be made void unless the game is
rescheduled to be played before midnight (local time) of the day following the scheduled match
date.
29.1.7. If a match is abandoned before the full-time whistle, bets will be void unless:
a) The fixture is completed before midnight (local time) of the day following the scheduled
match date.
b) The result of the market has already been determined.
29.1.8. If a match venue is changed from that advertised, bets will stand as long as the venue
has not been changed to the opponent’s ground (or in the case of international matches, as long
as the venue remains in the same country).
29.1.9. Settlement of stats-based markets will be made using results from official sources.
Where an official result is not declared, e.g. on the number of corners or bookings, we will use
all reasonable evidence from our trusted sources to determine a result.
29.1.10. Only events that happen within extra-time count towards the settlement of Extra-Time
markets.29.2. Outright - General Rules
29.2.1. Bets will be settled on the official league table at the end of the final match of the
season. Any changes, e.g. points deductions, after this stage will not count for settlement
purposes.
29.2.2. In the event that a tournament is not completed, bets will stand if an official result is
declared.
29.2.3. Any points deductions incurred prior to the season ending will apply.
29.2.4. Teams must start at least one fixture in the specified competition/season for bets on
that team to stand.
29.2.5. Cup competition bets will be settled on the team who lift the trophy immediately after
the final game of the competition. Any changes after this stage will not count for settlement
purposes.
29.3. League/Tournament Top Scorer
29.3.1. Own goals do not count.
29.3.2. Decisions taken by governing bodies to credit goals to a different goalscorer during a
competition will count. Any such decision made after the league/tournament is complete will
not count.
29.3.3. Bets on all players stand whether taking part in the league/tournament or not.
29.3.4. Unless otherwise stated, goals scored in penalty shootouts do not count in Top Scorer
markets.
29.3.5. In the event of a tie, dead heat rules will apply, unless otherwise stated, even if a player
is awarded Top Scorer by a governing body tiebreaker e.g. having most assists.
29.3.6. In any league, additional play-off fixtures at the end of the regular season will not apply.
Only goals scored within the specified competition after any qualification rounds will count
towards settlement.
29.4. Asian Handicap
29.4.1. For in-play Asian Handicap bets, the score at the time of bet placement is deemed to be
0-0. Only the result from the rest of the match after bet placement applies.
29.4.2. In the event of a tie after any handicap is applied, bet will be made void.
29.5. Bookings Markets
29.5.1. Only cards shown to players who are active on the pitch will count.
29.5.2. Cards given after the final whistle will not count.
29.5.3. A yellow card counts as one card and a red or yellow-red card counts as two cards. The
second yellow card for a player which leads to a yellow-red card is not considered. Therefore, a
player can receive a maximum of three cards.
29.6. Bookings Points Markets29.6.1. Yellow Card = 10 points
29.6.2. Red Card = 25 points
29.6.3. Maximum per Player = 35 points
29.7. Corners Markets
29.7.1. Corners that are awarded but not taken will not count for settlement purposes.
29.7.2. A retaken corner counts as one corner only.
29.8. First/Next Goalscorer Markets
29.8.1. Players not originally quoted will count as winners if they score first/next.
29.8.2. Own goals will not count toward settlement.
29.8.3. If a goal (not own goal) is scored prior to a selection entering the field, bets on that player
will be void.
29.8.4. Bets placed on players who do not participate will be made void.
29.8.5. Unless otherwise stated, extra-time and penalty shootouts do not count.
29.8.6. Changes to goalscorers by governing bodies after the final whistle will be ignored.
29.9. Other Goalscorer Markets
29.9.1. Players not originally quoted will count as winners if they score.
29.9.2. Own goals will not count toward settlement.
29.9.3. Bets on all players participating in the match will stand.
29.9.4. Bets placed on players who do not participate will be made void.
29.9.5. Unless otherwise stated, extra-time and penalty shootouts do not count.
29.9.6. Changes to goalscorers by governing bodies after the final whistle will be ignored.
29.10. Bet Builder
29.10.1. Bet Builder is available on most Football matches. You have the opportunity to create
your own unique bet from a range of markets within the same match.
29.10.2. Within Bet Builder, Bookings Points are allocated:
- Yellow Card = 10 points
- Red Card = 25 points
- Maximum per Player = 35 points
29.10.3. Bets will be settled according to the official result as declared by the governing body of
the event. Any subsequent amendments to the official result will be ignored.
29.10.4. If one selection within your Bet Builder is void, the entire bet will be void.30. Futsal
30.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
30.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
30.3. Unless otherwise stated, Extra Time and Penalty Shootouts do not count for settlement
purposes.
31. GAA
31.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
31.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
31.3. Unless specifically stated, all Gaelic Sports bets are settled on regulation time only. This
includes injury time and excludes extra-time.
32. Golf
32.1. General Rules
32.1.1. Results at the time of the trophy presentation will be final. Any subsequent amendments
to the official result will be ignored.
32.1.2. Any bets on players not taking part will be void. A player is deemed to have taken part in
a round or tournament once they have teed off.
32.1.3. Any process used to determine a winner (e.g., play-off, additional round) will count for
settlement purposes. Any subsequent disqualification or result alteration will be ignored.
32.1.4. Where a tournament is reduced from the scheduled number of holes for any reason,
bets placed prior to the final completed round will be settled on the official result.
32.1.5. All markets may be subject to a Rule 4 deduction.
32.1.6. Where a player/team withdraws or is disqualified after teeing off, bets placed prior to
their final shot will be deemed losers. Any bets placed after their final shot will be void.
32.1.7. Outright bets placed before a decision to start a tournament on a different course to the
one originally scheduled will be void.
32.1.8. Bets on tournaments postponed or delayed will be void if they do not commence within
ten days of the scheduled start date.
32.1.9. Bets settled prior to abandonment of a tournament will stand; bets placed after play
concludes but before abandonment will be void.
32.1.10. The four tournaments classed as majors are: USPGA, US Masters, US Open, Open
Championship.
32.1.11. Bets on players to Make or Miss the Cut require an official cut for bets to stand. Where
players are eliminated at multiple points, settlement is based on the first cut.
32.1.12. In any two-participant Match bet, where no Tie option is offered, bets will be void.
32.2. Outright, Top 5/10/20, Top Nation/Region, End of Round Leader
32.2.1. If there is no official result, bets will be void. Outright bets placed after the final
completed round will be void.32.2.2. If multiple players or teams are tied on the lowest score after the final round and no
outright sole winner is determined, dead heat rules apply.
32.3. Tournament Group Bets
32.3.1. If all players in the group miss the cut, bets settle on the player with the highest
leaderboard position at the time.
32.3.2. If only one player makes the cut but does not finish the tournament, that player is still
deemed the winner.
32.3.3. Bets are settled on the official result regardless of any change to the number of holes or
rounds played.
32.4. Round/Tournament Match Bets
32.4.1. If no tie is offered in a two-player match and scores are equal, bets are void. Dead heat
rules apply for ties in 3-Ball.
32.4.2. Play-offs do not count in Round Match Bets. If a player withdraws or is disqualified
during the specified round/tournament, the other player wins. If both withdraw or disqualified,
bets are void.
32.4.3. Bets are void if any player does not start the specified round/tournament. Round Match
Bets stand regardless of whether specified pairings play together. The player with the lowest
round score wins against the opponent even if pairings changed.
32.4.4. In Tournament Match Bets, if one player misses the cut, the other wins. If both miss the
cut, the player with the lowest cut score wins.
32.4.5. A player withdrawing or disqualified after the cut is considered to have beaten any player
missing the cut.
32.4.6. For Stableford scoring rounds/tournaments, highest points scorer is winner.
32.4.7. Bets are settled on the official result regardless of any change to holes or rounds played.
32.5. Matchplay Match
32.5.1. If one or both players/teams do not tee off, bets are void.
32.5.2. If no tie option is offered and players/teams tie, bets are void.
32.5.3. Extra holes required to determine an outcome apply for settlement.
32.6. Fourballs/Foursomes/Singles
32.6.1. Match completion is defined by official tournament results.
32.6.2. If players/teams tie when match completed and no tie option offered, bets are void. If a
player/team withdraws or is disqualified, bets on that player/team lose.
32.7. Fourball/Foursome/Singles Session/Day Winner and Correct Score
32.7.1. Settlement based on points earned from scheduled matches, regardless of completion
time.
32.7.2. Bets stand regardless of differences in specified pairings/groups from advertised.
32.7.3. Bets void if any scheduled session matches not completed unless market result already
determined.
32.7.4. Bets on disqualified players are losses.
32.7.5. Bets void if scheduled session/day format changes.
32.7.6. Correct Score bets void if total completed matches do not match pre-tournament
schedule.
32.8. To Lift the Trophy
32.8.1. If competition ends as a tie and defending champion awarded trophy, they are winner.32.8.2. If multiple participants share trophy, dead heat rules apply unless tie price offered at bet
placement.
32.9. Money Lists
32.9.1. Bets settled according to official tour rules.
32.9.2. Stakes returned for bets on players taking no part in any tournament on specified
tour/year/season.
32.10. Next Hole Winner
32.10.1. If multiple players tie for best score, ‘No Sole Winner’ is winning selection.
32.10.2. All players must take at least one shot on the hole for bets to stand; if any do not, bets
are void.
32.11. Next Hole Group Score
32.11.1. All players must complete the hole for bets to stand; if any do not, bets are void.
32.12. Next Hole Score
32.12.1. If named player does not finish the hole, bets are void.
33. Handball
33.1 Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
33.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
33.3. All markets except “Who scores the Xth point?” and “Which team will win race to X
points?”, are considered for regular time only. If the match goes to a 7-metre shootout;
undetermined bets on “Who scores Xth point?” and “Which team will win race to X points?” will
be void.
33.4. In the event of a Mercy Rule being called, all bets will stand based on the final official
result.
34. Ice Hockey
34.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
34.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
34.3. Overtime (including any subsequent shoot-out) counts for all markets unless stated
otherwise. In the event of a shoot-out, the winning team are credited with one goal and this
counts for all markets where applicable.
34.4. The winner of the Eastern or Western Conference is the team that represents that
conference in the Stanley Cup, not the team that has the best regular season record.
34.5. Regular season wins: Teams must play a minimum of 81 games for bets to stand.
34.6. In tournament markets, all bets stand regardless of team relocation, name change, or
season length.34.7. Money Line: At least 15 minutes of official time must elapse in the 3rd period for bets to
stand.
34.8. 60-minute markets are settled on 60 minutes of play. Overtime and shoot-out goals are
not included.
34.9. 65-minute markets are inclusive of all overtime and shoot-out goals where applicable, and
the one goal rule applies to these markets.
34.10. Game Totals/Period Totals/Team Totals: The game total result is the combined goals for
both teams inclusive of overtime. At least 15 minutes of official time must elapse in the 3rd
period for bets to stand, unless the total is already over. In the event of the totals goal(s) being
the exact quote where no exact price is offered, all stakes are refunded.
34.11. Period goals only apply to that specific period and the entire period must be played. For
3rd period lines, overtime does not count.
34.12. Player Props: Overtime counts for all markets, except for those that are based on specific
periods of play. At least 15 minutes of official time must elapse in the 3rd period for bets to
stand. The respective player(s) must start for bets to stand.
34.13. A Puck Line is a bet where a handicap is given to a selection. The result used for settling
is the match result adjusted for the handicap line available at the time the bet is struck. For
example, Tampa Bay +1.5 v Calgary -1.5, result: Tampa Bay 2-3 Calgary. Tampa Bay wins on the
handicap. Overtime counts for all Puck Lines.
35. Kabaddi
35.1. If a match venue is changed, bets already placed will stand providing the home team is
still designated as such. If the teams for a listed match play the fixture at the away team venue,
then bets will stand providing the home team is still officially designated as such, otherwise
bets will be void.
35.2. Match Betting. Unless otherwise stated, bets are settled based on the score at the end of
the scheduled 40 minutes, excluding any extra time. If the scheduled 40 minutes is not played,
bets will be void, other than markets where the result has been determined.
35.3. Half Betting. The designated half must be completed for bets to stand, unless the
outcome of the specific market is already determined.
36. Motor Sport
36.1 General
36.1.1. Bets will be settled according to the official result as declared by the governing body of
the event, at the time of the podium presentation.
36.1.2. Any subsequent amendments to the official result will be ignored.
36.1.3. Abandoned or postponed events that are rescheduled further than 48 hours in the
future, all markets that have not reached their natural conclusion yet will be voided.
36.1.4. This includes retirement and classification markets, which are determined by the FIA
rule stating that any car that completes 90% or more of the number of laps covered by the
winner, will be recorded as a classified finisher.36.2. Formula One
36.2.1. Race weekend participation
36.2.2. For drivers and teams to be counted as having taken part in a race weekend it is only
necessary for their participation in one of the ‘Free practice sessions and/or qualifying’.
36.2.3. Should a car/driver fail to qualify for the race for any reason then bets on their race and
qualifying outcomes will be settled as if they are the first (or next if there are multiple non-
qualifiers) non-finisher.
36.2.4. Any Bets taken on drivers/teams who take no further part in the race weekend after the
bets have been placed will be void. Similarly, if any driver takes no further part in a race, then
bets struck on markets related to that driver after the driver’s last known participation will be
void.
36.3. Session participation
36.3.1. “Participation” is defined as the driver being in the car wearing a crash helmet once the
pit-lane is open for the relevant session. For the race session this will be up to an hour before
the specified race start time and includes the installation lap from the pit garages to the start
grid and the parade lap. For any situations rendered ambiguous by this definition then it will be
taken that any driver or team did participate unless there is clear evidence to the contrary (such
as an official press release).
36.3.2. Bets will be settled according to the result at the time of the podium presentation. Any
subsequent amendments to the official result will be ignored.
36.3.3. If a race is abandoned and no official result is declared by the relevant governing body,
then all bets on that race will be void. If the official result pertains to only certain markets, then
those will be settled and those not officially resulted will be void. Race penalties applied and
included in the result at the time of the podium are final. Those applied afterwards are not
included in the result.
36.4. Drivers’/Constructors’ Championship
The selected driver/team must take part in at least one race to be considered a competitor
within the market.
36.5. Classified Finishers
A driver who completes over 90% of the race will be classified as a finisher, regardless of
whether they were running as the winner took the chequered flag.
36.6. Winning Margin 3-way
The gap between the winner of the race and the second placed driver. Under 5 seconds
corresponds to any value between 0 – 4.999 seconds, between 5 and 10 seconds is inclusive of
5.000 seconds and 10.000 seconds, over 10 seconds is 10.001 and upwards.
36.7. Dual Forecast/Tricast
All named drivers must finish in the first two/three, in any order, based on results announced at
the time of the podium presentation. The ‘Any Other’ selection refers to any other un-named
driver finishing in the first two/three.36.8. Match Bets
36.8.1. Driver match bets are void if only one car takes part in the session, except in the case of
Qualifying 2 and Qualifying 3 where they have failed to progress from the previous session.
36.8.2. Team match bets are void only if both cars from a particular team fail to take part in the
session, except in the case of Qualifying 2 and Qualifying 3 where they have failed to progress
from the previous session.
36.8.3. Team match bets will be settled on the highest placed driver from the two teams in any
given session. Free Practice match bets will be void if both selections fail to set a lap time.
36.8.4. Fastest Lap: Drivers who set their fastest lap on their final lap following the leader
winning the race will still be eligible to win this market with their fastest lap.
36.9. World Rally Championship
Where two or more competitors have an identical stage time, official results will determine the
winner. Dead Heat rules will apply where necessary.
36.10. Nascar
The Field includes any driver who is not listed. Bets on drivers who do not qualify for the race will
be void. Races which are concluded early, for whatever reason, will be settled on the official
result.
37. Pesapallo
37.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
37.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
38. Pickleball
38.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
38.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
38.3. Official points deductions will be considered for all undetermined markets. Markets which
have already been determined will not take deductions into account.
39. Politics
39.1 All politics bets stand, run or not. Any named candidate who withdraws from the running,
or never enters, will be settled as a loser.
39.2 On any election, singles only are accepted. Where a multiple bet is taken in error, stakes
will be divided equally on the selections as single bets.
39.3 Settlement of all bets will be based on the total votes cast and counted at the time of the
election. Any subsequent legal challenges will not count for settlement purposes.39.4 Any constituency (seat) that has its election postponed from the normal polling day will not
count in the total.
39.5 Dead heat rules may apply to all markets.
40. Rugby Union/League
40.1 Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
40.2 In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
40.3 All bets are settled on 80 minutes of play. Any extra time does not affect the settlement of a
bet, unless such a bet is on an extra-time betting market.
40.4 Where odds for both outright and handicap betting are available, all bets will be settled on
the outright price unless the handicap price has been specifically selected. However, where
only handicap betting is available all bets will be settled on the advertised handicap price and
conditions.
40.5 If a handicap bet results in a tie when there was not a price quoted for the tie, bets will be
void. If a price was quoted for the tie, then bets on both teams will be losing bets and bets on
the handicap tie will be winning bets.
40.6 Tournament betting will be settled on the basis of who lifts the trophy unless Regular
season winner is specified in which case the winner is deemed to the team finishing first in the
league, prior to any play-off system which follows.
40.7 Penalty tries are ignored in First Try scorer betting. Bets will be void on any players who
have not been on the field before the first try is scored.
40.8 For ‘Anytime try scorer’ market, all bets on players not starting the match will be void.
40.9 For Sevens matches, all bets are settled within regulation time. Any extra time does not
affect the settlement of a bet, unless such a bet is on an extra-time betting market.
41. Snooker
41.1 Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
41.2 In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
41.3 The start of a snooker match is deemed to be at the break for the first frame, even if there is
a subsequent re-rack in the first frame.
41.4 Any frames that are forfeited due to a player’s late arrival will count for correct score
betting purposes.
41.5 If a player fails to start a tournament or match, all bets on that player, or on matches
involving that player, will be void.
41.6 In the event of a re-rack, bets placed before the start of the frame will stand on any markets
for which a result has not been determined and will be settled once a result has beendetermined. Points scored in the re-racked frame before the re-rack do not carry over. Bets
placed after the break of the frame (and since any previous re-rack) but before a re-rack will be
void.
41.7 For correct frame and total frame markets, if a match is completed with neither player
winning sufficient frames to win the match based on the scheduled number of frames e.g. due
to player withdrawal or disqualification during a match, bets on correct frame and total frame
markets will be void.
41.8 For first colour potted markets, balls potted as free balls or on a foul stroke are ignored. The
colour must be one of yellow, green, brown, blue, pink or black.
41.9 For match betting purposes if one player withdraws or is disqualified after the match has
already started, the player progressing to the next round will be considered the winner of the
match. All other markets e.g. correct score betting, handicaps etc. will be void. As long as there
is a result, all bets will stand regardless of any match delay or time frame taken to complete the
match.
42. Specials
42.1 General Rules
42.1.1 Unless otherwise stated, all bets stand, run or not, and are settled on official results.
42.1.2 In the event of a tie dead heat rules will apply.
42.2 Eurovision Song Contest
42.2.1 All bets will stand regardless of whether the selection is eliminated before the final.
42.2.2 In the event of a tie, the official tie break rules will be used to determine the winner.
42.2.3 If official tie break rules are not used, dead heat rules apply.
42.3 Reality TV Shows
42.3.1 Once the contestant has entered the show, bets will stand.
42.3.2 Any person entering the competition at any point is eligible to win. This means that the
eventual winner may not be listed within the market at the time of bet placement.
42.3.3 If two or more participants are evicted in a specified eviction market and the order of
eviction is clear, this will be used for settlement purposes. If the order of eviction is unclear,
dead heat rules will apply.
42.3.4 Evictees and walkouts will be settled as losers. A contestant leaving for any reason other
than an eviction before a nomination round has taken place will be deemed a non-runner for
that eviction and a Rule 4 deduction may apply.
42.3.5 Any contestant evicted by public vote or leaving the show for any other reason will be
settled as a loser. However, if a contestant is readmitted, original bets will stand.
42.3.6 If a participant departs voluntarily or is expelled from the show, this will not be classified
as elimination and bets will be settled as losers.42.3.7 Fake eliminations will not count for settlement purposes. Contestants eliminated must
leave on a permanent basis with no immediate date of return.
43. Squash
43.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
43.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
43.3. Official points deductions will be considered for all undetermined markets. Markets which
have already been determined will not take deductions into account. If penalty point(s) are
awarded by the umpire, all bets on that game will stand.
44. Table Tennis
44.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
44.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined, or unless it is impossible for the game/match to
be played to its natural conclusion without unconditionally determining the result of a specific
market e.g. a game is abandoned at 9-8: bets on Under/Over 16.5 Game Total Points are settled,
as any natural conclusion to the game would have yielded at least 17 points.
44.3. Official points deductions will be considered for all undetermined markets. Markets which
have already been determined will not take deductions into account.
45. Tennis
45.1 General Rules
45.1.1 Bets will stand in the following instances:
45.1.1.1 A change of venue, or from indoor court to outdoor court or vice-versa
45.1.1.2 A change of playing surface
45.1.1.3 A change to the day/time a match is scheduled to take place
45.1.1.4 If the Fast 4 format is used within a tournament
45.1.1.5 Any mid-match delays
45.1.2 If a match is abandoned for any reason either before or during play, including retirement,
bets will be void unless the result of the market has already been determined.
45.1.3 A match is deemed to have started upon the first serve.
45.1.4 A Tie-Break or Champions Tie-Break counts as one game.
45.1.5 Dead heat rules apply to any handicap bet resulting in a tie where the Tie was not offered.
45.1.6 In competitions where countries compete as a team (e.g., Davis Cup), if the participating
player list changes, then bets will be void.
45.2 Set Correct Score/Winner45.2.1 The set must be completed in full, otherwise bets will be void.
45.3 Set Betting/Match Correct Score
45.3.1 If there is a change to the scheduled number of sets, or the match is not played to its
natural conclusion, bets will be void.
45.3.2 If the match ends before the set is played, bets will be void.
45.3.3 If a match is decided by a Match tie-break, then the Match tie-break will be considered to
be the 3rd set. Set Betting will be settled as 2-1 to the winner of the Match tie-break.
45.4 Set Handicap
45.4.1 If there is a change to the scheduled number of sets played in the match, bets placed on
this market will be made void.
45.4.2 If the match ends before the set is played, or is not completed for any reason bets will be
void.
45.5 Game/Point Winner
45.5.1 If the stated game/point is not completed or if the umpire awards a penalty game/point,
bets will be void.
45.6 Game Correct Score
45.6.1 If the game is not played, the market will be void. If the match ends with retirement or
default during the game and the game is not completed, bets will be void.
46. UFC/MMA
46.1. A fight is deemed to have officially started upon the first-round bell being sounded. Bets
will be settled according to the official result as declared by the governing body of the event. Any
subsequent amendments to the official result will be ignored. In the event of a result being
incorrectly announced in the ring, bets will be settled on the corrected result.
46.2. If a fight is postponed and rescheduled to take place by midnight (local time) of the day
following the original scheduled fight date, bets will stand. If the fight does not take place within
this period, bets will be void. However, if the fight is part of a larger competition e.g. Bellator,
bets will stand providing the fight takes place before the end of the parent event.
46.3. If one of the contestants is replaced by an alternate fighter, bets on the original bout will
be void.
46.4. If there is a change to the scheduled number of rounds, bets based on the number of
rounds, or referring to a specific round, will be void.
46.5. If the scheduled round duration is changed, bets will be void.
46.6. Total rounds: Where half a round is stated, 2 minutes and 30 seconds of the respective
round will define the half which will determine the over/under.
46.7. If a fighter fails to come out for the next round, bets will be settled on his/her opponent
having won the bout in the previous round.46.8. If a fight is stopped before the scheduled number of rounds has been completed, or if a
fighter is disqualified, bets will be settled on the round in which the fight was stopped. If a points
decision is awarded before the scheduled number of rounds are completed, bets will be settled
on the round in which the fight was stopped. If a fighter withdraws or is disqualified between
rounds or if a fighter fails to answer the bell for a round, then bets will be settled based on the
previous round.
46.9. Bets which nominate “to win on points” will be settled as winners only if the scheduled
number of rounds has been completed.
46.10. Unless a Draw/Tie option is offered, if one of the following is declared, all bets will be
made void:
• No Contest
• Technical Draw
• Split Draw
• Unanimous Draw
• Majority Draw
47. Volleyball
47.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
47.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
47.3. In the event of referee enforced point deductions, official results will be used for
settlement.
47.4. For competitions where matches use a Golden Set to decide which team progresses, the
Golden Set is ignored for settlement purposes.
48. Water Polo
48.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
48.2. In the case of a match not being completed, bets will be void except for those markets
which have been unconditionally determined.
49. Winter Sports
49.1. Bets will be settled according to the official result as declared by the governing body of the
event. Any subsequent amendments to the official result will be ignored.
49.2. Bets will be void in the following circumstances:
• An event is abandoned, except where the result has already been determined
• One or both competitors do not start the first run
• Both competitors finish in the same position• Neither competitor complete the first run for any reason including disqualification
• There is a hill change in Ski Jumping from Large to Normal or Normal to Large
• Cross Country Sprint events: If qualification completes but finals are cancelled and do
not finish with 48 hours
Head-to-Heads
49.3. Where only one competitor completes the event, he/she is deemed the winner.
49.4. Where both competitors retire in the second run or fail to qualify for the second run, the
winner is the better placed competitor from the first run.